Turn 11:
October 13th, 1888
Adrienne sits in her closet, sobbing softly. She knows this is the end - the automaton is going to turn her into a pile of grisly pieces. Why, there won't even be enough of her for a fancy funeral! She hears a single bash on her door frame and almost faints. (3)
Harker draws his revolver, and fires a shot into the tall soldier. The bullet hits in the leg, causing the soldier to fall forward. As he does, the blunderbuss fires and pellets ping harmlessly off the automaton directly in front of him. (7) The other soldier uses his controller to turn the automaton towards harker, and he positions himself to be behind the automaton.
Lyliss kicks free of Wesley's grasp and runs for Adrienne's room, seemingly oblivious of the automaton flailing wildly in the hallway near her. She charges Adrienne's door with her shoulder and hits hard enough to make the frame jar but not hard enough to unlock the door. As she reels backwards, the fallen tall soldier sweeps his blunderbus at Lyliss' legs in an attempt to trip her. Lyliss is knocked off her feet and onto her back. (6)
Wesley uses Lyliss' charge as a way to dash past the tall guard and take refuge into his infirmary. He locks the door behind him and immediately glances out the window... He sees a steamplane, dangerously close to the ship. It may even be attached... (
Gerald hears the gunshots and runs downstairs. He pops into the hallway and sees the automaton tearing large chunks out of the wall as at it advances quickly towards Harkness. Lyliss is crawling around, and there's another Notton soldier on the ground near her, swatting with the butt of his rifle.
People are positioned approximately as below :
Harkness ------- Automaton ------ A. Controller Lyliss(prone) ---------- Gerald
-----------Tall Soldier(prone)
Charles looks at his instruments, and double checks. The ship has started to spiral downwards, and no matter what he does, there's just no getting control of the ship. Maybe something can be done with the buoyancy valves, or maybe there's something else wrong. Either way, there's no solution to this problem on the bridge. He'll have to go into the rigging or down below decks to find Lyliss.
Player Status :
Name: Adrienne Du'Morne
Class: Diplomatic Envoy
Starting Equipment: Fancy Dress / Letter from the King
Injuries: Bruise, head
Bruise, shoulder
Hoarse (from yelling/screaming/crying)
Name: Wesley King
Class: Medic
Starting Equipment: Medical Kit
Name: Charles
Class: Able Airshipman
Starting Items: Revolver and Spyglass
Injuries : cut - head (covered with matted blood!)
bruise - head,shoulder, L arm, R arm
Name : Lyliss
Class : Ship's engineer
Starting equipment : toolbox, goggles of clarity.
Injuries : 2nd degree burn (L Hand)
Heavy bruise (L Shoulder)
Name: Gerald
Class: Royal Marine
Starting Equipment: A carbine and a saber(drenched with blood!).
Status : Soaked.
Injuries : bruise - L knee
Name: Harker
Class: Esteemed Agent in Poggrov Military Police
Item:Revolver
Airship
Boiler Room (add fuel, optimize output)
Quarters (Healing,rest,recreation)
Bridge(Ship controls) (
Rigging/Balloon/Crow's Nest(Lookout point)
Any named weapon
Port Radial Engine - Started, 9/10 durability
Starboard Radial Engine - Stopped, 3/10 durability
3" cannon, Fore - Ready , 10/10 durability
Gatling gun, Bottom - Ready, 10/10 durability
Steam Thruster - 0psi steam pressure, Not started, 3/3 durability
3" cannon, Aft - 10/10 durability
Hull :37/50
Airworthiness:45/50
Heading : 199 / 1846 meters altitude and spiraling downward.
Speed : ?? km/hr