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Author Topic: Osin's Automatons: TB Crafting Game (World 8, Turn 2)  (Read 29794 times)

EagleV

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #60 on: July 07, 2011, 01:21:32 pm »

Note: Criptfiend is busy and will drop out of this world. The first person from the waiting list can join, which is drumroll Adwarf! If Adwarf would rather wait for a full cycle, Choobakka has a chance to post whether or not he wants in, and so on.
(Also, if someone can tell me why the text in the reply box has stopped wrapping, it'd be much appreciated. Please forgive any spelling errors that aren't in the first few lines of an alinea, I can't see myself typing them anymore.))

World difficulty: 79
A perfectly blue sky and an even bluer ocean merge at the horizon, though it is impossible to tell where one starts and the other ends. You can see a few species of fish near the surface, beyond that it is too dark to see anything.

Try to collect the life-force of any lifeform in the ocean.
Attempt: 12
You meditate in your room, and when your mind has been empty for a while, you reach out with your consciousness. Your soul grows tendrils that extend from the ship and into the ocean, carefully touching every mind they encounter. You find schools of fish and other sealife, but you want something bigger. You find a dolphin or three, and after half an hour you encounter a whale. But you're only halfway to the bottom of the ocean, maybe there are even bigger fish down there? You reach deeper and deeper, and suddenly a beacon of spiritual energy lights your way. Like a lightbulb in a dark forest, you can clearly see a big, powerfull mind. You slowly extend your own consciousness and touch it.
Immediately, a disturbing stream of images floods into your mind. You see violence, destruction, torture. You smell death and pestilence. You hear men, women and children screaming and begging for mercy, and you know they won't get it. And then everything falls silent, and you hear a single voice: "Thank you, mortal. You have awoken me."
You quickly pull your soul back in your body and you crawl in your bunk, sobbing, and hide under your sheets, desperately trying to forget or rationalize what just happened, when the whole ship suddenly goes in red alert.

Now, gather fish under the sea, colorful, and hopefully small fish.
Attempt: 11
You jump in the sea once more, and start looking for small, colorfull fish. You think they would be more common near coral reefs, so you start walking on the ocean floor. No reefs in sight, though. You keep walking, and suddenly you are standing on the edge of yet another abyss.
Before you can decide what to do next, a giant tentacle rises from the abyss and grabs you. You can't do anything to escape, even your powers won't help you - and just when you're about to give up, a huge, massivly deformed, nightmarish head appears from the darkness. It's the size of a house, green, scaled, with yellow eyes looking straight trough you, and tentacles erupting from around a hole where the thing's mouth should be. And the you are back on the ship, still soaked, with alarms blaring and red lights flashing. You think for a moment you see Osin, checking your pulse, and then running of to somewhere else he's needed.

Make something with the wood and iron.
Attempt: 6
(Side note: specifying what you want to make will, unlike gathering, not increase difficulty.)
You decide to fuse the wood and steel together under massive temperature and pressure, and make a wood-steel alloy. You carefully wrap both items in a forcefield, and start to heat the materials inside. Soon, the temperature reaches that of a small star, and the pressure becomes equally enormous. Both materials are now in a gaseous state, but there's too much light radiating from within the field to tell more.
And then the red alert goes off. The sudden sound and light wrecks your concentration, and the first thing to go down is the forcefield. The second thing is you.
You wake up in your bunk, with a note pinned in the wall next to you. "Please, take some extra safety measurements next time. I had to reshape three hallways and seven rooms that evaporated after your experiment. I don't like this, but according to the rules, I'll have to fine you. Fair is fair. - Osin"

Geitng bored of this, I just flatten some wax out in a gigantic magically reinforced sheet, carve some turing complete circuitry onto it in standard notation, and unleash a population of magic sparks o follow the lines and bring it all to life. Once it's confirmed to be working I carefully fold it up so that it wont get damaged.

Also, I'd really like to trade with you peps for some more diverse materials.
Attempt: 42
You flatten the wax, and draw a perfect turing circuit onto it. You snap your fingers, and the alarm goes off. "Cool", you think for a moment, "I must have misdirected my energy." You snap your fingers again, this time concentrating heavily on the plate. Still nothing. For some reason, your magic doesn't seem to work as you want it to. Your sheet doesn't really look reinforced, either. In fact, it's dripping along the edges. Where did that sudden heat come from?

Fish deeper, for bigger fish,
Attempt: 56
Quality: 58
Quantity: 1 - 58 = 1

You go back to your flotilla, or maybe you just summoned it again, you still have no idea how it got there. Anyway, you prepare for another relaxing day of fishing, this time with a longer, reinforced line. It doesn't take long before you catch something. A rather big, black fish, with a few rows of sharp teeth and a gaze that would induce an acute fear of the dark in the champion of the Siberian Military Wrestling Competition. You, however, fried bigger fish (har de har har). When you walk over the water back to the ship, alarms start going crazy and there are red lights everywhere. You hurry back inside.

As soon as everyone is safely back inside the ship, the alarms stop. The red lights are still going though, and the announcer says: "Warning. Delta level being detected. Prepare for emergency jump."

World difficulty: 72
As the lights go back to normal and the viewing ports open, you see a desolate landscape. A gray world, with pools of a black fluid scattered over the landscape, and plants that exist of thousands of tiny branches perpendicular to one thick, heavy trunk.

Spoiler: Players (click to show/hide)
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Taricus

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #61 on: July 07, 2011, 01:26:27 pm »

Start making some basic robots ouit of the iron.
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We sided with the holocaust for a fucking +1 roll

Armok

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #62 on: July 07, 2011, 02:06:01 pm »

Quickly, before the last remnants are gone, I GATHER some residual energy or madness or whatever else was sent out from that eldrich abomination.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Ochita

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #63 on: July 07, 2011, 02:28:12 pm »

Lets gather some stone.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

evilcherry

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #64 on: July 08, 2011, 01:07:30 am »

Gather the fluid.

Haika

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #65 on: July 08, 2011, 05:22:28 am »

Quite a quick response from the players here so far, heh.

Also, am I reading it right that all of them still have 100 influence? Or has that player info just not been updated?
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Ochita

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #66 on: July 08, 2011, 05:26:00 am »

Well.. We haven't cashed anything in or bought anything...
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Dwarmin

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #67 on: July 08, 2011, 07:12:53 am »

Gather some wood, and experiment to see how it burns
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

EagleV

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Re: Osin's Automatons: TB Crafting Game (World 2, Turn 1)
« Reply #68 on: July 10, 2011, 02:12:41 pm »

Don't worry, I'm still here. I'm currently sending messages to find a replacement for Criptfiend. If nobody answers by tomorrow, we'll go on with five players.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

PyroDesu

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Re: Osin's Automatons: TB Crafting Game (World 2, Turn 1)
« Reply #69 on: July 10, 2011, 03:45:08 pm »

If no one else answers, I would!
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Pyro is probably some experimental government R&D AI.

EagleV

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Re: Osin's Automatons: TB Crafting Game (World 2, Turn 1)
« Reply #70 on: July 11, 2011, 02:17:42 pm »

I'm sorry, Pyro, and the others, McClay gets to be a player this time. As soon as his action is in, we'll go on. My apologies for the delay.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

mcclay

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Re: Osin's Automatons: TB Crafting Game (World 2, Turn 1)
« Reply #71 on: July 11, 2011, 04:47:36 pm »

gather stuff, preferably metal and machines
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Am I back? Its a mystery to everyone

EagleV

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Re: Osin's Automatons: TB Crafting Game (World 1, Turn 3)
« Reply #72 on: July 12, 2011, 12:07:40 pm »

World difficulty: 72
As the lights go back to normal and the viewing ports open, you see a desolate landscape. A gray world, with pools of a black fluid scattered over the landscape, and plants that exist of thousands of tiny branches perpendicular to one thick, heavy trunk.

(Taricus, I forgot to fine you 10i for failing last time, but you got 10i from epic-ing this time.)

Start making some basic robots ouit of the iron.
Attempt: 87 + 5 = 92
Quality: 90
Quantity: 32 (1)

You carry one of the iron plates to your workplace. A whole variety of cutting, welding and wiring tools is awaiting you, and you start to divide the metal into smaller pieces. Whenever you cut a piece loose, you fiddle with it until it has roughly the shape you want, and place it aside for later. Somehow, you manage to cut off enough metal for a human-sized robot, including wiring and mechanics. And then you start to weld. The flame and sparks are much brighter then they are supposed to be, and you can hardly see what you are doing, but you continue, you've done this a million times.
After a few seconds, you feel a burning pain in your eyes and your vision becomes blurry. You still go on. After three minutes, you can't see anything anymore, not even if you raise your welding helmet. After six minutes, you can't hear the burning of acetylene or the ticking of cooling metal anymore. You don't care.
The next hours are one frenzy of welding, bending, shaping, soldering and hammering. And then, suddenly, you collapse on the floor.
You wake up late in the evening, and with a sigh of relief you realize your vision and hearing are back to normal. On the right side of your bed, in a comfortable chair, is Osin. And before you stands you masterpiece: a man of metal.
He looks exactly how you always envisioned the perfect robot. That is, he doesn't look like a robot. Were it not for the rusty iron color and the empty eyes, he would be indistinguishable from a human.
Osin laughs when he sees you gaze at your creation. "I had to stop you, you were going to make this one so smart he'd be self-aware. Can't have that. I'll let it slip though, you didn't actually do it, and the result is perfect. He's not very smart now - can only move around a bit - but his skin, it ripples like real, and there's tiny wires all over his arms and legs that go stand up when it's cold in the room. You really outdid yourself, boy."

Quickly, before the last remnants are gone, I GATHER some residual energy or madness or whatever else was sent out from that eldrich abomination.
Attempt: 69 - 10 = 59
Quality: 78
Quantity: 33 (1)

You feel the radiation coming from the creature slowly ebbing away, and you concentrate to hold everything in the ship. Once you're sure there's nothing leaking, you start to walk around the whole ship, pulling strands of energy from everywhere you can find them. You condense them in a visible, tangible form, it appears to be a reddish liquid, and put it in a flask. You're still not quite sure what it was, but it feels rather powerfull.

Lets gather some stone.
Attempt: 35
You step out of the ship, on what you assume is rock. A quick search reveals no loose stones, so you go back in the ship and head for the tool storage. Hoping for a diamond-tipped drill, you're a bit disappointed to find only a well-maintained pickaxe, but you have a go at the rock nevertheless. After several hours of intense labor, you manage to dig a small crater in the ground. Tired and emptyhanded, you head back for the ship.

Gather the fluid.
Attempt: 78
Quality: 70
Quantity: 98 (3)

You fill three vials with the dark liquid. When you are done filling the third and want to pick up the other two, you notice the first one has nearly completely molten and the second one is well on its way.
You reinforce three other vials with good old magic and fill them again. They seem to hold, and you place them on your alchemy workbench.

Gather some wood, and experiment to see how it burns
Attempt: 49
You get an axe and start hacking at the trunk, but soon realize woodcutting isn't your forte. Neither is your physique.  After what feels like hours of work, you fall down, panting, and feel blisters all over your hands. The tree has a rather deep cut, but nowhere near what you'd need to fell it. A clear ooze drips from the wound.

gather stuff, preferably metal and machines
(I'd like it if you avoided gathering 'preferably something'. The actions are either gather, or gather X. If you choose words like this, I don't know if you'd rather gather, or gather metal and machines. Yes, I know I'm ranting. And no, it doesn't matter this turn.)
Attempt: 6
You start exploring the planet looking for something to take back to the ship, and you soon come upon a pitch black ocean. Thinking back to the stories of the others, about the ocean world and the mythic creature deep under the surface, you dive in.
Immediately, your whole body feels as if it was on fire. You panic, and try to get back, but the pain is too much and you fall unconscious. Just before dying, you see a blueish white flash.
You wake up in sickbay. A letter is laying on your bed, and you open it. "Not a good start, isn't it? I'd want to welcome you, but it'd be a bit weird now that you have died. Don't worry, we've fixed worse. Our bodily reconstruction programme is the best in this galaxy. Try not to do it again. These machines cost a lot of energy to operate, and I have to report every resurrection to the Council Of Gods And Deities. You wouldn't believe the things they ask on these forms. Anyway, don't go jumping in black ooze again, and also I fined you a bit for the healthcare and administrative work. Now, back to crafting you. - Osin"

Spoiler: Players (click to show/hide)
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Ochita

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Re: Osin's Automatons: TB Crafting Game (World 2, Turn 2)
« Reply #73 on: July 12, 2011, 12:09:19 pm »

Hmm... Well, just gather stone!

Also, I am willing to trade mah lobster. Im sure it would come in useful.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Taricus

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Re: Osin's Automatons: TB Crafting Game (World 2, Turn 2)
« Reply #74 on: July 12, 2011, 12:12:50 pm »

Gather some of the branches with the help of Steel-man (Note to self: Steel-man needs name)
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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