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Author Topic: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread  (Read 7715 times)

Shootandrun

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #60 on: July 20, 2011, 04:09:48 pm »

Daniel looked at Joao and decided that he was'nt going to die today. He was quite stronger than the average man (like most marines), but against guys like Joao or Roger he did'nt stand a chance.

((Just saying that I'm not gonna wrestle))
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Taricus

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #61 on: July 20, 2011, 04:10:51 pm »

((Note: Dwarmin hasn't written up the weapons yet...))

"Alright. Command wants us to go into a bug nest, kill every warrior and leave nothing tangible there once we've finished. However, I'd prefer if we could take one of the Alphas or even a prime alive. The Xenobiology division would probably bend over backwards for a live specimen to test on."

Once Noticing Jessica aboard the Churchill:

"It's alright, you're here now. Missed out on me beating some sense into some of them though"

And on Ludwig's remark:

"Oh no you don't! Last time a Psionic started gallavanting they ended up with a new wing in Psigate."
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We sided with the holocaust for a fucking +1 roll

Dwarmin

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #62 on: July 20, 2011, 04:12:47 pm »

((Note: Dwarmin hasn't written up the weapons yet...))

OOC: Yeah-I figured I'd do a big write up when everyone went to the armory.
Also, Toriads weapon is going to be added. I told you guys you could make up lore, to an extent. :)
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

vagel7

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #63 on: July 20, 2011, 04:14:32 pm »

"Listen Tailya, I will just make her aquintance, I won't be hitting on her."
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

Taricus

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #64 on: July 20, 2011, 04:18:32 pm »

"Alright. But if I get wind of such you're going to a vacation to Psigate for a few weeks under reassignment"
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We sided with the holocaust for a fucking +1 roll

Luke_Prowler

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #65 on: July 20, 2011, 04:27:15 pm »

Roger scoffed at Ludwig's assurance to not hit on the sexy, sexy ship captain "Suuuuuuuuuuure you won't" he said in a sarcastic tone. "And I'm king of the mole people"
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Phantom

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #66 on: July 20, 2011, 04:32:53 pm »

Lev, being a loner, essentially says "F*ck good sleep, four hours is good enough." He then goes off to screw around in the ship.

Schedule:
2 Hours Armory | Power Armor, Guns, and what Wulfric might shoot me with. But first and foremost, the guns, specifically, the rifles. Maybe I'll find something nice like a new M16 revision from after Colt merged with H&K and FN Herstal.
8 Hours Engineering Bay | Tinkering with Guns, Power Armor, and the occasional attempt to make something from scratch.
5 Hours Shooting Range | Always a good idea to train your aim.
3 Hours Gym | Really, I'm not sure why I go to the Gym. Boredom? I'm Lev, not Roger.
2 Hours Field Laboratory | If I can't hack it, the least I can do is learn how to shoot it better.
4 Hours Personal Quarters/Sleep | Sleep is overrated.
« Last Edit: July 20, 2011, 04:41:05 pm by Phantom »
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Kadzar

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #67 on: July 20, 2011, 04:59:16 pm »

Rico's Schedule
6 hours in the Gym wrestling with Joao and lifting weights and shit
2 hours in the Armory picking and checking out weapons
6 hours in the Holographic Shooting Range practicing knife throwing, because that's got to come in handy eventually.
2 hours in the Field Laboratory learning all he can about our buggy adversaries
8 hours in Personal Quarters sleeping
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Glory to Arstotzka!

Shootandrun

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #68 on: July 20, 2011, 07:16:31 pm »

"Well guys, when I'm gonna be at the shooting range, I would'nt say no to a little shooting competition. I'll be there in ten hours."
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Dwarmin

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #69 on: July 20, 2011, 07:45:58 pm »

Daniel casually walks over, adds his name and reservation time to the holopanel, and checks out the current schedule...

Hours 1-4: Friendly Fire Avoidance Simulation
-Empty

Hours 5-8:Hacking/Infiltration/Torture Resistance
- Ludwig
- Rico

Hours 9-12: Xeno Combat Scenarios *Difficulty set to 2*
- Lev
- Roger
- Daniel

Hours 13-16: Xeno Combat Scenarios *Difficulty set to 11*
- Sami Taiya
- Roger

Hours 17-20: Conflict Resolution Simulator
-Wulfric

Hours 21-24: Kobayashi Maru Extreme
- Jessica
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Shootandrun

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #70 on: July 20, 2011, 07:54:09 pm »

Daniel chooses to train - and maybe challenge someone - during the hours 9-12 and 13-16.
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Burnt Pies

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #71 on: July 20, 2011, 07:59:39 pm »

"Kobayashi Maru Extreme? Well, It'll be good practise."
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I can read box now
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adwarf

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #72 on: July 20, 2011, 08:02:29 pm »

Wulfric wakes up as a holo-display opens in his room, adn shows his assignments he looks at his, adn says "Ah whatever it gives me something to do when I wake up from teh second time I pass out." with that he reaches under the bed, adn grabs the bag of beer he had asked them to bring to his room, so the Squad Leader wouldn't catch him, adn begins drinking once again until he passes out after drinking seven more beers.
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Phantom

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #73 on: July 20, 2011, 08:35:08 pm »

"The hell am I doing in Xeno Combat for all of it? Oh that's fine."
NEVER MIND MY SCHEDULE CHANGING.

BUT I STILL GO TO ARMORY.
« Last Edit: July 20, 2011, 08:46:37 pm by Phantom »
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Ahra

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Re: Shines the Name-Misson 1, Stead Burner/Space Marine RPG play thread
« Reply #74 on: July 21, 2011, 11:01:10 am »

Patriks shedule
Lounge/. 1 hour
-Armory/ 1 hour, kukri , echo , kangaroo.
-Holographic Shooting Range/Always fun. They've got several Antigen Scenarios programmed in/ 3 hours (13-16)
-Gym/ 5 hours
-Field Laboratory/ 9 hours
-Personal Quarters/Sleep is overrated. 5 hours

« Last Edit: July 21, 2011, 02:21:34 pm by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.
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