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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1286611 times)

frostshotgg

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10740 on: December 25, 2012, 06:07:03 pm »

That was the intention. Stacking what was designed as a first buy then sell it later was stupid and I'm glad it's gone.
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Sharp

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10741 on: December 25, 2012, 06:10:29 pm »

I dunno, have you seen new doran's?

They have cool stacking passive (except shield but who the hell would stack that?) so stacking 4 dorans blade is = to 10% lifesteal doing 200 damage (doesn't matter about enemy armour either). 20 hp per attack is nothing to sniff at and with the 40ad and 320hp isn't too bad either for the cost.

I'm not a big fan of the stacking dorans either but the rework hasn't hurt it at all.
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Knirisk

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10742 on: December 25, 2012, 07:06:20 pm »

I dunno, have you seen new doran's?

They have cool stacking passive (except shield but who the hell would stack that?) so stacking 4 dorans blade is = to 10% lifesteal doing 200 damage (doesn't matter about enemy armour either). 20 hp per attack is nothing to sniff at and with the 40ad and 320hp isn't too bad either for the cost.

I'm not a big fan of the stacking dorans either but the rework hasn't hurt it at all.

Well, you usually won't get 4 Doran's, but yeah, I view the shift as mainly a change from late-game lifesteal to early-game sustain. It feels like basically an encouragement to sell your Doran's only when you get actual damage.

To be honest, I've actually been running Doran's start nowadays when I play AD carry. When I fight enemy AD carries as Corki with a Doran's, it's very often a no-contest. I just outdamage them if they start boots. Doran's Blade start is working very well for me so far even in comparison to Boots+3 pot start.

In other news, I went back to my roots. I originally started my now-main Summoner profile so I could grind up more IP, eventually resulting in an impulse buy for Kassadin. Now, I really really like mobility. Much of the time, I run Movement Quints (partially because they're just all-around decent and I'm too cheap to buy other Quints :P). It feels really really good to play Kassadin and all his mobility again. Not the least because I fought an Akali mid and wrecked her with the hard-counter.
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IronyOwl

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10743 on: December 25, 2012, 08:57:02 pm »

I always run movement quints. Supposedly that's doing it wrong for most champs, but I can never think of a time when I don't want to be able to move faster.
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Knirisk

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10744 on: December 26, 2012, 12:13:29 am »

So, today it just occurred to me:

I'm not sure why, but I do enjoy playing all the Void champs and I usually do well with them. Cho'Gath is a common mid/top pick for me and I do pretty well usually (Especially in mid! He's an underrated mid champ). I also started playing Kassadin again recently and I'm having fun with that. I do have Kog'Maw, and I do pretty decent now that I can play AD champs semi-okay (I mostly play Corki, though). I just seem to do well with Void champions in general (so far :P), so I've decided to pick up and learn Kha'Zix, because don't think I'd enjoy Malzahar's playstyle too well.

I, uhh... I still don't use Cho'Gath as support that often, though I should try that. I still prefer Leona/Sona there.
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Sharp

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10745 on: December 26, 2012, 08:54:29 am »

I always run movement quints. Supposedly that's doing it wrong for most champs, but I can never think of a time when I don't want to be able to move faster.

Same, but I generally play Singed top or jungler so MS quints are necessary. Support or ADC you don't really need MS Quints but they don't hurt, but there are better choices.
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webadict

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10746 on: December 26, 2012, 09:02:24 am »

So, today it just occurred to me:

I'm not sure why, but I do enjoy playing all the Void champs and I usually do well with them. Cho'Gath is a common mid/top pick for me and I do pretty well usually (Especially in mid! He's an underrated mid champ). I also started playing Kassadin again recently and I'm having fun with that. I do have Kog'Maw, and I do pretty decent now that I can play AD champs semi-okay (I mostly play Corki, though). I just seem to do well with Void champions in general (so far :P), so I've decided to pick up and learn Kha'Zix, because don't think I'd enjoy Malzahar's playstyle too well.

I, uhh... I still don't use Cho'Gath as support that often, though I should try that. I still prefer Leona/Sona there.
Solution: Play all Void team.

Kassadin Mid
Kha'Zix Jungle
Kog'Maw AD Carry
Cho'Gath Support
Malzahar Top
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Sharp

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10747 on: December 30, 2012, 07:10:45 pm »

Blargh, its annoying how OP Eve is. She is far too fast and can do tons of damage in a short time. Yes she can be countered but the whole team needs to be able to counter her, wards don't do enough because she can just come in lane right on top of you, yes she could do that before but the MS she gets from hitting you means she can easily chase you and easily run away if you look like your going to do damage. Also Hate Spike used to be 350 range I think and now 500 so huge buff.

Need stuns vs eve, pref ones w/o skillshots that she can dodge, but woe betide you if you don't have hard CC vs eve because of her annoying cleaning slows + MS buff ability.

I have only beaten a mid-lane Eve twice (thought not me as midlane) and that was due to constant Eve-watch jungling to try and counter gank and our top lane being total awesome and just dominating lane (Shen still op :P )
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penguinofhonor

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10748 on: December 30, 2012, 09:09:46 pm »

I've fought a bunch of Eves recently. Almost lost a 5v4 because of one.

I don't think she has as much team fight utility as other assassins or mids, so I'd force big fights instead of the skirmishes she excels in.
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Sharp

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10749 on: December 30, 2012, 09:26:32 pm »

I don't think she has as much team fight utility as other assassins or mids, so I'd force big fights instead of the skirmishes she excels in.

I would agree except for her AoE Deathfire-Grasp like Ulti which gives her a big shield boost as well, her Line AoE Q and her ability to circle a teamfight easily by having massive move speed which combined with her Q lets her deal a large chunk of damage at enemies without getting caught or even requiring to aim at an enemy thus being able to purely focus on kiting while spamming Q key.

So yeah, not much team fight utility.

She can be countered by stuns and snares (though even snared she is deadly), but she is pretty much immune to all slows which can make her a devastating last pick against a team with limited stuns. You can say the same for Kat and they both play similarly in terms of ganking lots but Eve still has the edge with invisibility and speed.
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werty892

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10750 on: December 30, 2012, 09:49:54 pm »

Been having TONS of fun with leblanc lately. Like staying in lane? Nope, sorry, thats half your health gone... AT level 6 with 2 ablitlies. Yes that includes ult but it has what, a 30 second cooldown? BURSTBURSTBURSTBURST. And those people who say she slacks off late game... still can burst your squishys down in no time flat. Dash in, Q-R-E Dead, activate W again which puts you back where you started.

Sharp

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10751 on: December 30, 2012, 10:08:07 pm »

LB is much like Kassa, jump in, silence, damage, kill, jump out. Thus countered the same as Kassa. Unlike Eve or Kat, LB doesn't have the AoE damage to be useful late-game teamfights and doesn't have the pure chasing power of Kassadin to assasinate stragglers.

Would take Kassa over LB anyday although LB can be very annoying to lane against.
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IronyOwl

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10752 on: December 30, 2012, 11:09:51 pm »

Played Annie, was reminded why I love her. Clear shot at the enemy squishies = DEAD. You're probably not long after and her range is too short, but still. I love that little howitzer.

Also laning against Ziggs seems a lot more focused on dodging his skillshots than I'd realized. When I dodged him, he couldn't do anything to me (other than zone me sometimes). When I forgot to dodge him to cs or something, he did surprising damage.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

penguinofhonor

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10753 on: December 31, 2012, 02:30:38 am »

I don't think she has as much team fight utility as other assassins or mids, so I'd force big fights instead of the skirmishes she excels in.

I would agree except for her AoE Deathfire-Grasp like Ulti which gives her a big shield boost as well, her Line AoE Q and her ability to circle a teamfight easily by having massive move speed which combined with her Q lets her deal a large chunk of damage at enemies without getting caught or even requiring to aim at an enemy thus being able to purely focus on kiting while spamming Q key.

So yeah, not much team fight utility.

It's funny how you can make anything sound expansive if you explain it verbosely enough. I guess Mordekaiser's next on the list of high utility team fighters?
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Knirisk

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Re: League of Legends Updated! - Preseason 3 Overhaul
« Reply #10754 on: December 31, 2012, 04:17:00 am »

I don't think she has as much team fight utility as other assassins or mids, so I'd force big fights instead of the skirmishes she excels in.

I would agree except for her AoE Deathfire-Grasp like Ulti which gives her a big shield boost as well, her Line AoE Q and her ability to circle a teamfight easily by having massive move speed which combined with her Q lets her deal a large chunk of damage at enemies without getting caught or even requiring to aim at an enemy thus being able to purely focus on kiting while spamming Q key.

So yeah, not much team fight utility.

It's funny how you can make anything sound expansive if you explain it verbosely enough. I guess Mordekaiser's next on the list of high utility team fighters?

Meh. A decent silence equivalent to or better than 1.5 seconds is enough to take down a dashing Eve. It'll do little to negate her ultimate if you're all bunched up, of course, but that's what MR is for. In this instance, I'd actually recommend a silence more because Eve will continue running into your team attempting to gib the carry, but be gibbed in return. Not to mention that silences generally last longer than stuns anyway.

Anyway, as a matter of personal observation, most of the Eves on my team are generally bad. So far as I can remember anyway. I don't worry too much about Evelynn. I don't usually have troubles against her in lane and I generally don't have troubles against her in teamfights unless my team is completely ignoring my existence when I play ADC. I suppose she's a dangerous roamer? Except that in my most recent game with her on my team, the enemy bought vision wards and simultaneously negated my river vision and her bot lane roaming potential, so there's that.
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