Turn 28
((Oops, I thought my book only had ritual enchantments. Hurray!))
Cast repel arrows on my armor, then track down Ochita.
| In a burst of genius, you instantly cast the spell without any sort of prior learning. A bright sheen envelops your clothing for a second, and then it is gone.
| Seeing as this is a dark, new and scary place, you think that a familiar face would brighten it up. So you look for the person you barely know, Ochita. You find him in the training grounds, and you decide to be sneaky. You skulk around behind him, and then you jump out, scaring the shit out of him. Unfortunately, you forgot that this was a training area, and that Ochita was training something. He is very surprised, and casts his Water Fist at you without even thinking about it.
| Fortunately, all it does is knock you to the ground, with a little bruise forming on your cheek.
You learned the spell Repel Arrows! It is a level 1 spell that gives you a +1 defensive bonus against arrows. You gain +4 to Repel Arrows! You gain +3 to Inficio Ignotus. You gain +2 to Inficio.
"Let's do this."
Enter portal, and Arcane Pulse the closest thug and Weak Push the next closest one.
| You perfectly cast Arcane Pulse at the one closes to you, and then
| you push the next closest into the wall.
|| Your Arcane Pulse Slams into the mans chest, throwing him off his feet and into the Wall.
| The force of the attack breaks his tailbone, his fifth right rib and fourth right rib. His chest is burnt rather badly as well.
| He roars, and gets up, the pain being nothing to him (Adrenaline rush, +1 to all rolls for three turns (along with dulling the pain from blows), then -1 to all rolls, along with the rolls from the pain.)
| Your push however, is far more deadly. The thugs skull explodes against the wall, and his body slips down slowly, leaving a trail of blood.
Janna:
| She rushes at the other thug that you have not targeted, and swings her blade expertly.
|| She does some kind of samurai appear, reappear thing. The thugs body clambers to the floor in two pieces, so you decide that it's pretty cool.
Extreme Thug!:
|| The thug swings at you angrily, but you dodge out of the way of his fist. He looks at you and roars. This can't be good, he's probably alerted the entire warehouse by now.
You gain +4 to Ianus Somes! You gain +4 to Redimio Ianus! You gain +4 to Ianus. You gain +2 to Mind.
Oh yeah.
Try to find a safe place to practice magic.
Then attempt to summon a helpful crow. It worked so well last time!
You go to a little clearing out side, and attempt to summon a crow.
| Fortunately, you suceed. Rather
unfortunately, he just so happens to be twelve feet tall.
| Perhaps it isn't a bad thing at all, since he looks down at you and says,
"Master."You gain +8 to Alius Sive! You gain the skill Appello! You gain +6 to Appello! You gain the skill Realm! You gain +4 to Realm. You gain a level in Alius Sive! You have gained the title Dishrag Conjurer! You gain the spell Summon Giant Crow! It is a level 4 spell that allows you to summon, well, a giant talking crow. You gain +10 exp to Summon Giant Crow! You have mastered Summon Giant Crow! You may now summon the warriors of the clan. They are powerful martial fighters that are two feet taller than the regular giant crows. You gain the spell Summon Crow! It is a level 1 spell that allows you to summon rather clever crows. They have no use in combat, but they are invaluable as guides. You gain +5 to Summon Crow!((Because it's a level 4, whilst you are a level 1 Summoner, you cannot summon them (-1 to spells two above your level, -3 to spells three above your level. The most you could get is a 3, so I would highly recommend not using
Summon Giant Crow until you are at least a level 2 summoner.)))
Practice on water fist.
| You can barely summon the fist. Just when you are about to get it down, though, some chick jumps out behind you, and you accidentally punch her in the face with your water. Oops.
You gain +1 to Water Fist!
Kira felt a knot form in her throat, any of the Elven forests were...quite far from anyone else, as far as she knew.
"It's...hard to explain. But...this is all a test for me, actually. I'm a mage of the Fighter's guild, and a spell was cast on me, I guess, and my objective is to reach that guild once more.
"In retrospect, I wasn't warned of what would happen until the test started.Please don't kill me If you could just point the way out, I'd be glad to take it. And I won't divulge this location to anyone," Kira said, noting the way they treated strangers.
Plea.
| You explain your ordeal, but it falls on deaf ears.
"I will not kill you, and I will alert the others to your presence, but I will not help you. If this is a test, then you are on your own."
He disappears into the shadows.
"Commander, I have located one of Reddrick's bandits, or "Reds". I know it isn't my place to be dictating what we do, but I suggest we scope out the place."
Suggest to my commander that we scope out Udyr's home. If he agrees, travel to Udyr's and have Ricky scout the building.
"Hey Ricky, just try to be sneaky, alright? He may have seen you in the inn."
| You commander agrees with you instantly, and you are sent to scout him out. You quickly find the place, and send Ricky out for some reconnaissance.
| It quickly goes out, and it comes back after a while.
| Whilst Ricky cannot speak, he conveys the general message to you.
The man is asleep. His door is unlocked. There are no traps.
Friendly/Neutral NPC'sJanna: She looks a little wary at the mans screaming.
Enemy NPC'sEnraged Thug: He's pretty pissed.
Adrenaline Rush: +1 for three turns, ignores injuries.
Broken Ribs:
-1 to rolls from the painSeverly Burnt Chest:
-1 to rolls from the pain
CharactersNirathi (Nirur Torir)Female Yarian. From the Enchantment College. In the Mage's guild. Also
inside the Mage's Guild.
Equipped:
Leather Armor,
Light Shield,
Staff of Redimio IanusUnequipped: A low level book on
Inficio Ignotus.
Strength: 7+1
Endurance:
11+1Intelligence:
16+1Dexterity:
10+1Charisma:
16+1Wisdom:
10+1Skill:
10Inficio:
Level 1, Near-Phony
Inficio Ignotus:
Level 1,
Weak ArcanistRedimio Ianus:
Level 0. Palor Magician
Nox noctis Visum:
Level 0.
Inficio Ignotus: Level 0: Shine, an enchanment used to make items glow. 10 exp, makes items provide a strong light. Level 1: Homing Weapon, an enchantment that gives weapons a +.25 to hit. 9 exp, no bonus. Repel Arrows, An enchant that gives a +1 bonus against arrows. 4 exp, no bonus.
Redimio Ianus: Level 0: Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 5 exp, no bonus.
OchitaMale Yarian. From the Animus College. In the Mage's guild. Also
inside the Mage's Guild.
Unequipped: 15 gold pieces.
Equipped: Robe of Liquidus Umbra,
Staff,
Light Shield Strength:
9+1Endurance:
10+1Intelligence:
15+1Dexterity:
9+1Charisma:
13+1Wisdom:
16+1Skill:
10Mind:
Level 1, Brainster.
Ianus:
Level 1Elementus:
Level 0Ianus Resarcio:
Level 2,
Terrible DoctorRealm:
Level 0Liquidus Umbra:
Level 1 Water Chestnut Ianus Resacrio: Level 0: Close Minor Wounds, can heal most shallow cuts and bruises. 10 exp, Can now heal minor bone cracks and injured tendons. Level 1: Healing Glow, it can heal any wound, but it takes a very long amount of time to heal anything major. 7 exp, no bonus.
Liquidus Umbra: Level 0: Minor Water Animus: Creates a small animated being out of water. 5 exp, It is capable of following simple commands. Rope of Water, creates a rather strong rope of water. 10 exp, the spell can now be used as a whip with a +.5 to damage. Instant cast. Level 1: Water Fist, creates a fist out of water that has +.5 to damage. 6 exp, no bonus.
Kira Talneris (Tiruin)Female Elf. From the College of the Battle Mage.
Whelp of the Fighters Guild. She's somewhere, that's for sure.
Equipped:
Gilded White Robe,
Light ShieldUnequipped: 50 gold and a tome on wind spells
Strength:
14+1Endurance:
10+1Intelligence:
10+1Dexterity:
15+1Charisma:
11+1Wisdom:
13+1Skill:
10Swords:
Level 0Body Magic:
Level 0Complexo Ventus:
Level 1,
OzoneSolers Inficio:
Level 1,
Semi IncompetentElementus:
Level 0Ortus Aer:
Level 1,
Air PufferComplexo Ventus:
Level 0:
Air Fist, a touch attack that gives +.5 to hit. 3 exp, no bonus.
Weak Air Shift, a spell that shifts you five feet in any direction, extremely quickly.
Instant Cast, 10 exp, can be cast with one more spell.
Level 1:
Lesser Air Sphere, a touch attack with a plus +.5 to damage. 7 exp, no bonus.
Solers Inficio:
Level 0:
Imbue Minor Melee, an enchant that adds plus +.25 to melee damage. 10 exp, +.5
Level 1:
Weak Wisdom Enchant, an enchant that increases Wisdom by +.5. 5 exp, no bonus
Ortus Aer:
Level 0:
Gust, a spell that makes a nice breeze. 10 exp, can push people a small distance away.
Level 1:
Minor Blade of Air: Creates a thin, short blade of air that can be shot forward (no roll, homing) with a +.5 bonus to damage. Ranged, 30 feet. 10 exp, Instant Cast.
Zerus Halfmoon (IronyOwl)Male Human. Went to the
Animus University.
Bus Boy of the Archaeological Guild. Inside the Archaeological Guild.
Equipped:
Vampire's Leather Armor,
StaffUnequipped: 30 gold
Strength:
14+1Endurance:
12+1Intelligence:
14+1Dexterity:
12+1Charisma:
14+1Wisdom: 8+1
Skill:
10Volo Plagiarius:
Level 0Validus Refragatio:
Level 0Lamia Veneficus:
Level 0Mind: Level 1, Brainster
Ianus Somes:
Level 0Redimio Ianus:
Level 0, Parlor Magician
Realm:
Level 0Appello:
Level 0Alius Sive:
Level 1,
Dishrag Conjurer Lamia Veveficus:
Level 0:
Weak Drain, a spell that
drains others of energy and
boosts your own. 5 exp, no bonus.
Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance. 5 exp, no bonus.
Redimio Ianus:
Level 0:
Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 8 exp, no bonus.
Alius Sive:
Level 1:
Summon Crow, a spell that summons a rather clever crow. 5 exp, no bonus.
Level 4:
Summon Giant Crow: Summons a twelve foot tall talking crow. Just as intelligent as it's smaller siblings, but a little less... discrete. 10 exp, you may no summon the 14 ft. tall warrior crows.
Thrakor (Toaster)Male Elf. From the
Animus University.
Bus Boy of the Archaeological Guild. Right in the heart of Tantalan, outside a warehouse identified as the main base of Becker. Who is totally
not James.
Unequipped: 2 gold pieces.
Equipped: Robes of Ianus,
Dagger Strength:
6+1Endurance:
14+1Intelligence:
18+1Dexterity:
14+1Charisma:
10+1Wisdom:8+1
Skill:
10Mind:
Level 1, Brainster
Ianus Somes:
Level 1,
Lame ArcanistRedimio Ianus:
Level 1,
Arcane SpellknitterIanus:
Level 1Realm:
Level 0Regnum Prodigium:
Level 0 Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance.
10 exp.
Redimio Ianus:
Level 0:
Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 10 exp, It now has +.5 damage, and is instant cast.
Regnum Prodigium:
Level 0:
Very Short Range Minor Portal , it allows you to create portals within twenty feet of each other. 10 exp, It no longer takes several minutes to cast, and can be used as a two round spell.
Manipulate Portal, It allows you to manipulate the portal in any fashion, physically. 4 exp, no bonus.
Leo Morelli (Morelli)A Male Human. From the Summoning College.
Bus Boy of the Archaeological Guild. Inside a in the process of getting wrecked inn.
Strength (Body): 8+1
Endurance (Body, Realm): 8+1
Intelligence (Mind):
14+1Dexterity (Mind, Body): 8+1
Charisma (Realm):
18+1Wisdom (Realm, Mind):
14+1Skill (all): 10
Appelo: Level 1
Everto Voco:
Level 1,
Demon's Bitch Everto Voco: Level 0: Summon Ricky, summons a useless in combat demon that you have named Ricky. It's pretty cute, though. 10 exp, You can cast it without needing a roll. It's still pretty damn useless in combat, though. Level 1: Summon Diminutive Imp, you summon a very tiny fireball wielding imp. It's like a glass cannon, except without the cannon part. More like a muff gun. 5 exp, no bonus.