Day 0 - Before the Storm
You look around at your soon-to-be-companions. It's a long, twisted story what lead to you ending up here, signing up for the good ship Taluca's Song, and no reason to go too deeply into it. The Captain called for you, wanted you, specifically, on this voyage, and he offered good money for you to come aboard. He's a hero, the Captain is, a man well loved, and he's had dozens of lucrative voyages under his belt, and though this particular journey is shrouded in secrecy, you trust him. He's always taken care of his crew, that's the word around town, and it will be nice to be on a ship where your particular skills are valued. Of course you took the job.
But it's still another day before the Captain arrives to take over the ship - a vessel newly commissioned for this voyage, supposedly by the Crown itself. You'll have some time to talk with the other members of the crew before setting out, and make any last minute preparations.
You may begin conversing and sending me your role requests. The mutineers and loyalists have been chosen, and the random roles have been assigned. You have 48 hours to send me which role you would like to take. Each of the twelve roles can only be selected by one player - if more than one player selects the same role, one of them (at random) will receive, and the others will receive a random selection from the unselected roles. Coordination is recommended if you want an effective crew!
Number of People on Missions:
Day 1-2: 4
Day 3+: 3
If there's not enough people to go on a mission, there will be no mission run for that day. If there's only as many people as there are expedition size requirements, there will be no vote and everyone will go. If the town can no longer win, then the loyalists achieve victory.
Day Ends in 48 Hours