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Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 81523 times)

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #255 on: March 31, 2012, 04:41:51 pm »

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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #256 on: March 31, 2012, 05:40:43 pm »

If Tar wants to bring up the server early, we can start whenever. I'll have to take a break around 6, but it isn't my dish night so it shouldn't be too long.
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Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #257 on: March 31, 2012, 08:06:59 pm »

Server is up, same name and password that Kuji used.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #258 on: March 31, 2012, 08:12:59 pm »

What would the GM password be?
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Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #259 on: March 31, 2012, 08:13:57 pm »

I just PMed that Weird.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #260 on: April 01, 2012, 02:29:33 am »

Logs and TEXP updated. D now has enough TEXP for a TL UP!
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #261 on: April 01, 2012, 08:41:17 am »

Level-up! (spent 25 T-Exp)

Gerome Blue rises to Lv. 7!

Stat: +1 WIS
Feat: Frantic Research +

Also...


« Last Edit: April 01, 2012, 08:44:03 am by Dwarmin »
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #262 on: April 01, 2012, 05:16:48 pm »

Alright. Caught a few minor issues on the Treazur Page. I get a 404 when I try to look at last nights logs, and you gave last nights MVP points to Range instead of Ursula.

The logs are important, because that is where I put my rules for Chaos Pokemon.

Also I'm lifting my ban on the criminal class, and all its advanced classes except Mad Scientist (Which I will help Kuji fix at some point in the near future). Most of you have either good Dex or Good Wis, so it might be worth checking some of them out.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #263 on: April 01, 2012, 05:36:35 pm »

Sorry, it's uploaded and fixed now.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #264 on: April 02, 2012, 10:45:25 am »

So we all good to play today?

And dose that include Haika?
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #265 on: April 02, 2012, 11:08:05 am »

So we all good to play today?

And dose that include Haika?

It does indeed! I am HOME.... *hums home on the range to himself happily*

Though I may be a bit tired if we go late, they've got me on pretty much a daytime schedule. Even more so if I end up taking some pain meds, as they do make me a bit drowsy. But either way if I get the current campaign, I can host at the very least.
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #266 on: April 02, 2012, 11:09:51 am »

We'll go easy on you tonight, Haika. Welcome back. :P

I should have no problem sticking through the whole session tonight, myself.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #267 on: April 02, 2012, 11:38:51 am »

Oh, Haika, while you're here, you have enough TEXP for 1 TL and 21 TEXP left.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #268 on: April 02, 2012, 01:44:47 pm »

We'll go easy on you tonight, Haika. Welcome back. :P

Don't worry, unless you guys want to push it tonight will mostly be exploring town.

Edit:

Just read this. Food for thought everybody!

http://www.gamesradar.com/top-7-most-disturbing-things-about-pokemon-universe/
« Last Edit: April 02, 2012, 01:53:00 pm by Weirdsound »
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Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #269 on: April 02, 2012, 02:05:01 pm »

Welcome back Haika :D
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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