I told you there would be updates!
Rights, so where were we?
Oh right, we just got done crushing the entire Persian empire beneath our heel.
I believe the vote was for us to continue our march of conquest, this time heading east
to defeat the Huns.We begin our march of conquest by discovering the oven.
Two of our ambushers, Glacies and un67 I believe, are fully healed up and are sent out to hunt. I can't be arsed to micromanage them so they just get set to auto-hunt.
We also start constructing a farm near Persepolis to farm mushrooms. Yum yum.
This here is our new Bison Rider. Badass, huh? No, I don't know where the helmet comes from either. I think he was just born with a face like that.
One thing to note about farms: We can clear away forests and bamboo and such thanks to having researched Slash and Burn, but we don't get any hammers from clearing them.
However, there is a bit of a workaround which I'm not sure is an exploit or not.
stabs is ready to head out. He's set to auto-hunt like the others.
The Huns have settled down, as evidenced by their building a settler instead of a tribe.
Persepolis... Is still worrying me. It's got a lot of factors contributing to its instability.
I finally get around to renaming our general. I believe the vote was two for leading a stack and one for settling him, so he's waiting for the army to roll around before marching on the Huns.
Meanwhile, the Aztecs built Stonehenge! Damn them! I guess this is what happens when you focus on military to the exclusion of long-term economy.
I'm currently just researching the few prehistoric techs that are left.
We finally find the Maori!
Oh dear, I forgot to build a Riding School in MP4.
Meanwhile, Naghualism has spread to all our cities except the Christian Aberpanapopuma. We'll have to re-educate them someday.
The big army is ready to head east, but it's going to be a long march. You know, it feels a lot smaller after taking on Persia. Probably because it
is smaller. We'll build some more troops while it' marching east.
stabs likes his odds and decides to attack a Neanderthal sitting on a village.
That's a lot of Atlatlists.
We research Falconry, which is an important prerequisite for Aristocracy. Obviously. It also lets us use some of the birds we've been capturing.
It also allows us to upgrade our hunters into rangers.
Aqizzar's Galley is exploring the east. This is a new Brazilian city. It also spots another city further to the east, but all my screenshots of that one got screwed up.
Portable Shelters aren't really notable except as a prerequisite for Trade, a much more useful tech.
There's the Maori capital! It's built in a swamp, just like ours! Except ours was on a swampy island and this one is just in a swamp.
Aqizzar's Galley continues to head east.
It appears there's a barbarian city built on those bison. Wait, did I already note that? It's been so long that I've forgotten.
I've been keeping a Hunnic hunter trapped with two archers for a while now. It didn't really serve any purpose, either, I just forgot about them. Now the Huns are trying to save him.
You may have noticed that we've somehow encountered the Cherokee Empire this turn. I think it's from Aqizzar's Galley encountering their culture(You can also see the third Brazilian city there).
And then we research Harpoon Making. This is the last prehistoric technology in the tech tree. Where will we go from here?
By the way, the Cherokee just took that previously barbarian city we found.
Anyway, here's the tech tree. What should we research? I can't be arsed to detail everything, but if you're curious about a tech you can ask me what it does.
You'll get a new world map in the next update, I promise!