- Fixed stockpiling for books/pages/covers and special tradegoods
- Fixed ink reaction (again, empty tag was missing)
- Fiex leather reaction (again, exotic leather had its own reaction class)
- Cleaned up forge screen (strange metal appearing where they shouldnt)
- Renamed some stuff in the GUI and the reactions to fit the new names of trapcomps and buildings
- Changed a lot of wording and castes of the antmen civ. Should look much nicer now.
- Added "prepare fossil" reaction (which cuts fossils in the archologist automatically)
- Made all fossil reactions automatic
- Removed heart/sapwood reactions. Now you have to choose between either fairwood OR 2 scrapwood.
- Renamed a lot of things in the reaction_masterwork.txt for better wording
- Fixed pekyts. They now really give tough hide when butchered. They also grow up faster and are slightly cheaper.
- Rebalanced and improved all 5 elven warbeasts. They also should now appear always in the tradescreen.
- Magma hounds no longer set everything on fire by just being there. (now one caste can do firebreath, the other fireball)
- Renamed pan pipe to pan flute
- Added anvil reaction to smelter. Take 5 bars, form an anvil. (TEST)
- Fixed 2handed sword reaction in adventure mode
- Fixed the last remaining hotkey problems for buildings (some letters were used twice)
- Sawdust is now brown, as intended, and not black/gray
- Added bullets to human civ. (stupid, they had guns but no ammo)
- Changed paper for books slightly. (easier)
- Raised value of slade (vanilla slade has a value of 1. Is now 100.)
- Added 2 shapeshifting reaction to holy/unholy building. Lasts 10 days.
- Angel of Vengeance is a winged human being that can fight well and throw thunder and artic wind. (spellbook ftw)
- The Unnamed One is a horned human(?) being that is the biggest overkill ever, fighting sieges all alone.
- The catch with the Unnamed One: 50% chance to be hostile. Dont bargain with demons
- Added 3rd and last magic building. The Hall of the Mountain King. Dwarven Magic.
- Finished the magic system, V0.1 (a lot of balancing ahead)