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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64142 times)

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #270 on: January 28, 2014, 07:38:40 pm »

"Forgive us, but we cannot see you."

"Well, you don't really... You're kind of standing out of the light could you come closer? It's not very reassuring that you seem to match the description you're providing."

"Oh! Silly me." there is the sound of a large creature approaching and sitting down though you still see nothing. "Fire is too warm at time. Is better?

"No, but you are creeping around like a thief in the night."

The voice replies, sounding vaguely upset "I'm no thief. Just traveler."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #271 on: January 28, 2014, 07:39:40 pm »

Kyle just nods.
"Yep... are you by chance wearing something that limits visibility?"
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #272 on: January 28, 2014, 07:41:42 pm »

Kyle just nods.
"Yep... are you by chance wearing something that limits visibility?"

There is no response for several moments.

"I... Not like being seen. Being seen leads to... hurting."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #273 on: January 28, 2014, 07:43:45 pm »

"I'm sure that even if we wanted to hurt you it would be difficult for us."
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #274 on: January 28, 2014, 07:45:35 pm »

"I promise that none of us here will attack unless you do so first." Selina tries to metigate any hostility.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #275 on: January 28, 2014, 07:53:25 pm »

The Voice listens to both Kyle and Selina and makes a few ”Hm…” noises before saying ”If you say. No-flesh with group must mean not mean.”

There is a large electrical noise as slowly a large purple humanoid unblends from the shadows. It’s easily taller than two of you put together and thrice as wide. Looking around nervously it says ”Me… My name is… Uh… Big-Tina.”
Quote from: The Rolls
Kyle/Selina: Convince ??? to become visible
Difficulty: 60
Kyle’s Skill: 35 [Hard]
Selina’s Skill: 70 [Moderate]
Kyle’s Roll: 24 [Fail]
Selina’s Roll: 13 + 52 = 65 [Success]
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #276 on: January 28, 2014, 07:56:02 pm »

Kira glares at Big-Tina, "And what are you?"
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #277 on: January 28, 2014, 07:56:56 pm »

Kira glares at Big-Tina, "And what are you?"

This questions seems to bother Big-Tina "Me... Big-Tina." she says nervously edging away from Kira.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #278 on: January 28, 2014, 07:57:37 pm »

"It is a pleasure to meet you friend. How are you this evening?" Selina glares at Kira briefly. This was not how you made friends.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #279 on: January 28, 2014, 08:02:10 pm »

"It is a pleasure to meet you friend. How are you this evening?" Selina glares at Kira briefly. This was not how you made friends.

"Me heading to Riverdark. You should go too No-flesh. They welcome you. Be away from mean normies and Night-kin." Big-Tina looks at the rest of the group before adding "Probably them too."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #280 on: January 28, 2014, 08:02:54 pm »

Kyle shoots Kira a look before smiling pleasantly at Big-Tina nodding at her advice.
"So, miss Big-Tina could you tell us more about this... Cathedral?"
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #281 on: January 28, 2014, 08:07:56 pm »

Kyle shoots Kira a look before smiling pleasantly at Big-Tina nodding at her advice.
"So, miss Big-Tina could you tell us more about this... Cathedral?"

Big-Tina frowns... Or at least you assume she does. Her visage only barely resembles a humans over the stretching. "Is by big river. Owned by Children. They nice. Let others come in and heal them. Big-Tina was friend there for long time. But some new people came. Mean blue people who wanted Big-Tina and friends gone... So I go to Riverdark. Less Mean blue people."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #282 on: January 28, 2014, 08:09:56 pm »

Kyle nods.
"... That doesn't sound very nice of them at all. But hey, maybe someone will come in and help get rid of them."
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #283 on: January 28, 2014, 08:11:54 pm »

"No flesh... an odd name, but it is better than the alternative. Can you tell us the location of this Riverdark? Perhaps we will go there sometime."
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #284 on: January 28, 2014, 08:14:38 pm »

Kyle nods.
"... That doesn't sound very nice of them at all. But hey, maybe someone will come in and help get rid of them."

Big-Tina simply shakes her head as though annoyed at the suggestion.

"No flesh... an odd name, but it is better than the alternative. Can you tell us the location of this Riverdark? Perhaps we will go there sometime."

Big-Tina perks up "I don't know where it is... But it's South-east! Near a river!" She smiles, you assume, before continuing "No-flesh come with me? We find it together!"
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.
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