((For clarity of discussion: A whole Snatcher carcass weighs ~140 pound. A single Hunter could drag such a weight with some difficulty. It's 1.6 miles home as the crow flies.))
((Also this turn was written under the influence of a migraine. If anything is messed up or incoherant let me know.
))
(( No one really specified how long they wanted to rest near the kills, but as it happened Charlie needs to make a decision after an hour passes, so the turn stopped there. At the moment keeping the time progression tied together seemed simplest.))
*great roleplay snipped*
Action: Mercy kill Snatcherboss with a broken neck, then proceed to feed and rest a spell. Indicate to the Peterosaurs we're not interested in a fight. Do a loud victory call to try and get the party together, as well.
You whisper to the dying boss, his eyes are glazed, who knows if he heard or understand. A quick bite and a sharp jerk hastens his demise. You feed and then settle down to rest for a time.
Tepin hears your call. He comes over, touches noses then looks around for a minute.
"I have done what I set out to do today. It will not bring my eggchicks back but it felt like justice, and perhaps it will protect the ones who remain. Thank you for your help.
I wish to return to my Mate and remaining offspring and bring them some meat. There is far more meat here than we can eat today. I could tell the tribe you have made kills and any who can travel could come and feed. Or I will stay and assist you with any plan you have about it. It would be wrong to waste riches that we bought with our own blood.Leaving you to consider he walks over to the corpse of the one he himself killed, and after shooing away a few small-wings begins to eat the choice bits before sitting down to rest and lick his wounds for a while.
(Sense 5+1, Cunning 4+1) You see the number of opertunists increasing, besides the winged ones there are quite a few creatures built like yourself but hardly larger than a chick. They don't dare to approach. To them you must seem as intimidating as the Death-Bringers [Albertosaurus] do to you. Everyone seems to have someone bigger than them. Well maybe The Great One[Acrocanthosaurus] doesn't. At least you hope not.
[Tepin Heals 5 HP and Recovers 4 Stamina. Hunger Satiated.]
[Strider Heals 4 HP and Recovers 9 Stamina. Hunger Satiated.]((OOC Tepin has served his function story-wise and will leave the party at the first reasonable opertunity.))
"Hy dd. Dd yu se tt?!" Hooktoe said indistinctly, the snatcher's head still in his jaws. After a moment he realized it was interfering with his speaking and threw it aside, just as Strider said "You made me proud today, son." Hooktoe whistled softly, not saying anything in response, but was very pleased about that indeed. He knew he wasn't as smart as his dad by a very long shot, but he still wanted to be a great hunter like him and maybe even lead the pack someday. Eh, that was never going to happen. One had to be smart to lead the pack as well as strong. It was more likely Charlie or Moonfang would end up as the next pack leader; both were older than him, anyway. This was only what, his fourth, fifth hunt?
Instead he just nuzzled Strider for lack of words to say, then began to feed off the corpse he and Ironhide had taken down. He needed to get his strength back up so that when they continued on to the actual 'prey' part of the hunt he would be able to tak everything down with ease.
After speaking with your father you go over to one of your kills and have a meal and a brief rest. You yourself came though without a scratch, but some of the others were not so lucky. You help them lick their wounds clean. Years ago your mother told you that dirt and the spit of enemies could make a wound rot and kill a strong Hunter.
(Sense 5) Looking around alertly while you chew and swallow you notice that word of fresh meat is spreading rapidly. Besides the fliers you occasionally see what look a little like tiny 1 foot high versions of yourself hanging around nearby. They tend to slip back out of sight when you stare at any one of them.
[Hooktoe Regains 10 Stamina. Hunger Satiated]Eat some Snatcher, and bring some more back to the nest once everyone's ready to go.
I believe that was a successful day. Let's rest before more Snatchers raid out nest.
You eat your fill, occasionally urging the others to hurry up. They don't seem to want to start off right away which is frustrating. Pragmatically you sit down to rest and clean yourself off for a little bit while they are messing around.
[Ironhide Heals 8 HP, Regains 13 Stamina. Hunger Satiated.]Keep following. Hunt this bastard down.
((You didn't hear our leader? XD))
You aren't worthy to be killed by my claws. So let me end this quickly.
Moonfang crouched over her prey, angling her head to inspect the dying beast's reaction. She could feel the warmth recede from its body, and its eyes tear up in its final breath.
Coup de grāce.
Begin feast.
After eating her kill, Moonfang heeded the rallying cry and returned to her pack-mates, choosing to rest with them and lick her wounds. She glanced at Hooktoe and a feeling of happiness welled in her - the youngling-hunter did his good man a proud victory.
Probably next in line for leadership, but that wouldn't be coming anytime soon. Strider was like a Father to her as well as to the entire pack. She felt bonded to the rest of them...in a way.
The Snatcher doesn't even react when you grab it's neck. A few seconds later it's dead beyond all doubt. You spend the next hour or so eating, and resting with the others. The others help you with the wounds on your head that you can't reach. It goes pretty well, you think you got all the dirt and nasty smelling Snatcher saliva out of your wounds.
[Moonfang Heals 7 HP, Regains 12 Stamina. Hunger Satiated.]Keep following. Hunt this bastard down.
You're vaugely aware of Tepin saying Strider is calling and going back to the others. You're focused though. Food and rest can wait until the job is done. (Tracking 4+1) It starts out easy, but after about 3 miles you lose the trail for a bit. (Tracking 1+1) You do notice the scent of some sort of large herbivore carried by the wind from the NW at about this point. Maybe some type of long-neck.
After walking in expanding circles for a while you pick it up again (Cunning 3+1) and continue with renewed confidence (Tracking 6) Your prey seems to have stopped bleeding. But by this point the direction taken has become quite predictably East-NE as it continues accros a wide fairly flat area leading to a mountain. Ydon't have further trouble picking up the trail again even if you lose it for a few minutes.
After about an hour all together you've covered almost 10 miles before coming upon something interesting. (Sense 6) (Stealth 6+1) The air ahead reeks of Snatchers. Dozens of them. You can also occasionally hear them calling one another in their chirping language. The scent and sounds seem to mostly come from the other side of the ridge, the summit of which you are approaching. You're fairly sure you haven't been noticed yet.
You are now about 11.5 miles East-NE of Nesthome; partway up a small mountain.
[Charlie -10 food and Stamina from a long walk climbing hills. You are close to exhaustion. 37/100 Stamina. If you get in a fight you'll have about 4 turns at full effectiveness)At a Glance:Charlie has gone lone wolf and after a long walk found a lot of Snatchers about 11.5 miles East-NE of Nesthome; partway up a small mountain.
Everyone else is now well fed, and a little more rested and healthy. There are Snatcher corpses and small scavengers around. You're 1.6 miles NE of Nesthome; woods, bloody battleground.
It is a little before noon.
The wind blows from the NW.
Player: Dwarmin
Name: Strider
Sex: Male
Age: 33
Attack -1
Senses +1
Cunning +1
100/100 Health
100/100 Food
62/100 Stamina
-----------------
Player: SeriousConcentrate
Name: Hooktoe
Sex: Male
Age: 7
Attack: +1
Cunning: -1
Stealth: +1
100/100 Health
100/100 Food
61/100 Stamina
-----------------
Player NRDL
Name: Charlie
Sex: Male
Age: 11
Defense -1
Cunning +1
Stealth +1
69/90 Health
57/100 Food
37/100 Stamina
-----------------
Player: Tiruin
Name: Moonfang
Sex: Female
Age: 17
Attack +1
Defense +1
Stealth -1
87/110 Health
100/100 Food
61/100 Stamina
------------------
Player: GreatWyrmGold
Ironhide
Sex: Female
Age: 29
Attack -1
Defense +1
Cunning +1
98/110 Health
100/100 Food
62/100 Stamina
-------------
Name: Tepin [NPC]
Sex: Male
Age: 21
Sense +1
Attack +1
Defense -1
70/90 Health
100/100 Food
51/100 Stamina
He is slim and fidgety, always trying to look in every direction at once.