Back to indexTurn 10: Not again Arnok...Before you continue.Ye be loving some 504 errors folks? Cause i do!
0. IronyOwl and Greenstarfanatic, you both have chosen no color. Give me your text color. Also, Tiruin. Could you specify the code for your color?
1. Sorry for this late-ish turn, got swamped with homework and projects. Can happen again in the future.
2. What's an FYI? I've seen it a couple of times but i've never gotten interested in the meaning of this.
3. If you like this then why not vote for a place in the
hall of fame? 4. If you spot any data mistakes, like didn't add skill to skill tab or no item descriptions. Then please inform me so i can fix it.
5. If you feel like it, please comment on my writing style ,story or imagination and what I could improve. As I'm trying to improve my English writing skills, but as a non-native English speaker I’m having some troubles.
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Odursel Nothing this time!
Turima Desert Nothing this time!
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1. Player Actions Kilakan (Khan) Khan thinks to himself "Well if they wanna lead us off into no wheres land and expect us to really protect them for free it's a bit of a laughing matter to me. I'll happily protect their equipment and gold but if the idiots wanna become worm food that's all good with me." Khan then says to the rest of the group, "I believe we should take those treasure hunters up on their offers, we are not going to find any good hunting around here and wandering off into the desert by ourselves might be a bad idea."
Go see if I can buy myself a helmet of some kind and some study armored boots. Also try and see if there is an explosives salesmen around and if i have spare money browse what he has to offer.
You think it's about time to head out. But first, i should spend my money. Because who knows when i will return, if at all. You head off to the market and find a huge amount of goblin traders which all want to sell something to you, though you deny most of them. After walking around for a bit you find what seems to be a blacksmith, the orc which works there shows his fine wares to you. You carefully browse his goods and buy a pair of worm leather boots which are reinforced with iron padding and no helmet, which you wanted to buy. The orc doesn't have any and he advises to buy a desert hood against the sun and heat. It's way cheaper from what he says and it's more useful in this environment because you can easily camouflage yourself as well.
You also ask the orc if he knows any merchants which sell explosives, he says that there are none because it is too dangerous to make explosives in this heat. He informs that it would ignite in no time if there would be any, and goblins are risky traders but dear their own live above all. You give out a sigh of disappointment but thank the orc for his service and information. The price was also quite nice for what you got.
With the new goods you've bought, you make your way towards the haystacks to pick up Tyrion. From there you make your way to the relic hunter tent.
Again you are greeted by Kael.
"I see you brought your friends with you.. odd friends i must say..
Listen Khan, you know that we will not pay you for this. But we won't let our guards starve to death.
However I'm not physically fit to pack up all of the camels and neither is my accomplice.
It's the least everyone can do, that is to pack up their own camel.
You can do it anytime but you have to do it before tomorrow, since we'll depart then."You go and tell Tyrion that he has to do this as well, the only person who you are waiting for is Gunmirius. You have no idea where he is though.
You gained Desert hood
You gained Iron reinforced worm-leather boots. Spinal_Taper (Tyrion Answeller) Tyrion bites his lip as Kilakan gripped his hand and shook it with the comparative strength of an ogre. He pulls his hand away from the orcs grip, gripping it to try and and ease the pain.
"Look, I'll go with you. With a grip like that, I'm fairly certain you could handle anything."
Help orcy boy.
The next day Khan packs up his goods and leaves with you towards the tent of the relic hunters. Inside the tent you see Kael, which promptly greets Khan and has a little chat with him. After a while, Khan walks up to you and says that you,he and some other guys have to pack the camels with food & drinks for the journey.
It's heavy work as you have lift baskets of food and huge water skins with water. But it's necessary to not die of starvation in these deserts.
After some heavy work, you plummet into the comfortable nearby haystack. You're sweaty, but satisfied about packing your camel.
You gained nothing! Greenstarfanatic (Arnok Baralkin) Attempt to stop throwing up long enough to regain my sanity and figure out what happened. And maybe loot the bodies.
(3) You barely manage to stop throwing up and try to regain your senses. You gulp and calm yourself down with the thought that this is for the monster hunters. For a split second you think up about looting the bodies but on a second thought.... no. You refuse to touch them.
You would touch a fresh corpse, someone you just killed but not that. That is something that is beyond damage that could be caused by a human.
Before you even know it something arrives from the woods and you find yourself puking again in disgust.
[Locked in combat, you are unable to perform an action.]
You gained nothing
Caerwyn (Gunmirius)
Gunmirius will craft that tooth into a bolt! Purchase any materials required, as well.
You decide to make Sand worm bolts, though you lack the materials for it. 4 hours, 1 goldling and 4 silverlings later, you find yourself at the haystacks with woodenstick, feathers, carving materials and misc. items to keep the arrows together.
(3) With your inexperienced abilities you somehow manage to carve the tooth into 8 pieces which will be the tips, make precise cuts in the wood and add everything together resulting in 8 bolts. They aren't the best quality bolts, but they will do. You didn't however learn anything new while doing this.
You lost 1 goldling
You lost 4 silverlings
You lost gaint worm tooth
You gained & lost woodensticks
You gained & lost feathers
You gained & lost misc. items
you gained bone carving kit (2 Chisels, knife, splitter)
You gained 8 worm tooth bolts. Ironyowl (Silk) "I suppose," Silk answered, sounding a bit bored. Blegh, something coming from the trees. How dangerous could it be if it was taking its sweet time like this?
Practice with my naginata while waiting for whatever it is.
"What kind of fearsome monster is this slow?"Bored you start practicing with your naginata.
(5), you stab around in the mist honing your abilities of controlling the naginata. You couldn't be bored more until something appears from the woods....
[Locked in combat, you are unable to perform an action.]
You gained 2/4 Novice Naginata User
Caellath(Tatsuo)
((I saw the new stat and thought you'd default to PER 5 for anyone who didn't say anything. PER 5 for me, please.))
"The situation there does not look good. We should search for a defensive position." Tatsuo says, adjusting his ninja mask and positioning the index and middle finger of his right hand in front of his face, his left hand drawing his Fuuma Shuriken.
His eyes narrow and he prepares for what is to come.
Stay wary and prepare for an attack, using acrobatics to stay atop a tall tree and take a vantage spot. Use acrobatics to dodge incoming strikes.
(5) You prepare yourself for the incoming battle, your sense heighten, your muscles increase their tension and your concentration increase. Your body is preparing itself both mentally and physically for the upcoming battle, because dozing off now could cost you your life.
The tree that you are on is the best possible location you can be at of this moment, so you stay in there.
[Locked in combat, you are unable to perform an action.]
You gained nothing Tiruin(Theri Aria ) "Tell you what," Theri replied, "I'm a lone Hunter, able to do my deeds effectively, and my ride is undergoing difficulties at the moment. I know not of any other allies in this area, but I will aid you - and your daughter - in whatever you need. Tell me of this that troubles you good human."
Ask and know! Compliment soup.
The man gets a tear in eye, before he wipes it off.
"Thank you..
Thank you so much.. This is very big for me and my daughter."
He nearly started crying but didn't.
"Listen carefully.
There are 2 dangers which keep me from leaving this place.
The first danger is the abomination, it smells you where ever you go. Then it comes for you, to kill and eat you.
The second danger is the way out of these woods and the creatures that dwell within. The only reason why they aren't attacking the village is because our mayor is a vampire. We have known him for longer than some of these houses exist, the creatures fear him and don't attack the village as a result. But everything outside the village is dangerous.
I've got a few idea-"Something interrupt the man, as both of you hear a horrifying roar.
"Oh no... The abomination is nearby.. And it found a prey...
IF you have any friends which came here, you'd might want to help them.."What now?
You gained nothing!_____________________________________________________________________________________________________
2. Player Data _____________________________________________________________________________________________________
Name: Khan
Age: 17
Gender: Male
Race:Orc
Weapon:
Hand Cannon
Personal Item: Large Meat Cleaver-A mixture between an axe and a sword, it looks almost like a comically oversized butchers knife built for combat. Painted red to make it go faster look like it is always splattered in blood.
Characteristics: Massive Burn scars along both of his arms, the shiny green skin looks almost like hardened glass.
Affinity: Strength affinity
Bio: Khan was an Orc who enjoyed all the simple things of life, fighting, competitions of strength and in particular fire. Many times throughout his young life he had attempted to set massive fires, explosions, and often managed to succeed. Being neither overly stupid nor slow he had never 'killed' himself, though many fire-starting incidents had left him with burns which slowly joined together to form large swaths of burned skin. Taking them as a mark of pride Khan rarely bothers to cover up his arms, showing off the burns as trophies of his many fires. Upon reaching the age at which an orc is sent from the horde to prove himself, he decided to take the fabled Hand Cannon, feeling a deep attachment to the nature of the weapon, and its strengths.
Str :: 10
Agi :: 6
Cha :: 3
Tough :: 10
Int :: 6
Per :: 5
Competent fire Arms user (+1 to all damage rolls regarding ranged weaponry,)
You gained 1/2 dabbling Basic Crafter (Crafting with natural unrefined resources)
1 crystalling
4 goldlings
2 silverlings
1 bronzeling
One medium sized keg of “Old man’s brew”
[Insert name] Tusked-boar punching gloves! (Stabbing attack, unstable construction)
Large Meat Cleaver (Cleave attack, painted red, massive weapon)
One-barrelled-steel hand Cannon (Massive weapon, Area damage)
Studded leather armour ( Leather armor enforced with small iron rings, it gives decent protect from slashing attacks.)
Map
Food & drinks
5 black powder bags (Propel cannonballs or any other objects inside the cannon with a decent force)
3 Highly explosive powder bags (Propel cannonballs or any other objects inside the cannon with a huge explosion, also can function like a flamethrower if nothing is inserted into the cannon)
Flask with red liquid (No idea what it does but it has a positive effect!)
7 small-Cannonballs ( Good 'ol cannonballs for shooting!)
4 pounds of fine quality tusked boar meat in a leather bag (Fresh, seasoned)
Boar Bones
2 Sticky resin balls
Affinity: Strength affinity (Trough years of training you have become stronger, Tougher and bigger than regular people.)
One Alpha male tusked boar
One Vine-beast
Name: Tyrion Answeller
Age: 18
Gender: Male
Race: Human
Characteristics: A long, winding scar going down his right arm.
1 Personal item: Radar Ring: A small golden ring tipped with a beautiful emerald. There is an engraving just where the base of ones finger would be, three concentric triangles of increasing size.. If he focuses and tries to sense the world around him, the ring shows the life forms around him.
Bio: Tyrion, despite his youth, has plenty of experience in fighting. Growing up in a rougher place of the city with no parents or guardians, in a rougher time for a child, he learned to fight quickly, and to hide his emotions faster. Disguising his sadness with joy, and his pain with a smirk, he survived the life of the city. As soon as he came of age, he left the city the only way he could: becoming a hunter.
Str :: 6
Agi :: 7
Cha :: 7
Tough :: 4
Int :: 6
Per :: 4
Competent acrobat (+1 to all rolls regarding acrobatic actions)
Heartbeat Ring (An item which if activated lets the user hear the heartbeats of every living creature that is nearby, prolonged use (+2 turns) of this drains the sanity of the user.)
2 iron rapiers with a half circle grip. (Light weapons, defense impaired (blocking some attacks can be harder), Double strike.
Map
Food & drinks
Flask with red liquid(No idea what it does but it has a positive effect!)
[spoiler]
[spoiler=Abilities] Affinity: Wind
Name: Blaze Waltz
Description skill: A flurry of blows(4 attacks) executed in a swift dancing motion, this move is however a single-target move. Meaning that when you are performing this action, that you are open to attacks from other sides.
Level: Novice (2/4)
Name: Arnok Baralkin
Age: 19
Gender: Male
Race:
Demon kin (Humans which have a connection to demons, they have small horns, red eyes and pitch black hair. They aren't evil however)
Characteristics: Slick, gelled hair. Wears a red cape often.
1 Weapon: Book of Sparks
1 Personal item: Comedy Kit (All kind off funky stuff)
Affinity: Electricity
Small bio: A bit of a Joker, Arnok goes out drinking with his pals often, but ran his wallet dry. He discovered his affinity to electricity a few years earlier, and thinks he can put them to the test, and make some money while he's at it.
Str :: 6
Agi :: 7
Cha :: 8
Tough :: 6
Int :: 8
Per :: 5
Healthy
No Fractures
Uneasy feeling
6/7 Competent comedian (+1 to all rolls regarding funny things)
Book of Sparks (+1 to electric damage, bashing attack.)
Comedy Kit (Who knows what’s inside?)
another bright red cape
Small electric stone (Binds a single item with a small electric shock, one use only)
Miniature smoke bomb ( This stuff can’t even produce on proper puff of smoke)
long nosed Japanese demon-mask
Hamster transformation pill (Morphs you into a hamster for 2 turns)
Small wooden block crafted into the shape of your head (Damn, I look good.)
Black colored shiny hair wax in a small wooden container.
Red cape ( Never has red been this red before!)
Leather tunic( Sturdy leather tunic, provides decent protection against slashing attacks)
Iron dagger (Crappy iron dagger, decent stabbing, lightweight)
Map
Food & drinks
Flask with red liquid (No idea what it does but it has a positive effect!)
3 Silverlings ( 2nd most valuable coin, not so valuable as goldlings or crystallings)
9 Bronzlings (Least valuable coin, but still valuable)
3 Goldlings (Nearly the most valuable coin)
2 Fireball Scrolls
2 Iceblast Scrolls
2 Shadowstrike Scrolls
2 Command small animal scrolls
2 Potions of Horniness
2 Potions of magic Restoration
1 Potions of Night Vision
Affinity: Electricity
(+1 to electric damage)
Name: Spark ( Of course changeable name!)
Description skill: Zaps the enemy with an intensive amount of electricity, can make severe burns and possibly kill.
Level: Novice (1/4)
Note: At the moment the spell is an direct touch spell.
Name: Gunmirius
Age: 135
Gender: Male
Race: Gnome
Characteristics: Gunmirius' nose is a bit crooked, and his feet are quite hairy. Overall charming looks. He is still relatively young for Gnomish years.
1 Personal item: Detachable crossbow modification (The user may attach, or de-attach, this modification to any crossbow. Doing so grants two new modes of fire: The Sniper mode, allowing for powerful, armor-penetrating shots at very high range. Extremely accurate, but very slow firing and reloading. The second mode is the Rapid mode, allowing bolts to be shot in quick succession. A little less power and accuracy, but the fire-rate is good. These modes can be switched on or off at will. Of course, only one mode can be on at a time.
Chosen your affinity: An affinity for Agility.
Small bio: Gunmirius' has been a thief, a pirate, a renegade, and a soldier of fortune. He's traveled across the lands, looted dungeons and wooed maidens. To shake off his sense of loneliness, he's decided to try and make friends in this world. And the best way to do that is to kill evil things! He's an incredibly fast, bolt-shootin' gnome of many talents.
Str :: 6
Agi :: 10
Cha :: 7
Tough :: 5
Int :: 7
Per :: 5
Healthy
Minor bruises on whole body
No Fractures
Sane
10/11 skilled Marksman ( accuracy and fatal hit rolls. =(Critical hits))
1/2 dabbling Basic Crafter (Crafting with natural unrefined resources)
1/2 Dabbling Fletcher (What is an archer who cannot craft his own arrows?!?)
Detachable crossbow modification ( Sniper mode: very accurate shots, slow fire rate, bad reloading speed and Rapid fire mode: Bad accuracy, huge rate of fire, good reloading speed
One-handed crossbow (Lightweight: Doesn't hinder movement)
Leather tunic( Sturdy leather tunic, provides decent protection against slashing attacks)
8 regular bolts
14 Wooden bolts
3 poison bolts (Makes the target feel dizzy and puke randomly)
Map
Food & drinks
Flask with red liquid. (No idea what it does but it has a positive effect!)
3 goldlings
7 silverlings
4 bronzelings
6 fire sticks ( Functions like an flare)
One silver ring with an encrusted topaz
8 worm tooth bolts.
you gained bone carving kit (2 Chisels, knife, splitter)[spoiler]
[spoiler=Abilities] affinity: Agility ( Trough years of training you have become faster, more agile and quicker to react than regular people)
Name: Silk
Age: 14
Gender: Female
Race: Demon Kin
Characteristics: Pointy fangs
1 Weapon: Naginata
1 Personal item: Skull of Hungering Souls. A necklace featuring a stylized, horned skull with three eyes, enchanted to feed off battle and empower its user accordingly.
Chosen your affinity: Dark
Small bio: Silk is a Witch of the Hungering Eye, a sort of monastic order fostering the combination of magical and martial prowess into a perfect whole. It's also known for fostering slightly more unnerving philosophies, like boundless ambition and seeking dominion over all others. Silk was a prodigy at both the primary and secondary teachings of her cabal, and so was more than eager to meet interesting creatures by hunting them.
Str :: 10
Agi :: 7
Cha :: 4
Tough :: 4
Int :: 10
Per :: 5
Healthy
bruised left cheek
No Fractures
Sane
6/7 Competent Intimidator ( +1 to all rolls regarding with intimidation of creatures and people alike)
Novice 2/4 Naginata User
Skull of Hungering Souls (For each 2 turns during battle you get a charge, each charge makes your character look more demon-like and more aggressive towards friendly players. However it increase your spell-power with each charge as-well making your character look more female-like than child-like. One charge fades each turn after the battle.)
-One charge = ( +2 to spellpower & casting, -2 to humanity, +2 to eh.... womanlyness?/booty?)
Naginata (Long weapon, Cleave attack.)
Leather tunic ( Sturdy leather tunic, provides decent protection against slashing attacks)
Black cloth hood
Map
Food & drinks
Flask with red liquid (No idea what it does but it has a positive effect!)
Name: Splitting Reed Strike
Description skill: 100 Multi-stabs skill performed within a short amount of time.
Level: Novice (1/4)
[/quote]
Name: Shadow De-materalization
Description skill: De-Materializes matter into pure shadow energy which is not hittable by conventional weapons. Depending on the mastery of this move, the effect remains up to 30 seconds. Materializing the matter again in its original shape.
Level: Novice (1/4)
Name: Akabarashi Tatsuo
Age: 15
Gender: Male
Race: Foxfolk/Kitsune
Characteristics: Wears a dark gray ninja outfit with a long dark red scarf. His hair is white and his eyes are peach-colored. He has shin and arm guards, and his fox characteristics, such as long ears and tail are almost always hidden.
Weapon: Fuuma Shuriken - A big, unwieldly weapon Tatsuo is fully capable of wielding without being hindered.
Personal item: Remarkable kuji-in sealed scroll given to him by his family, it carries a minor regeneration spell.
Skill: Acrobatics
Small bio: Coming from a family of monster-hunters, Tatsuo was introduced to his group's business a bit too late for their standards due to a small conflict which had some of his family want to have him as a holy priest due to his soft features and appearance, instead of being thrown into the rough life of a monster-killer. In the end, he was still submitted to the training of a monster hunter starting from his early teens and indoctrinated with a belief monsters and demons should be viewed either as targets or at least as possible targets. Due to that, he sees any demon with deep suspicion.
He received training with various martial weapons, showing little interest on the production of kuji-in seals (ninja scrolls) and focusing on acrobatics and the use of the fuuma shuriken.
Str :: 5
Agi :: 10
Cha :: 1
Tough :: 9
Int :: 10
Per :: 5
10/11 skilled Acrobat (Static +1 to all rolls, successes are improved.)
1/2 Dabbling Fuuma Shuriken Mastery
Sealed kuji-in scroll : (Who knows what mysteries it contains?)
Fuuma shuriken: ( Throwable, Boomerang effect)
Leather tunic ( Sturdy leather tunic, provides decent protection against slashing attacks)
Map
Food & drinks
Flask with red liquid (No idea what it does but it has a positive effect!)
Affinity: Agility ( Trough years of training you have become faster, more agile and quicker to react than regular people)
Name: Kaze
Description skill: An manifestation of air which extends and sharpens the blade of the weapon in an invisible way.
Level: Novice (3/4)
Age: 18
Gender: Female
Race: Foxfolk//Kitsune
Weapon: Composite Longbow
Personal Item: A small opalescent orb -- perhaps only of sentimental value to the young kitsune? It is translucent.
Affinity: Light
Bio:
A being in the lands of mortal men, Theri was an outcast who lived a mostly nomadic life. Apart from her kin and clan in the lands where the blossoms lay, she took mostly of an aspect from humanity -- she knew nothing of those who her kinfolk served, but knew of those which served the land and the truth.
Theri only had one thing that reminded her of a different world, a gift that was said to have been found at her birth by her human guardians, the orb that now hangs from her belt. It was said, that she was found near one of the shrines dedicated to Inari - the god of foxes and rice, along with other associated ideas. Expecting no more than a poor animal to nurse back to health, she was taken in by those who found her -- humans.
Now, given her upbringing, Theri was still treated like those who inhabited the wilderness and dread-lands of the world: like filth and like a monster. Her single tail and fox-like ears set her apart despite her feminine body, which was covered with a soft blanket of silver fur, was considered quite attractive by those who used to scorn her for laughs.
She decided to prove them all wrong when opportunity presented itself, honing her skill as a huntress in the meantime. By joining their forces of Volikmar.
Str :: 7
Agi :: 9
Cha :: 10
Tough :: 2
Int :: 7
Per :: 5
Competent Marksman ( Improves accuracy and fatal hit rolls. =(Critical hits))
A small opalescent orb (This orb contains Inari's blessing, when used it gives the user great magical powers and physical abilities for one turn ( +3 to both magic and attack rolls). After the effect ends, it makes the user Exhausted and Drained. Recharges after 7 turns, before it can be used again.)
composite longbow (Lightweight [Doesn't hinder movement])
12 steel tipped wooden arrows.
Leather tunic ( Sturdy leather tunic, provides decent protection against slashing attacks)
Map
Food & drinks
Flask with red liquid (No idea what it does but it has a positive effect!)
Affinity: Light ( You are attuned to the warm,bright and shining element of light. This gives you greater understanding of light based spells and the succes of using it)
Name: Shining Arrow
Description skill: You imbue your arrow with the element of light, making it shine brightly with light. Upon impact or penetration after firing the arrow, it will explode in a burst of light temporarily blinding nearby enemies and allies alike.
Level: Novice (2/4)
3.Notes_____________________________________________________________________________________________________
Take your time. Turns should be on weekly base, earlier if possible. Absentees will be warned and kicked after one week of non-responding. If you will not be able to post turns for a prolonged amount of time please say so i can freeze your character or lock the thread