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Author Topic: Roll to pilot a mech [mission 2]  (Read 7633 times)

Talarion

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Re: Roll to pilot a mech [mission 2 breifing]
« Reply #60 on: March 22, 2011, 05:15:15 am »

(Ooh darn! Only just realised that I got intro'd. Sorry.)

Drop in the east.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

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Keita

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Re: Roll to pilot a mech [mission 2 breifing]
« Reply #61 on: March 22, 2011, 05:17:37 am »

Can I join in this?
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warhammer651

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Re: Roll to pilot a mech [mission 2 breifing]
« Reply #62 on: March 22, 2011, 07:48:17 am »

Can I join in this?
Sure, create a mech as per the OP

(Ooh darn! Only just realised that I got intro'd. Sorry.)

Drop in the east.
Its cool man, gave me more time for Shogun 2
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Keita

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Re: Roll to pilot a mech [mission 2 breifing]
« Reply #63 on: March 22, 2011, 07:59:12 am »

Oky dokes.

Spoiler (click to show/hide)
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warhammer651

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Re: Roll to pilot a mech [mission 2 breifing]
« Reply #64 on: March 22, 2011, 04:47:06 pm »

A decent amount of shit has come up, so I can't update now.

Did i ever mention how much I HATE school?
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Taricus

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Re: Roll to pilot a mech [mission 2 breifing]
« Reply #65 on: March 22, 2011, 04:48:50 pm »

Yes, you did actually.

Still, I'm ready to wait for this.
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warhammer651

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Re: Roll to pilot a mech [mission 3 Start]
« Reply #66 on: March 24, 2011, 02:30:06 pm »

Sorry 'bout the Delay folks, School has been rather rough and Shogun 2 distracted me evenmore.

Mission 2: Commence



You decide to go with a three-pronged assault on this one, with Shield helping the tanks and everyone else split up between the southern road and the Gully.
Almost as soon as you enter sensor range, your Coms pick up a radio signal, a call for your surrender which goes quite ignored by your troops.

Panther picks up three enemy mechs on his scopes, but nothing else They are divided with 1 at each bridge and another near the factory. Returns from signals further inside the base are of little help as the number of buildings, vehicles, debris, and other factors confuse the scanners beyond any hope of detection.


>Wat do?
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Taricus

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Re: Roll to pilot a mech [mission 2 breifing]
« Reply #67 on: March 24, 2011, 02:31:10 pm »

Head up the slope at the east side of the base.
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Draignean

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Re: Roll to pilot a mech [mission 3]
« Reply #68 on: March 24, 2011, 03:12:26 pm »

Charge!!!
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Talarion

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Re: Roll to pilot a mech [mission 3]
« Reply #69 on: March 24, 2011, 04:22:45 pm »

Follow Paladin at a distance, ready to cover him with my long range laser. Ready my other 2 weapons just in case.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

Trollan

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Re: Roll to pilot a mech [mission 3]
« Reply #70 on: March 25, 2011, 09:33:03 am »

Open fire at long range, then close the gap.

Frelock

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Re: Roll to pilot a mech [mission 3]
« Reply #71 on: March 25, 2011, 12:32:49 pm »

Charge, putting myself ahead of the tanks.
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warhammer651

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Re: Roll to pilot a mech [mission 3]
« Reply #72 on: March 25, 2011, 01:46:39 pm »

just a heads up guys: Due to a Model United Nation conference, I will not Have time to update this until Sunday
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warhammer651

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Re: Roll to pilot a mech [mission 2]
« Reply #73 on: March 29, 2011, 03:00:25 pm »

Mission 2 round 1

Spoiler: Paladin (click to show/hide)

Spoiler: Occam (click to show/hide)

Spoiler: Witch Hunter (click to show/hide)

Spoiler: Panther (click to show/hide)

Spoiler: Shield (click to show/hide)

Spoiler: Bravo company tanks (click to show/hide)

Spoiler: ENEMY MECHS (click to show/hide)
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Taricus

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Re: Roll to pilot a mech [mission 2]
« Reply #74 on: March 29, 2011, 03:06:29 pm »

Take cover!
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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