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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64157 times)

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #255 on: January 26, 2014, 10:21:51 am »

Kyle slowly looks like he's gonna explode as everyone except Selina does seem to see the gravity of a situation.
"Well maybe if you hadn't just shot him I could have subdued him and calmed him down!"

Kira glares at Kyle, "He had a gun, and frankly the last thing we would want would be for you to get shot. So shut up and stop acting like we just killed the last tiger in existence."
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #256 on: January 26, 2014, 10:24:34 am »

"I'm not acting like you killed the last tiger in existence, I'm acting like you gunned down a man that was panicking and could be reasoned with in cold blood!"
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #257 on: January 26, 2014, 10:29:20 am »

"I'm not acting like you killed the last tiger in existence, I'm acting like you gunned down a man that was panicking and could be reasoned with in cold blood!"

"He shot at Dirk. I'd say that the time for reason was over by then."
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #258 on: January 26, 2014, 10:32:28 am »

"Everyones had a shot at Dirk and no one killed them."
That was a joke about Dirk having many lovers.
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #259 on: January 26, 2014, 10:33:08 am »

"Everyones had a shot at Dirk and no one killed them."

Kira rolls her eyes and says nothing.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #260 on: January 27, 2014, 07:55:52 pm »

[[Rough day. Update tomorrow.]]
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Nerjin

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Quote from: Everyone’s Actions
Go to D4
[[Time: 0300 (3 AM) Day 2]]

Stopping only momentarily to loot Dirk’s pistol back from the dead body and find that the man had literally nothing of value on him the group made a quick b-line towards Vault 225.

They travelled in near silence as they considered, individually, whether they would be haunted about the man’s death. Right now it seemed like they weren’t hurt too bad but… Was that really what life was like out of the vault? Thankfully, they knew they’d be back to theirs before too long. Hopefully.

It took around fifteen hours of forced marching to get even somewhat close to the vault. Unfortunately the body can only travel for so long. The group was forced to stop momentarily to rest as they considered their goal. Sitting down and lighting a small fire the group started discussing their plans for actually fixing the vaults equipment.

”Hi friends!”

The deep voice sounded from nearby. It was… frightening to say the least. ”You not safe here. Lot of Nightkin around.”

You didn’t know what a Nightkin was but apparently the disembodied voice did. Looking around you saw nothing. Where was the person?

Quote from: The Rolls
Event in: F4
Liklihood: 30%
Roll: 76
No Event

Event in: E4
Liklihood: 20%
Roll: 19
Event

Spoiler: Pip-boy Map (click to show/hide)

Spoiler: Kyle Johnson/Kj1225 (click to show/hide)


Spoiler: Selina/Ranger Cado (click to show/hide)



Sorry for the delay but bad times = No update. I will, if I miss an update, always make up for it the day after however.
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The demon code prevents me from declining a rock-off challenge.

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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #262 on: January 28, 2014, 07:24:03 pm »

Kyle slowly gets up.
"What is a nightkin, friend!?"
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #263 on: January 28, 2014, 07:27:16 pm »

Selina puts a hand into her bag, pulling out her diary, along with the knife, just in case. She was still shaken from them killing the other man, would this end just as badly?
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #264 on: January 28, 2014, 07:28:30 pm »

"Wind-walkers. Move invisibly. Very sneaky. Work for the Cathedral. Could be... Anywhere..." the voice said. Though you couldn't see the person yet you could tell they were glancing around in fear.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #265 on: January 28, 2014, 07:33:06 pm »

Kyle looks around slowly.
"So... like you?"
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #266 on: January 28, 2014, 07:34:43 pm »

Kyle looks around slowly.
"So... like you?"

"What do you mean friend?" The voice seems genuinly confused "I not work for Cathedral."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #267 on: January 28, 2014, 07:36:12 pm »

"Forgive us, but we cannot see you."
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #268 on: January 28, 2014, 07:36:32 pm »

"Well, you don't really... You're kind of standing out of the light could you come closer? It's not very reassuring that you seem to match the description you're providing."
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USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #269 on: January 28, 2014, 07:36:45 pm »

"What do you mean friend?" The voice seems genuinly confused "I not work for Cathedral."

"No, but you are creeping around like a thief in the night."
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