Actually, now I go back over what's just happened a bit... what happened to my phase armor? I'm sure I was wearing it, but it looks like PW ignored it... which would mean that it would be in pieces now, just like my leg and the bits of me that are missing. Or I have leg and abdomen armor over a no longer intact leg and abdomen.))
Woops. Hold on, lets do the will roll to see if you can actually use it.
[will:4]
Ah well, Retcon then. You still get bounced around but you aren't actually injured.
"Gravity anomaly still active. Not sure if good or bad...."
Attempt to gain entry to the garage. Going to need its supplies.
You skitter along to the doorway to the garage, past blast shields that have been bent over and torn from the ground. The main entrance to the garage has been flattened inward, revealing the devastated area inside. Many, if not all the vehicles are damaged to some degree and the tools and supplies are scattered everywhere, coating the floors and the walls, some partially melted. Lucas and Gilgamesh are sitting at the end, curled up against the door that leads into base proper.
"Need...some help here...guys....not gonna be able to stay awake...much longer..."
((I wouldn't say I actually need anyone's help at the moment. Because everyone is outside of the battlesuit, and with my MkI and the Garage both breached, I'm not going to survive long if anybody tries to come in to help. Quite the situation I landed Anton it, heh. All those stories about random people falling into the cockpits of giant battle robots never mention anything about the people getting their appendages accidentally chomped off by the doors closing. ^_^))
"Твою бль.. gotta.. f'ckin... concentrate..."
Try that again, or die trying!
[con:4]
You drag the laser across your leg as your vision fades. You can't even feel it as the flesh is burnt closed. You pass out the moment that it's done, but you're pretty damn sure you succeeded.
"Sorry about the mess, Cap'n." You mutter as you slump back in the chair.
Shit... That's a long way down...
Doesn't matter. One of my teammates is in danger. I've got to help her.
Try to find a breached corridor that I could use as an airlock, that allows me to walk to the lab without going through the crater.
Else, if possible, get my jump rockets from the garage and then jump on top of the base. Walk on the base and get to the lab corridor.
Else just walk there through the crater.
Once there, assist Simus any way I can. If the thing from the lab comes anywhere near me, monorazor it. Else just try to get Simus out of there and take her somewhere safe, preferably inside the base, preferably in or near the garage.
Since we had a bit of a reality glitch and now simus isn't damaged anymore, I'll let you decide if you still want to do this.
Since you know, you can't go be the big damn hero and win simus' electric heart.
manually reconnect power to the rest of the base and head up to the command centre, attempt to override the lab, garage and medbay umbilicals whilst rerouting all life support away from the damaged sections.
Afterwards head over to medbay and prepare for two leg replacements and a robogut installation.
You head down to the Life support and power area. You're expecting a long, hard process of rewiring but find something pleasantly surprising. The generator provides power to the base via a cable about the size of your waist that runs into the wall and then, you assume, splits off like capillaries to power what needs power. That large cable is split in two, with a male end on one side and a female plug on the other. Around these plugs are what look like little pistons of some kind, that apparently activated and forcefully pushed the plug out of the socket, physically severing the power.
All you have to do is plug it back in and suddenly the lights are back on. Well, most of them at least.
To team: "Vich...we might have a problem. I'll pick you up."
Pick up Vich and show him home sector.
((Wait, what? Oh my.))
"Ow. Ooowww. *incomprehensible, progressively louder and more creative stream of vaguely Russian obscenities involving the designers of Battlesuits, their immediate and more distant relatives, and a number of physically impossible or very uncomfortable actions*"
Сволочи!! Свовочи вы все Мудаки, чтоб вас Нахуй Бог Послал! Какое быдло! Какое блять Быдло это Дерьмо сделал! Ой! Хуй твою как больно! Ааааай!! Чтоб вы все! Чтоб вас всех до десятого колена Бесы взяли, Ой! Блять Заебали! Дибилы Недоразвитые, чтоб у вас всех Хуй отвалился! Придурки Ебаные! Какая блять вас Сука Родила! Чтобы дверь так Погано сделать! Ой! Ну немогу я! Немогу я так! Пидарасы вы все! И Педофилы все небось! Чтоб вас Нахуй Бог Послал!
...Чегото тут нехватает...
"Vich, do you think we could build a makeshift vehicle out of what we have or do we not have the materials?"
"Wait, what?!
First of all, didn't I send you to help with the base repairs? What are you even doing here?
Secondly, we already have a vehicle. It's called an MPV, and you're sitting in it right now.
And thirdly, what would we need it for?"
Lars regards the foggy zone. "Do we have rope lines? We could tie one down at the exit and follow it inward until we run out. That should be far enough to see if we have radio signals pointing back to the base."
"So you want to see if it transmits radio signals. Alright.
Good point. Do we have rope lines? Because then we should probably also take a sample of whatever passes for ground down there, as well as of these "roots".
But instead of tying it down to something, we should just have a person waiting outside. I'm thinking Zephy.
Actually, nevermind. Why don't we send a drone to explore inside a bit first, before going in?"
Check for rope, or something passable for rope.
Also, (how did I not think of it before?) send a drone into the fog to map the sector.
I don't think you grabbed rope or anything approximating that. But drones you can do. You send one in but it comes back almost immediately; it's sensors read that the fog gets thicker, more solid as it progresses, until they suddenly read it as being a physical barrier.
Check the damage within the Lab umbilical, is it swiss cheesed or something somewhat more reparable? Is the Lab even still there?
Well... if anyone needs a part of a leg replaced, we've got one that wouldn't even deplete our stock to use. It's still workable, but the damage to me is too much to be able to use it. Upper leg and lower only, and I'm missing chunks much higher up than that.
The lab umbilical is damaged only where whatever almost hit you -this phase armor is a life saver- punched it's way out. You crawl through the hole in the sealed lab door and look around. There are puncture marks everywhere in the walls, and things scattered all over the floor, but other then that it seems ok. The Vault door is intact and still tightly sealed.
"Guys, it's official. We've been fucked up. Majorly. Medical has been torn in half and the umbilical leading to it is swiss cheese, the garage is inaccessible for now and I don't know the state of the armoury and lab right now. We've got no power up here and there is a massive crater bisecting medical and what looks like the garage.
I think we need to combine some rooms together if we are going to have serviceable rooms, and seal off parts where it's too bad to repair. We might need to combine medical with the barracks or lab and completely vent and seal off the garage, and maybe use the armoury as storage for whatever we salvage out of this mess."
Check the state of the garage and armoury. Help out where needed.
The power comes back on and you flip of your head lamps as the overhead lights flicker back into service. You use ALVIN to check on the Garage and Armory. He tells you that both are damaged, though the armory seems to be worse off from what he can tell.
Considering the garage is missing its right wall, you're pretty sure the armory is FUBAR. You still can't access the garage; the door is bent in such a way that it's impossible to lower, and the armory door's servos don't respond to ALVIN's commands.
"Wait where is the big crystal? Also I have an idea bishop if you can help me... We could use the Iron from the molten sea to patch up some of the smaller holes. Also we can use it to patch cabling... But all of the sample containers have probably been obliterated"
Do whatever bishop says within reason
You hop up and down, ready to work as bishop furrows his brow and looks increasingly depressed.
"Just get on so I can show you."
See how close the MPV can get to the base.
You roll on up toward the rear of the base, but movement is getting tricky. The stone is soft and you've got a hell of a lot of heavy cargo here. You're worried that going around to the front of the base could end up with you getting stuck in the mud, as it were.
Mud that would then harden and solidify later.
((Aaaand caught up. Wow. I missed a lot. Anyway, down to business.))
"How about we start by seeing what medical gear we have left."
Take inventory of what we have left in the infirmary.
Your inventory is depressing, to say the least. There's some meds left, not counting what mesk grabbed, but the prosthetic locker is completely gone. There are a few robotic parts left, apparently not in the locker at the time, but they're far from comprehensive or abundant. You'll need to inventory them later. The Surgery area is intact, as is..some of the recovery area. The morgue is completely undamaged.
Check self for damage. If not seriously hurt, go help out Anton in whatever way possible.
Your right arm is completely unresponsive, but other then that you're still mobile and functional. You pull yourself out of the divot you made in the door and walk over to Gilgamesh. You're not sure how you can help anton though. About the best you think you could do is help drag the Battle suit out of the garage an toward the infirmary; but the infirmary is in no shape to be taking patients.