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Author Topic: A Gnome's Adventure: The Continuation  (Read 55607 times)

Vent

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  • Kilroy the Gnome
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Re: A Gnome's Adventure
« Reply #630 on: July 03, 2011, 02:00:46 pm »

Asno entangles the ogre, not managing to grab it but whipping it with roots a few times.

Max throws a shrapnel bomb at the ogre, which lands directly under it. It it cut up badly and begins bleeding heavily.

You take aim at the ogre, hitting it in the inner thigh. The wound bleeds strongly. (-1 Arrow)

Mark takes aim for the throat, missing the jugular but hitting a major artery.

The ogre charges forward, and it seems to be focusing its rage toward you. It is already looking pretty pale.


What would you like to do?

Spoiler: Map & Locations (click to show/hide)
Spoiler: Party & Pets (click to show/hide)
Spoiler: Reputation (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Skills & Crafting (click to show/hide)
Spoiler: Tasks and People (click to show/hide)
Spoiler: Camp (click to show/hide)
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Ricky

  • Bay Watcher
  • Ancient Wizard Dance.
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Re: A Gnome's Adventure
« Reply #631 on: July 03, 2011, 02:25:14 pm »

Group: Begin backing up to keep pace with the ogre.

Mark,Roy:  Aim for the legs, immobilize it.
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

Weirdsound

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Re: A Gnome's Adventure
« Reply #632 on: July 03, 2011, 03:18:11 pm »

Roy: If the Ogre is following you, try to get it to turn it's back on max
Asno: Fire touch if it gets in range, otherwise just creep closer
Max: Backstab if the opprotunity presents itself.
Mark: Take another shot at it.
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Jacos

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Re: A Gnome's Adventure
« Reply #633 on: July 03, 2011, 04:06:37 pm »

Back off, the archers can aim at the legs. Max can stab it in the legs before backing off.
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

Elfeater

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  • Max Yeskly the dwarf
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Re: A Gnome's Adventure
« Reply #634 on: July 03, 2011, 06:14:38 pm »

wait why doesmt it say Max and us are friends?
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

crackesians

  • Bay Watcher
  • for science just try it NOW!
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Re: A Gnome's Adventure
« Reply #635 on: July 05, 2011, 09:55:02 am »

continue the story NOW!!!
i want read story about gnome-dwarf-goblin crazy adventures!!
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they will also harm you psychologically if they can't reach you physically... the fps drop will drive you mad


what is a ninja?

ashton1993

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Re: A Gnome's Adventure
« Reply #636 on: July 05, 2011, 10:49:14 am »

continue the story NOW!!!
i want read story about gnome-dwarf-goblin crazy adventures!!
And crazy human! Common Vent don't slow down... what happend to when most days you'd post updates for a hour or so.  :(
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Vent

  • Bay Watcher
  • Kilroy the Gnome
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Re: A Gnome's Adventure
« Reply #637 on: July 06, 2011, 01:21:48 pm »

[OOC: Sorry about the slowness of the recent updates, I'm gonna try to update more frequently from now on, at least several times a day.]

The four of you begin backing up to keep distance with the ogre. You try to lure it to get its back turned to Max. It doesn't go as planned, and the ogre manages to back you into the wall, however Max does get the chance to run behind it.

The ogre swings its hammer at you, but luckily you manage to dodge in time.

Max gets behind the ogre and stabs it twice in the back, and manages to also slice its left achilles tendon before being kicked back toward the wall. The ogre collapses and Max gets a nasty bruise on his back.

Asno attempts to get within range of the ogre to burn it, but it is flailing around to much for her to get close enough to cast her spell.

Mark takes aim at the ogre, hitting it in the eye. It falls to the ground motionless as the arrow pierces its brain.

Max gets up from the ground and rubs his injured back, and takes a swig of rum from his flask.


What would you like to do?

Spoiler: Map & Locations (click to show/hide)
Spoiler: Party & Pets (click to show/hide)
Spoiler: Reputation (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Skills & Crafting (click to show/hide)
Spoiler: Tasks and People (click to show/hide)
Spoiler: Camp (click to show/hide)
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squishynoob

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Re: A Gnome's Adventure
« Reply #638 on: July 06, 2011, 01:26:30 pm »

Yay for update :D

I'm for exploring the southern branch of the cave - the one the last ogre popped out from.

Do it quietly - we don't want to be bottled up by an ogre from the northern cave.
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Weirdsound

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Re: A Gnome's Adventure
« Reply #639 on: July 06, 2011, 01:56:09 pm »

Yay for update :D

I'm for exploring the southern branch of the cave - the one the last ogre popped out from.

Do it quietly - we don't want to be bottled up by an ogre from the northern cave.

This works.

Edit: If at any point updates have to come slowly again you might want to switch back over to the easy combat system so that things go faster.
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Vent

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  • Kilroy the Gnome
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Re: A Gnome's Adventure
« Reply #640 on: July 06, 2011, 02:12:19 pm »

You continue exploring the southern branch of the cave, coming to a large room. There are crates and boxes along the back wall, and a pile of rotting half-eaten corpses in the center, giving the room a putrid smell. There are four ogres in the room, rumbling and growling at each other. None of them seem to have noticed you yet.


What would you like to do?

Spoiler: Map & Locations (click to show/hide)
Spoiler: Party & Pets (click to show/hide)
Spoiler: Reputation (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Skills & Crafting (click to show/hide)
Spoiler: Tasks and People (click to show/hide)
Spoiler: Camp (click to show/hide)
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squishynoob

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Re: A Gnome's Adventure
« Reply #641 on: July 06, 2011, 02:18:50 pm »

I'd say - back away and heal our wounds.
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stabbymcstabstab

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  • OW SNAP!
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Re: A Gnome's Adventure
« Reply #642 on: July 06, 2011, 03:26:41 pm »

use the ring i knew this would happened that loot the corpse and get out of the caves for right now
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Ricky

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Re: A Gnome's Adventure
« Reply #643 on: July 06, 2011, 03:57:56 pm »

back up and check out the other chamber. The closest one to the exit.

Those injured rest your wounds, roy go in stealth mode and look in the chamber.
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

Weirdsound

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Re: A Gnome's Adventure
« Reply #644 on: July 06, 2011, 05:15:32 pm »

I'd say - back away and heal our wounds.

Then:

Group: Hum loudly to try and make a few of the Ogres come over to investigate
Max: Attempt to find a hiding place so that any investigating Ogre will walk right past you and make itself vulnerable for a backstabbing.
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