"Exceptional! Hooray!"
Now that today's charity is done, head back to the inn and pay off my debt, which, if I remember correctly, should be 40 imperial coins. Whether that's the same as 40 gold coins remains to be seen. Then head back to Belgrad! That's a city of adventure if there's ever been one!
You head back to the town of Saanan to pay off your debt to the Innkeep. As the town isn't all that far away, you only take about an hour to get there. YOu enter the inn and present 40 of your coins to the innkeep, asking wether these gold coins are the same as the imperial coins he mentioned back then.
"Hmm? Oh, yeah, they're one and the same. The golden imperial coin has pretty much become standard trading currency in these parts. They're easier to produce and more consistent in value than, say, the ancient elven leaf money that was fashioned out of moonsteel. Anyhow, thanks for paying me back there friend, I appreciate it."
And with that, the Innkeep takes your coins and scratches out your name on a sheet of paper behind his bar. You make some small talk and then head back to the town of Belgrad, sure that many adventures are to be found there. You enter trough the city gates you are once again greeted by the hustle and bustle of the merchants and entertainers that occupy every corner of every street.
>Leave the coffin untouched. Bow my head to it for a moment in a respectful gesture.
>Then, watch the ghost. Carefully. Hold my cleaver just in case.
"Tomo... wants to know who you is, and what happened here!"
Tomo ask her question to the ghost, standing in the most authorotive pose she can muster, while Moskar merely observes, his hand ready on his weapon in case of trouble. The ghost, hovering some distance over the corpse, puts his hands on his hips and speaks.
"Who I is? What, did you get an arrow stuck in your nogging or something?" He says, in a sarcastic tone. He then rubs his temples and speaks in a somewhat softer voice.
"Sorry, that wasn't very nice. Getting yanked from the other side isn't all that pleasant you see. My name is Percy. Last name is irrelevant, really, I doubt there's anyone who still remembers me. As you can see, I am dead. A graverobber by trade, I came here to rob this, ah, well, grave. I was figuring out how to open that godsdamned coffin when I got a burning sensation in my face. I tried rubbing it, but then my hands also got all hot, and next thing I know I'm fucking dead..." He then just hovers there a bit, shrugging.
"Really, that's the gist of it. No grand tale to be found here, I'm afraid."Follow people yet again.
You, as some of your other companions, find that figuring out what to do yourself is terribly boring. Instead you simply follow Nosegay when he leaves the church, making sure to pocket your share of the pay before leaving. somewhere in the pure chaos that masquerades as a market, you lose sight of Nosegay. Instead, you get bombarded by all sides by merchants trying to convicne you that their trinkets/carpets/camels/pet parrot/pottery is the best there is for the fairest prices. Oh dear.
Seanna bounces as she walks. "Thanks!"
"You're welcome."
Follow Seanna as she pawns her knifes.
Egen and Seanna leave the used bookstore and skirt the marketplace, looking for a place to pawn the daggers. They come across a rather large smithy, that is half shop and half open-air workplace, the rythmic hammering filling the air. They enter, only to find the indoor shop deserted. On the counter, they find a plaque reading 'ring bell ->', the arrow pointing to a piece of rope that travels through the wall. Upon pulling said rope, a large bell can be heard ringing outside, and moments later a tall, muscular man enter the store, wiping his hands on a rag. The man has long wavy hair that has almost completely turned grey and is wearing a blacksmiths apron over his bare torso, along with some leather blacksmith's pants. You explain that you would like to sell the daggers, and present them to him.
"Hmm, these are pretty good quality. decent steel and fancy green scabbards. I'm just going to have to check if the enchantments still work, if that's all right with you?"He grabs one of the dagers and turns sideways. He takes the knife out of the scabbard and throws it, the knife getting embedded into a wooden barrel. He then slides his finger over the scabbard, from the lower end, over the engraved rune and to the top, never taking his eyes of the dagger implanted in the barrel. When you blink, the dagger has vanished from the barrel, and is now back in the blacksmith's hand.
"Yep, seems to work all right. Handy little things, these enchanted daggers, shame it only works if you can see the blade, though. Let's see, I suppose I can offer you, say, 250 gold, for the pair of them."