Made some more modifcations, but Humans are now Caste-ed out with the following
Female Farmer - Do it all farming ladies
Female Craftwoman - All carving and clothing making
Female Warrior - Just as badass as a Male Warrior
all females have a extra 10 years to min and max age
Male Craftman - Is more of a blacksmith, works with all mechainal needs and metal. Basically anything dwarfy and hot
Male Warrior - Good at all standard Combat and Archery (no weapons) and hand-to-hand (not wreastling) with leader, teacher, and student skills
Male Wizard - Good at Alchemy and the skills dwarven priests have as well as natural doctors
Demigod(seige) - A sexless human blessed by the gods to be naturally good at fighting, and is born with a full set of armor and a two-hander sword (zwei-hander).
Humans can start work at the age of 6 (dwarves are at 5) but are not fully mature till age 12 (same with dwarves)
excluding Obsidian Golems and Demigods they are born fully mature and take one year to begin work
All reactions for making Acid, Paper/Parchment, Ink, and the tools and writing have all been made and don't pop up in the errorlog (now Just need a test run)
Humans will get most of the dwarven buildings (Quarry, Mineshaft, Desk (no longer Doctor's Desk), etc) ones that won't be used by humans is the ToR and the Mason's Workshop 2 (humans will instead have Clother's Shop 2 and will make cloth beds (bedrolls) but other then that I'm lost on what else it could do much like the Mason's Shop 2) and a church/chapel/cathedral/alter thing, I'm thinking of making it more of a "zone" like building unlike the temple so that Players may build their own church/chapels what have you. But the ToR will remain as a building because dwarves are better then puny humans and have no need to kneel and pray.
Humans cannot extract Cotton Candy or do anything with it (unless they got their hands some bars, other then that they can't make it) this it to encourage above ground forts/towns (of course enough bearded humans might "think" they are dwarves
) Humans will instead have blessed steel (Normal steel that is blessed by a preist/wizard) other magically modified metals will be at the humans disposial (some of them the dwarves will too.)
I am now trying to get the entities and whatnot set up so I can do a full test run as humans and try to find any bugs with the new paper/ink/writing industry.