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Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 76103 times)

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #285 on: April 03, 2012, 01:26:26 pm »

The shirt/balls were found in boxes while he was doing the last bit of the grass type challenge.

Care Package:

5 Full Heals
5 Super Potions
10 Patented Blue Balls (Specialized great balls from Blue Labs. Allows the re-roll of either the nature or ability of a captured Pokemon. You must keep the second result. It took Desmond years to figure out why people were laughing at their name)
1 Hailey's Wacky-weed Super Tonic (Give to a Pokemon and select one of its moves. The move's frequency is lowered by 1 (At will becomes EOT, EOT becomes battle, battle becomes center, cannot be used on center moves) and the move becomes a grass type move. Rename the move if you wish. Hailey's Tonics count against a Pokemon's vitamin limit.)
1 Hailey's Red-hot Super Tonic (Give to a Pokemon and select one of its moves. The move's frequency is lowered by 1 (At will becomes EOT, EOT becomes battle, battle becomes center, cannot be used on center moves) and the move becomes a fire type move. Rename the move if you wish. Hailey's Tonics count against a Pokemon's vitamin limit.)
1 Pokemon Biology Field Kit (Once per hour when performing your flavorful examinations on wild Pokemon you may roll a d100. If this is your first time encountering this species of Pokemon you may subtract your WIS stat from the roll. On a result of 20 or less you earn a Breakthrough Point. Breakthrough Points may be spent like TEXP, but cannot be used to purchase TL ups. You may also spend a breakthrough point at any time to add 2 to any INT or WIS roll that you make)
1 Old Faithful (A Baseball Bat that dose ground damage)
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #286 on: April 03, 2012, 01:39:15 pm »

Sweet. :P
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #287 on: April 03, 2012, 02:04:05 pm »

Yeah, I got it from the Grass elemental contest.

Alright. -$3500 for me, +$1750 for Range and Gerome.

Haika: preferred order was calculated with both total TEXP and earned TEXP in mind.

My TL: +CHA, Psychic Finder
« Last Edit: April 03, 2012, 02:09:39 pm by KujiUn »
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #288 on: April 03, 2012, 02:25:36 pm »

Oh, Haika, can you do me a favor and switch the current evasion formulas for these? Thanks:

{max(max(floor(Defense/5),6)+max((DEFStage-1)/4,0),9)}
{max(max(floor(SpecialDefense/5),6)+max((SDEStage-1)/4,0),9)}
{max(max(floor(Speed/10),6)+max((SPDStage-1)/4,0),9)}
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #289 on: April 03, 2012, 03:44:54 pm »

I'd rather not Kuji. I don't know how to deal with those formulas, and I'd rather not screw them up. So better if you just update it when we play next.

And for my TL:
TL7: +1 STR, Berry Expert Feat
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #290 on: April 04, 2012, 12:02:54 am »

Oh, I just noticed D's journal EXP. Page updated.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #291 on: April 04, 2012, 10:25:41 am »

Not entirely sure I'm gonna be up for this tonight. Between this and HW I've gotten absurdly little sleep the last two days, and I have another assignment due in tomorrow. Haika can still bring up the server tonight, because I his character has a dream sequence coming up, and I can spit that out real quick if we are playing or not. I also will likely reserve my final descision until the last possible minute, and seeing you all on and ready to play may throw me into 'what the hell, lets do this' mindset.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #292 on: April 04, 2012, 11:51:11 am »

...oh, good, I can work on that cause-and-effect essay I've been putting off.

Also: the Pokemon samurai game (Pokemon + Nobunaga's Ambition) is getting a Western release as Pokemon Conquest. Due out... June 18, if I recall correctly.
« Last Edit: April 04, 2012, 12:03:15 pm by KujiUn »
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #293 on: April 04, 2012, 04:45:32 pm »

Hey, what time are you setting up the server tonight, Haika?
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #294 on: April 04, 2012, 06:20:53 pm »

Probably around 9 EST. About an hour before our usual start time. I doubt anyone will be ready before then, and I'm busy watching Lost Girl episodes anyway. :)
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #295 on: April 04, 2012, 06:59:21 pm »

Haika, are you challenging me? :P
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #296 on: April 04, 2012, 08:34:26 pm »

Alright. If the server goes up I think I'll be up to play. I could be late though.
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #297 on: April 04, 2012, 08:57:22 pm »

Ok, sorry about that, server should be up. Overslept a bit, but at least I made it before standard playtime. By 3 mins or so.. >.>
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #298 on: April 05, 2012, 01:41:21 am »

Logs updated. I'm going to sleep now. TEXP does not need to be updated, as we didn't get any. XD

Today was a full blown investigation day, for sure.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #299 on: April 05, 2012, 06:35:27 pm »

TEXP store updated.
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