The six armies met upon the battlefield. Each glanced at the other. Three recognized their former enemies while another three lords were entirely bewildered that others would dare intrude on what was properly theirs. It was Grek who ended the silence. With a large battle-cry his army sprung into action.Turn order:
GrekLemon10Zomara0292GreatwyrmgoldTsuchigumo550Zacen299To move your units, or have them attack simply format it in the following order:
Unit 1 moves to 8,9 then 8,8. Or: Unit 1 attacks Enemy 4.
This is to work about with the triggering of traps and to ensure that you are moving properly. Please take note that the bottom left square is 1,1 and the top right is 13,13. It goes X,Y where X is how far right and Y is how high up.
The order your units in is up to you. If you state that Cleric 8 moved first in your post than Cleric 8 will move first on the map.
This time around we will be moving units with in-forum posts so that other players won’t have to work with out-dated information. Once everyone’s movements are in I will submit flavor and updated information.
The map currently is:
Beserker 1: 7/7 [1,11]
Beserker 2: 7/7 [2,11]
Beserker 3: 7/7 [3,12]
Beserker 4: 7/7 [3,13]
Cleric 1: 5/5 [1,12]
Cleric 2: 5/5 [1,13]
Cleric 3: 5/5 [2,12]
Cleric 4: 5/5 [2,13]
Paladin: 7/7 [11,11]
Assassin: 4/4 [13,11]
Mage: 5/5 [11,12]
Alchemist: 4/4 [13,12]
Archer: 4/4 [12,12]
Cleric: 5/5 [13,13]
Necromancer: 3/3 [11,13]
Paladin 1: 7/7 [8,11]
Paladin 2: 7/7 [6,11]
Troll: 30/30 [7,11]
Archer: 4/4 [7,12]
Cleric: 5/5 [8,13]
Necromancer: 3/3 [6,13]
Warrior: 10/10 [6,3]
Troll: 30/30 [4, 3]
Necromancer: 3/3 [5,1]
Mage: 5/5 [4,1]
Cleric 1: 5/5 [4,2]
Cleric 2: 5/5 [5,1]
Warrior 1: 10/10 [11, 4]
Warrior 2: 10/10 [11, 2]
Assasin: 4/4 [12, 3]
Paladin: 7/7 [11, 3]
Archer 1: 4/4 [12, 4]
Archer 2: 4/4 [12, 2]
Cleric 1: 5/5 [13, 4]
Cleric 2: 5/5 [13, 2]
Assassin 1: 4/4 [1, 8]
Assassin 2: 4/4 [3, 8]
Assassin 3: 4/4 [3, 7]
Assassin 4: 4/4 [3,6]
Archer 1: 4/4 [1, 7]
Archer 2: 4/4 [1, 6]
Archer 3: 4/4 [2, 7]
Archer 4: 4/4 [2,6]