((So is this free RP or do we post actions and get results/rolls as well?))
It's a post actions sort of game. Sorry if I didn't make that clear before. This is basically like a traditional RP, except that you can make up any rules that pertain to your character (so long as it's not super unreasonable). Also, while all rolls I'm making are real, the meaning ascribed to them (and the particular dice rolled) are made up on the spot, and player characters are free to do likewise if they wish. I hope that clears things up; let me know if there's anything else you're unsure about.
Oh. My. God. This is fantastic.
Cynri will sleep in her room should she need to, and exit the Sleepy Viking if not, or afterwards. Cynri will then look for an acceptable weapon, ergo, anything fitting for a circus member and/or devil to wield.
It's only about (1d2=2, 1d12=9) 9 PM, so Cyrni probably isn't too tired yet, though she could probably go to bed at this time and no one would think poorly of her. But she stays up a little longer to search for weapons. Unfortunately, since she's just searching the public spaces of an inn, all she finds is (1d10-5=4) (d10=7, d12=3) some string (d10=4, d12=11) some lady's underwear (d10=6, d8=2) a tiny drink umbrella, and (d10=2, d10=9) a plastic flamingo.
Slam the scotch and force my mysterious man to brawl with Adam's mysterious man, using depressed glancing to neutralise them just long enough to get everything set up. Form a crowd in a ring around the two and start taking bets. Use joyous glancing in order to get people hyped up. Use super sexy glancing to attract babes.
The scotch gives you a temporary +1 to Bravado. (1d12+1d8=12) You just manage to shove your mysterious man into Alam's mysterious man and (1d6+3=5)(1d6+3=7) your depressed glance manages confuse them long enough for you to set up a makeshift ring. (d8=8) However, no one seems interested in betting at the moment, as they are fixated at the two old men just standing face-to-face, spouting plot hooks at each other. (1d6+2=3) You try to hype people up with your joyous glance, but they just seem rather nonchalant. (1d6+3=9) However, you do manage to attract the attention of an assload of babes.
Light up a joint, invite everyone to join me. Then rob them blind.
You manage to attract (1d20+1d4-10=4) people, and steal (1d12+1d6=6) (1d10-7=3) (d10=1, d8=2) an avacado, (d10=8, d6=3) (1d10-4=5) 5 pinecones, and (d10=7, d12=7, d20=18) a Blue Cutlass. (12+1d6=7) Your second attempt to rob somebody attracts attention, so you may want to stop doing it unless you want them to turn hostile to you.
Churar: CHUG THAT DRINK. CHUG IT LIKE A MAN
You chug your sangria to try to chase away the feeling of rejection, (1d10+1d12=9) and notice that the person who prepared your drink probably doesn't actually know how to make sangria, because you think you can taste something like blood in it. (1d8)(Secret result)
Trying to remember how exactly he got in the cow's stomach, Jamethon slashes his way out through the top of the cow, after seeing how feasible i would be to simply climb back out.
(1d8+1d6=13) You see two exits, currently, one of which is more favorable than the other. (1d12+1d6=8) After failing to make any headway in climbing out, you slash at the stomach beneath you and (1d20+1d6=21) fail to cut through it's thick flesh.
I think for the next update I might want to cut down on the visible rolls. Eventually I couldn't really think of what do anymore and just started pulling random dice out of my dice bag and calling anything that fell within the middle range (I'm not sure what exactly to call it) in
http://anydice.com/ a bad roll.