((The end begins. Waiting list closed.))
Ride bearcub into battle valiantly. Scavenge a weapon and armor before doing so.
{1d4=4} - You linger outside the immediate area of the giant frog, searching dead bodies until you find an exceptional barkcloth vest. You quickly put it on over your clothes.
Scavanging skill upFind anything that looks like it could be a weapon.
{1d4=1} - You find a severed arm. You feel sick at the thought of clubbing something with it, and decide your fists would work better.
FIND SOME ARMOR!
{1d4=2} - You pick up a few extra sets of rags and take a few minutes wrap them around yourself. In your expert opinion, they'll all fall off at a sudden jolt.
Take my mob and go find the invaders
{1d4=1} - You stand around staring while the giant frog calls up not two, but three ranking minions. You have the strangest feeling that this is your fault, somehow.
Attack a regular frogman.
{1d5=1} vs {1d5+1=5+1} - Rather than resting while the boss is preoccupied, you try to stab a lesser frog in the back. The offended creature bites your throat off.
DeceasedStrike opponent again.
{1d6=1} - You stumble and fall. Since the frog is too busy with its rather long croak, he doesn't notice.
HP regenerates by 1The frog boss continues its call, and three greater frogmen arise from the river. They look to be somewhat more threatening than the normal militia. Cromwell's horde steels themselves for the fight, but the trickle of peasant reinforcements seems to have cut off for the day. One of the flag-bearers at the back shouts out that
at least three people should be distracting the giant frog at any one time.
Leon joins the battle.
Ochita the Second joins the battle.
Will Smyt the Second joins the battle.
Kyle Johnson joins the battle.
Sarah joins the battle.
Everett Owen joins the battle.
Gerard joins the battle.
Deathdeath the deathly death joins the battle.
Karn joins the battle.
No further reinforcements available today!
4 3
2 1
4 3
1 3
3 2
4 1
1 3
1 3
1 2
1 1
2 1
3 1
3 3
1 1
2 2
3 1
Name: Cromwell Jackson
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d6 +2
Blocks 0
Inventory:
Flimsy Pitchfork +2 [equipped]
Peasant clothes
No money
Name: Miss Eggrette
HP: 1/3 [-2]
Skills&Stats:
Attacks at 1d6
Blocks 0
Inventory:
Peasant clothes
No money
Name: Saks Goldman
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Blocks 1
Inventory:
Cracked coral spear +1 [equipped]
Extra rag padding +1 [equipped] [one-use]
Peasant clothes
No money
Name: Ursinus Bloodmurder
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Blocks 2
Inventory:
Worn Pan +1 [equipped]
Barkcloth vest +1 [equipped] [breaks to 1 on hit]
Bear cub (brown)
Peasant clothes
No money
Name: Sam
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 1
Inventory:
Wooden Round Shield +1
Peasant clothes
No money
Name: Leon
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Blocks 2
Inventory:
Wooden club +1
Wooden Shield +1
Padded Armor +1
Peasant clothes
No money
Name: Ochita the Second
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Blocks 0
Inventory:
Flimsy Knife +1
Peasant clothes
No money
Name: Will Smyt the Second
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Blocks 2
Inventory:
Sharp Knife +1
Wooden Shield +1
Wooden Guardbands +1
Peasant clothes
No money
Name: Kyle Johnson
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 1
Inventory:
Padded Armor +1
Peasant clothes
No money
Name: Sarah
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d5+1
Blocks 1
Inventory:
Wooden Club +1
Tattered padded armor +1
Peasant clothes
No money
Name: Everett Owen
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Blocks 1
Inventory:
Rolling Pin +1
Cutting Board +1
Peasant clothes
No money
Name: Gerard
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 1
Inventory:
Padded Armor +1
Peasant clothes
No money
Name: Deathdeath the deathly death
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 1
Inventory:
Padded Armor +1
Peasant clothes
No money
Name: Karn
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d5+1
Blocks 1
Inventory:
Flimsy Branch +1
Flimsy Padded Armor +1
Peasant clothes
No money
Frogmen Militia
1d5+1 attack
1 HP+1 block
Bounty of 1 credit
Greater Frogmen
1d6+1 attack
3HP+1 block
Bounty of 3 credits
Frogman Sargent [Miniboss]
1d8+2 attack
10 HP +2 block
Bounty of 8 credits
Orc Regular
1d10+3 attack
7 HP+3 block
Bounty of 10 credits
Frogman Sargent
1d8+2 attack
9/10 HP+0 block
Grey Greater Frogman
1d6+1 attack
3/3HP+1 block
Green Greater Frogman
1d6+1 attack
3/3HP+1 block
Yellow Greater Frogman
1d6+1 attack
3/3HP+1 block