Rico(Kadzar) Rico hits the gym with his other teammates, mixing up weight lifts, aerobic jogging and getting the shit beat out of him by Joao.
Later, he visits the armory and selects out a Kukri knife, Beretta M50, and a Kangaroo, which he puts to immediate use in Holo training. He pays attention to knife throwing in particular.
After he's done with weapon training, he spends a little time in the laboratory-learning weak spots in Xeno biology. He discovers how to zero in on the Xeno sensor cluster in between their eyes-if your armed with just a knife, that's the one place you can hurt them.
Afterwards, he collapses into a restful sleep, dreaming of Wulfric getting captured by Xenos, and Taiya shooting him and saying
"I'd expect that you would do the same for me!".
Wulfric (Adwarf) Wulfric is the first to hit his bunk-by the time he wakes up ten hours later, he's feeling pretty good. The future isn't so bad, now that they eliminated hang overs with the power of science!
He finds the gym empty by now, and concentrates on building up his strength for the heavy gravity of Antigen.
Four hours later, he travels over to the armory, choosing the shiniest autocannon, a backup Beretta, and a few bricks of plastic explosives. Could always come in handy!
Wulfric makes his way to the engineering bay, and decides to make a robot turret. Despite the objections of the other workers, he begins welding together something, and four hours later...
(Engineering Difficulty 1d10=5) (time spent Bonus, Lab Bonus, +2)
(Roll-1d20=9-5+2=6)
When he finishes, he's made a sentient cube refrigerator. This will be awesome in his den. Wait, what? Why is it saying it wants to die?
He wanders over to the Holo Shooting Range and gets stuck in a "conflict resolution". He solves it by shooting everything. Turns out Xenos don't like fire.
Daniel (Shootandrun) Daniel joins Rico in the gym, getting beat up by Joao. He's retires with alot of new bruises, and some new tricks of his own.
He finds the armory a welcome change-he gets acquainted with the new Plasma pistol and rifle at his disposal. The Churchhill's Engineers claim to have made custom enhancements to increase it's reliability, but he still picks up a shotgun as backup.
After that, it's a grueling eight hour session of Holo-Shooting, where he learns to hit Xeno Warriors with somewhat inaccurate plasma weapons, and learns some of their nastier tricks. He's lucky his first death to a Xeno Workers acid puke was simulated.
He's all too ready for sleep after that.
Ludwig (Vagel7) Vagel heads straight to the bridge, to see the beauty of Captain Frost for himself. She's...everything they say. And more! He decides to hit on her. Bad move.
In fact, his powers get away from him a bit, and he accidently sets off the Captains deluxe Neural-Booster to retaliate from his unintended probing. Ship security then knocks him out, slaps a psi-control helmet on him, and takes him to the brig, where he spends the remaining travel time.
It will be up to Taiya is she lets him attend the mission after his psionic ball busting.
Taiya (Taricus) Opting for a short nap before jumping into a balanced schedule, Taiya first stop is the armory. She picks out the weapons she's familiar with-the Kangaroo and a Barreta.
After that, it's two hours spent between exercising and buttering up the Mission handlers in the lounge. They say they can possibly generate a distraction on far side of the world to cover your escape if the ship is detected. It's not approved, but it's available.
After that, she goes down for another short sleep...when she wakes up, she practices in the holo-simulator, repeatedly turning up the difficulty. She's somewhat worried that too much time in the Holo might gives soldiers an inaccurate idea of what they're actually going to be facing down there.
She pays a visit to the captain, and mollifies her anger over Ludwigs...antics. She tells Taiya that she's free to take him on the mission, if she thinks he's useful. Eventually, Taiya manages to get the ear of a one of the more talkative bridge crew members, who informs her the Churchhills stealth field relies on 'phasing' the ship partially out of the 3rd dimension. Any sort of communication or energy source can give them away though.
Her last hours are on studying any recent Xeno mutation strains. Their armor seems to have evolved thicker and more resistant to ballistic weapons since she last fought them. Not a good sign.
OOC: First half of post, to keep people from going crazy. Vagels gone off the radar for a week, so you can choose to auto him or just leave him.