Well, I'm on drugs again, because homework was more important to get done during my brief window of lucidity. But I'm here, and conscious! Anywhoooo, here's mah post.
Tiruin: Fair,
Unvote.
Unvote, Dariush.
FUCK YOU ASSHOLE LS
Oh look, a jester.
Vector: Sorry to hear that. I hope you get better soon. Also, if you could inhabit the mind of any of the other players in this game for a day, who would you choose and why?
Solifuge. He probably knows me better than anyone else here, and therefore is far, far better at manipulating and lying to me than anyone else. I don't think I've ever caught him playing scum, so confirming his alignment would be the most helpful in the long-run.
Got my eyes on you, Soli
-snip-
1. Favorite scumbuddies from the current player roster
What do you hope to gain from this question? (If you want to wait until after she replies, that's fine)
What's right in asking others who they prefer on their team when the mod puts the final pick?
Tiruin seems to have cool nerves, as I learned from last game--so I needed another strategy than vote-and-harass, something more subtle. There's a couple reasons for the use of this particular question, though.
Doing slightly scummy things towards the very beginning of the game has dividends in terms of drawing attention and reads, and speeds up the scumhunting process considerably; it invites other people to pay attention to you, and provokes strong, often unguarded reactions. Hence asking a question someone had already asked. To the best of my knowledge, a couple of experienced people doing this (so that it's controlled, and doesn't just lead to a billion mislynches) is the best way to get a strong D1.
But also, this particular question is a good litmus test for a number of things. The number of scumbuddies a person lists can be very telling; in games of standard sizes (9, 11, 13, etc.) it's an indicator for amount of experience, so that you can sometimes figure out just how familiar the person is with Mafia; in other games it can reveal the number of people on the scumteam. And hell, I know from experience that it can make inexperienced people flip out, so I might get lucky despite previously gathered data.
That, and it's an early way to get reactions on people... because the only person you'd have a real read on this point would be a scumbuddy, so sometimes you can tell that they talk about that person a little bit differently.
*shrug*
Like I said, it's a good question.
Ford: If you could pick, what players would you like on your team? Why?
All of them. But if I can't have them all, then just the strongest ones.
Sounds kind of nervous, don't you think?
And why do you consider them to be the strongest ones?
Vector - My memory is a bit fuzzy, but I remember him completely dominating in the first game I ever read on this forum. After a long absence, he popped into Leafsnail's game near its end, caught onto NQT's BS and tunneled him into oblivion.
Leafsnail - Won in an 'unwinnable' situation in Prince's Guard with a remarkable bluff. He has definite skill at analyzing a situation, has an excellent poker face and is good at eliciting reactions.
Toaster - Toaster seems to always manage to come off as town, no matter the game he's playing in. That's probably because he does a good job at staying calm and collected while he's pointing out the flaws in your argument.
Solifuge - Was based almost entirely on this rather high-powered game, where he held on to the end and in which (at least to me) Toaster came off as the weakest player. (unless you count Webadict, who really could have played his hand better). But now that I think about it, he's the player in this game that I know the least about, and I don't really have much more than a general impression that he's good.
Indeed. . . these are all fair assessments, but there is something interesting here. Why are so many of the talents you've outlined for your team-members
deceptive,
Captain Ford?