Is this worth buying?
Reading through this thread, it certainly looks entertaining, but I have to ask. I've played a number of roguelikes, graphical and ASCII. Can't say I've won many, but details. I know how they work, what basically to expect, how many crazy ways one can die, etc. What I'm really asking is, does this roguelike offer anything truly original, or is it just a wacky roguelike with graphics and animations?
I know it's inexpensive now, but with ADOM, NetHack, ToME, Elona, DCSS, and who knows what else out there, do I really need another?
I think someone else could answer this better. The game certainly doesn't offer many things that are truly original, but:
-The way it pulls so many of them together, so very well, is different than a lot of roguelikes
-It takes itself the opposite of seriously, which is a nice change from most roguelikes -- at first, I mostly bought it for the humor. I wasn't disappointed.
-Look through all it has to offer, just the different kinds of features. There's so many, if you like just one of them, you can be almost guaranteed it's been quite fleshed out, enough to be almost a reason to buy.
I would certainly say it's worth it for the price. It's a highly different experience overall than ADOM, Angband, Nethack, DCSS, etc. Though I would say out of all of those, it is probably most similar to DCSS. The basic idea of the game is the same (venture to dungeon, slay monsters, do ridiculous amounts of micromanaging, waste time, gather progressively more ludicrous treasure, eventually face the final boss or die in the process) but the way it does them is a refreshing change from most free roguelikes. It just has a ton of polish.