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Author Topic: RtD: ARENA! ROUND 1-TURN 16: Self-Destructive Spider  (Read 15964 times)

Haika

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Re: RtD: ARENA! ROUND 1-TURN 6: Puppets can't swim in lava, silly!
« Reply #105 on: July 30, 2011, 10:58:03 pm »

sorry guys, I got relatived, family kept me all night with a really long trivial persuit game.

However, I am returned, and my creative action will be to Sing! And with my song, I will mind control Monk, and make him dive head first into the lava. And then as a side action, I shall attempt to dissolve my sword hilt into the vial to make a potion.
« Last Edit: July 30, 2011, 10:59:51 pm by Haika »
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Repulsion

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Re: RtD: ARENA! ROUND 1-TURN 6: Puppets can't swim in lava, silly!
« Reply #106 on: July 31, 2011, 09:17:25 am »

Hehehe, trivial pursuit. Not too trivial, is it?

Round 1 - Turn 7

Hikari 4str|4dex|4per|4cha|Steelwood Qstaff|1/6 Min|0/3 Maj|
[6] With a burst of energy, you stamp on the ends of the 2x4's, flipping them both into the air! As both sticks are in mid-air, you run, jump, and in slow motion, the camera view rotating all around you, give an explosive kick to one of the 2x4's*! The kick is so powerful, so supercharged, that the 2x4 slams into the other 2x4 at the speed of sound. A large boom is heard as the sound barrier is broken, then a burst of light and a shockwave as the 2x4's collide and turn into a... Steelwood Quarterstaff! (A level 3 basic item!) You snatch the staff out of mid-air, as the power of your kick slams you into the opposite wall. You don't feel too hurt, though, and even if you did it would have been worth it.

Urist 4str|4dex|4per|4cha|Titanium Spear|0/6 Min|0/3 Maj|
[5] Your chant rises into a crescendo as you keep advancing, slowly, methodically, stabbily, at Finn. You start a jab towards his torso*... [1] It seems like Finn actually moves toward your spear, helping you to impale him once more! You give him one Major strike!

Altveria 4str|4dex|4per|4cha|1 Chain-blade|0/6 Min|0/3 Maj|
[1] You attempt to link the two chains*, but you can't seem to find a way to join the two steel ovals! You throw one of the chain-blades to the west in frustration. It sails all the way into the other room! Now you'll have to go get it! You mutter a soft curse.

Monk 4str|4dex|4per|4cha|Machete|0/6 Min|1/3 Maj|
[4] Reaching up from your position on the ground (which you think you will be able to get out of next turn), you jab upwards with your machete!* [6] Larry kicks your machete upward, effectively deflecting it from it's course! It almost flies into the lava, but you manage to grab it in mid-air at the last second! But now it looks like you won't be getting up from this vulnerable position for another two turns!

Finn 4str|4dex|4per|4cha|Amp. Cattle-Prod|2/6 Min|1/3 Maj|
[3] You jab at Urist with your Cattle-prod*, but your swing is deflected by the long haft of Urist's spear! Hrrm...

Larry 4str|4dex|4per|4cha|Holy Whip|2/6 Min|0/3 Maj|
[1] You start to sing your joyful song, about glorious dwarfs and glorious magma! Monk stares at you oddly, as you step forwards towards the magma. As you are about to step into the magma, you stop and realize that your song didn't end up affecting Monk, it affected you! You now realize that you, too, are in a vulnerable position. (-1 to dodge/defense rolls concerning not going into the magma, lasts for 3 turns). You mutter in frustration, then lift up your metal vial and sword hilt, and attempt to add the hilt to the potion-base!^ [3] All you do is drop the sword hilt into the metal vial, however. You also realize that your Holy Whip invokes a +1 to praying next turn.
---
Everyone in the arena stops as a -thug, thug, thug- and a -clunk, clunk, clunk- are heard everywhere, echoing, vibrating through the walls. Then a -sshhshshshshsh- sound is heard as two bowling-ball sized balls slide out from the chute in the west room, fall out from the hole in the ceiling in the west room, crawl out of the crack in the main room, and smash through a small part of the wall in the east room. They aren't doing anything yet, but you have a feeling that they will soon...

Suddenly, a loud whistle and several clunking, clacking, general mechanical-like sounds come from the main hub... no, not the main hub, a room somewhere north of the main hub! It sounds like it is coming closer!
---
My god, Finn is getting some damn bad roles. Also, here is a complication. It was supposed to happen on turn 6 but I forgot so yeah.
« Last Edit: July 31, 2011, 12:14:51 pm by Repulsion »
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Electrum, pedophilia, and necrophilia at the same time!?

freeformschooler

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Re: RtD: ARENA! ROUND 1-TURN 6: Puppets can't swim in lava, silly!
« Reply #107 on: July 31, 2011, 09:26:27 am »

Did you uh... did you hit post accidentally  :o
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Repulsion

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Re: RtD: ARENA! ROUND 1-TURN 6: Puppets can't swim in lava, silly!
« Reply #108 on: July 31, 2011, 09:28:58 am »

Yeah, I hit post accidentally. And I keep having to go back to check stuff, so meh. DEAL WITH IT.
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Electrum, pedophilia, and necrophilia at the same time!?

freeformschooler

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Re: RtD: ARENA! ROUND 1-TURN 6: Puppets can't swim in lava, silly!
« Reply #109 on: July 31, 2011, 09:48:12 am »

Grab chain blade, minor search and wait it out. Somehow dual wielding is more awesome, guess I'll just have to



for now.
« Last Edit: July 31, 2011, 09:53:34 am by freeformschooler »
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Fniff

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #110 on: July 31, 2011, 10:17:35 am »

Right, fuck this. FLEE WEST!

freeformschooler

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #111 on: July 31, 2011, 11:45:12 am »

WELL I DREW SOME THINGS THAT HAPPENED THIS ROUND


With varying levels of quality ranging from poor to poorer.
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Elfeater

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #112 on: July 31, 2011, 11:45:38 am »

Is a major hit 2 minor? And is 2 minor a major?
Edit: chase him down if he flees if I can't catch him pray to Armok and give Finns blood as a sacrifice.
A map would be nice just of the arena not of is unless you want to update
« Last Edit: July 31, 2011, 11:56:26 am by Elfeater »
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Haika

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #113 on: July 31, 2011, 12:18:31 pm »

Ok then, time for a spinning leg sweep! Once again trying to kick Monk into the Lava. Minor action will be a search.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Repulsion

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #114 on: July 31, 2011, 12:30:02 pm »

Here, have a poorly drawn, MSPaint, stupidly and abnormally sized map.

Spoiler (click to show/hide)

Dark red square near lava pool is Monk, light greenish square near lava pool is Larry, dark square in center room is Altveria, yellow square in center room is Finn, grey square in center room is Urist, brownish square in eastern room is Hikari. Greyish black diamonds are the bowling-ball shaped things that rolled out of the chutes and holes. Dark grey surrounded by light gray squares in western and eastern room are holes in the ceiling. Green to the north signifies that no one has gone there.

Trust me, it looks a lot better in Paint, so if you want to look at it closely open it there.
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Electrum, pedophilia, and necrophilia at the same time!?

Elfeater

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #115 on: July 31, 2011, 01:55:01 pm »

Hey Fniff want to team up and escape through those chutes? The balls can't be that small so we could fit
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Fniff

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #116 on: July 31, 2011, 02:06:35 pm »

Why the hell not? Roll a friendship roll to calm me down, I guess.

freeformschooler

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #117 on: July 31, 2011, 02:12:08 pm »

I change my action.

Grab the other chain blade and escape through the chutes with Finn and Urist.
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Elfeater

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #118 on: July 31, 2011, 02:12:53 pm »

I change my action.

Grab the other chain blade and escape through the chutes with Finn and Urist.
Lol battle Royale it is I guess
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Fniff

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Re: RtD: ARENA! ROUND 1-TURN 7: Quantum manipulation of wood 101.
« Reply #119 on: July 31, 2011, 02:15:37 pm »

Okay, how could we RP this...

Maybe convince Finn it'd a smart idea to escape, since you'd be able to sacrifice more people?
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