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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 144842 times)

10ebbor10

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #465 on: August 26, 2012, 01:32:27 pm »

The random crashing without reason is caused by the mod.
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andrea

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #466 on: August 26, 2012, 01:50:02 pm »

any way to avoid it? ( solutions that include buying new parts are good too, since my PC is past his "expiration date")

10ebbor10

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #467 on: August 26, 2012, 02:00:11 pm »

Based on my PC I  think it might have something to do with the Processor overheating, but I'm not sure(My computer is liable to overheat, it's now idling at 50 degrees Celsius, for example). It might also be a programming error.

EDIT:
For the other, the black/ cyan screen might be caused by a failing/overheating graphics card, and the out of memory error is caused by running out of memory. Ie, buy more RAM*.

*Shouldn't be to costly.
« Last Edit: August 26, 2012, 02:07:13 pm by 10ebbor10 »
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andrea

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #468 on: August 26, 2012, 02:41:27 pm »

hehe. ram isn't too costly, but a 64 bit OS may be.
last time I cleaned fans, it reduced the black/cyan screen problem a little, for a day or 2.and that was after removing a ton of stuff ( 4 years without ever cleaning). may be the problem, but I suppose a nearly 5 years old graphic card may be part of the issue.
well, thank you for the advice!

10ebbor10

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #469 on: August 26, 2012, 02:50:19 pm »

You can try looking for and downloading one of the many temperature monitoring programs out there. That'll help you see how bad the problem is.
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andrea

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #470 on: August 28, 2012, 07:53:31 am »

hm. GPU seems to get to 68/70 °C.
I'll try cleaning. if you never hear me again, it is because I got lost in the dust, or died from lung obstruction.

meanwhile, how is the turn going? I am curious to see if you defeated and conquered persians.

edit:I am alive! alive!! muhahaha. GPU still idles at 60+ °C however :/
« Last Edit: August 28, 2012, 08:49:10 am by andrea »
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FritzPL

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #471 on: August 28, 2012, 09:33:08 am »

Getchaself a cooling pad. I got one for approx 3$. It makes some noise, but boy - the temperature limit jumped from 60° to 95° Celsius.

andrea

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #472 on: August 28, 2012, 09:58:06 am »

while a good idea, it wouldn't work as well in a desktop I am afraid :/
a new fan may do the trick. not entirely sure of where I would place it however.

also, maybe I should get my own thread, discussion is getting long :P

Bluerobin

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #473 on: August 30, 2012, 03:40:12 pm »

Hand drawn map is best map. Murderhobos are pretty great too. I always feel bad taking over size 1 cities though, it feels a bit like walking up to a sandcastle and kicking it over.
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Boksi

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #474 on: August 30, 2012, 04:13:25 pm »

Kicking over sandcastles is great.

However, due to issues involving ISPs and fans(the cooling kind), this LP is currently on hiatus until after the weekend. I should probably have mentioned that sooner, so sorry about that.
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Shades

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #475 on: August 31, 2012, 03:31:10 am »

edit:I am alive! alive!! muhahaha. GPU still idles at 60+ °C however :/
HOLY SHIT! you'll want that knocking down, else your computer won't last long at all.

I wouldn't worry overly, a few years ago I had a card that idled at over 100c and it's 'green' temperature monitor level went up to 125.
All depends on the card. Don't forget the internal card sensors will be much higher than any heatsink or case sensors because they tend to be on chip.
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Stonecutters

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #476 on: August 31, 2012, 06:35:53 pm »

Posting to watch.
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andrea

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Re: LP Civ4:C2C (7867 BC - The Sack of Susa(and crabs))
« Reply #477 on: September 01, 2012, 08:49:24 am »

from a quick search, it seems that geforce 8800gt is somewhat (in)famous for its heat production.

Boksi

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Re: LP Civ4:C2C (7700 BC - Something is dead, and it's not this LP)
« Reply #478 on: September 05, 2012, 02:59:28 pm »

Now where were we? Oh yeah, more Persian-killing.
Spoiler (click to show/hide)

Unfortunately, while we're busy with the Persians, the Huns have begun encroaching upon our territory. We'll have to kill them eventually.
Spoiler (click to show/hide)

We research Sailing and can build Galleys. Unfortunately, we can't upgrade canoes into galleys. I've started researching archery because that's a requirement for Bison Riders.
Spoiler (click to show/hide)

Meanwhile, the Maori convert to Christianity.
Spoiler (click to show/hide)

This Hun decides to hang around in our territory. We can't really take him on without several units thanks to his defense bonus.
Spoiler (click to show/hide)

But on to more pleasant matters: The conquest of the Persians.
Spoiler (click to show/hide)

Pasargadae burns. We salt the city, burn the women and rape the fields.

...Yeah, we're still getting the hang of the whole pillaging thing. Invention ain't easy, you know.
Spoiler (click to show/hide)

Oh look. Now Persia is Christian too. Even though they founded Hellenism.
Spoiler (click to show/hide)

We finally have fish.
Spoiler (click to show/hide)

I put signs on the two ruins. I'm spelling from memory so I might not spell the name correctly, but who cares about Persian names anyway? OK, Persians obviously, but they don't matter.
Spoiler (click to show/hide)

Ooh, we can build a new culture! I wonder what they can do?
Spoiler (click to show/hide)

In any case, this is what I'm actually going to build.
Spoiler (click to show/hide)

Looks like an Aztec hunting party.
Spoiler (click to show/hide)

A diverse diet is a healthy diet.
Spoiler (click to show/hide)

I have a bad feeling about that chunk of Persian culture to the East. It shouldn't be there, unless...
Spoiler (click to show/hide)

We could build galleys now...
Spoiler (click to show/hide)

But let's build this instead.
Spoiler (click to show/hide)

Looks like I was spot on. Damn you, Frederick! The doomstack will have to take a detour!
Spoiler (click to show/hide)

I remember some people wanting to become Ambushers. I can't remember who they were so please post again, or for the first time for that matter, if you want to be named an Ambusher.
Spoiler (click to show/hide)

We captured these two workers during the sack of Pursegaudium and right now they're just following the army, since I don't want to send units to escort them somewhere else.
Spoiler (click to show/hide)

Oh hey, another culture that we can build!
Spoiler (click to show/hide)

We have sight of the new Hunnic city. It's lightly defended, so I'm going to start recruiting a second doomstack in Aberpanapopuma.
Spoiler (click to show/hide)

Also, I'd just like to note that I really like this map. There's fertile land at the south coast, but mountains block most of the wind and thus moisture from the ocean and form a desert to the north of us.
Spoiler (click to show/hide)

Well then, time to take Tarsus.
Spoiler (click to show/hide)

That was easy. Let's end the update here, 7700 BC is a nice number. I also updated the world map! It even includes the path of the second violent migration.

Spoiler: World Map (click to show/hide)
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MetalSlimeHunt

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Re: LP Civ4:C2C (7700 BC - Something is dead, and it's not this LP)
« Reply #479 on: September 05, 2012, 03:14:03 pm »

Sweet Sol, Persia's culture must be like crack if its spread that far from just the capital.
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