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Author Topic: Roll to pilot a mech [mission 2]  (Read 7627 times)

Frelock

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Re: Roll to pilot a mech [mission 2]
« Reply #75 on: March 29, 2011, 03:18:38 pm »

Keep just out of melee range, blasting with the autocannon.
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Draignean

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Re: Roll to pilot a mech [mission 2]
« Reply #76 on: March 29, 2011, 03:30:03 pm »

Smash the warhound to pieces with my ballistic hammer, then GTFO the bridge.
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Talarion

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Re: Roll to pilot a mech [mission 2]
« Reply #77 on: March 29, 2011, 03:55:46 pm »

Regroup with Paladin, then prepare my guns for another encounter.
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warhammer651

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Re: Roll to pilot a mech [mission 2]
« Reply #79 on: March 29, 2011, 06:53:09 pm »

Smash the warhound to pieces with my ballistic hammer, then GTFO the bridge.
Warhound's already been killed dude.

Like, ammo cooking off killed.
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Draignean

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Re: Roll to pilot a mech [mission 2]
« Reply #80 on: March 29, 2011, 07:18:07 pm »

Ah.

Charge across the bridge, smash anything dangerous with the hammer.
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---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

warhammer651

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Re: Roll to pilot a mech [mission 2]
« Reply #81 on: March 30, 2011, 02:47:34 pm »

Mission 2 round 2
Of immobilized mechs and collapsing bridges


Spoiler: Paladin (click to show/hide)

Spoiler: Shield (click to show/hide)

Spoiler: Witch Hunter (click to show/hide)


Spoiler: Panther (click to show/hide)

Spoiler: Occam (click to show/hide)

Spoiler: Bravo Company Tanks (click to show/hide)

Spoiler: Enemy mechs (click to show/hide)
« Last Edit: March 30, 2011, 02:51:25 pm by warhammer651 »
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Taricus

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Re: Roll to pilot a mech [mission 2]
« Reply #82 on: March 30, 2011, 02:49:08 pm »

Start moving into the facilty area.
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Draignean

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Re: Roll to pilot a mech [mission 2]
« Reply #83 on: March 30, 2011, 03:33:42 pm »

Crawl Goddamnit CRAWL to the nearest enemy!
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---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Trollan

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Re: Roll to pilot a mech [mission 2]
« Reply #84 on: March 30, 2011, 04:46:59 pm »

Get off the bridge and behind the warlord, repeatedly hammering it

Frelock

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Re: Roll to pilot a mech [mission 2]
« Reply #85 on: March 30, 2011, 07:39:54 pm »

Fire autocannon from the prone position.
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Talarion

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Re: Roll to pilot a mech [mission 2]
« Reply #86 on: March 31, 2011, 01:59:19 am »

Stay on guard, and return fire when needed.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

warhammer651

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Re: Roll to pilot a mech [mission 2]
« Reply #87 on: March 31, 2011, 05:44:42 pm »

Spoiler:  Paladin (click to show/hide)

Spoiler: Occam (click to show/hide)

Spoiler: Panther (click to show/hide)

Spoiler: Shield (click to show/hide)

Spoiler: Witch hunter (click to show/hide)
Spoiler: Bravo company Tanks (click to show/hide)
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Taricus

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Re: Roll to pilot a mech [mission 2]
« Reply #88 on: March 31, 2011, 05:47:22 pm »

Flank the enemy and open fire.
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Draignean

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Re: Roll to pilot a mech [mission 2]
« Reply #89 on: March 31, 2011, 06:10:47 pm »

How bad is the damage to my legs?

I.e: Blown of or perhaps reparable.

If I can immediately try to repair the legs then do so. (Or my internal systems will heal it soon.)

If permanently crippled, exit mech and find cover where I can't be found.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."
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