Tyrin, Anna, JamesAnna's mind reeled from the massive load of information that was suddenly injected into her consciousness. She knew that this was probably the most ideal way to fight back, but she knew that she was running on empty and needed to fix that as quickly as possible.
"Tyrin, I'm going to need to link with you in a bit. Be ready! Hickie! I need a stim, right now! Throw one up!"
Call for Hickie to throw a stim to me and if he does, inject it. Then crawl into cover with Tyrin and get my breath back. Make sure to take deep breaths and hide from the sight of the technocrat as much as possible, to make it hard for him to nail me.
Lie there and ponder the folly of attacking the presbyter when already slashed up by a Wight.
"Anna, I'll do my best to keep him suppressed--only you psychics can take care of him!"
Aim with the Railgun and try to get a clear shot.
Anna Withheld: 1+3-3 = 1
James Evan: 1+0-1 = 0 (Action Lost)
Tyrin Laveros: 33+3-3 = 33
Marshal Feuer: 58+6-3 = 61
Hickie: 26+6-3 = 29
Jeremiah: 93+6-42 = 96
Wigs: 15+6-3 = 18
The Presbyter: 88+2-6 = 84
Jeremiah flicks the fire selector on his assault rifle all the way down, steps carefully out of cover, and holds the trigger down. The attack depletes the rebel's magazine, [
Fire Control] but the gamble pays off. Slugs slam into the Presbyter's shield, generating a sudden storm of shield flashes that all but obscure the Technocrat. (Technocrat Shield -1,-5,-3,-10,-3,-11,-10,-9,-1. 45 Absorbed.)
The Presbyter, dark eyes still betraying no real change in emotion, focuses on Jeremiah. [Forced Link 15+5-4-1. A.Empathetics 19+5, 7+6, 6+6, 22+5 Vs P.Empathetics 5, 20+1, 1, 6, 12+1. 76 Vs 46. Link Forged] (-35 Stamina) The attack is unseen, but the dampening field seems to weaken as the Presbyter draws up raw energy and inhuman will to create an unstoppable psionic force and direct it at Jeremiah. The weapons strikes so fast and hard that the younger psionic doesn't even have a chance to cry out. His expression slackens and his body loosens for a moment, his heart skipping a beat as it syncs with the Presbyter's. The presbyter gives a curt nod as the other man's nervous system falls completely under his control, then raises his hand to attack the only remaining active rebel that he can still see: Hickie. [Acceleration Beam 20+6-3-1-1] (-20 Stamina) The beam strikes the unchained high in the side, burning bright against his armor before punching through the medic. (Hickie Armor -12, HP -36. 2 Negated.) The hole is arrow straight through the man's side, but the way Hickie is hunched over James prevents it from piercing any vital organs.
Feuer, meanwhile, finishes the charging cycle on the laser cannon. [Marksman 11+2+1] His aim isn't flawless, but it doesn't need to be. Unlike before, the weapon doesn't fire a burst laser pattern. It fires a singe beam. (Presbyter Shield -146 5 absorbed.) The light as the beam strikes the Presbyter is blinding, the Technocrat's shield transforming into an opaque shell of burning white. The Presbyter is still standing after the light fades, [Gather information 14] but not as he once did. There's a wariness to his stance, a flicker of fear in those determined eyes. [Feuer Passive Empathetics 22] (Feuer's psionics are no longer restricted)
Tyrin crawls over to the edge of the roof, unclipping the railgun from his back and sighting it in on the presbyter. 'Covering fire' is difficult to provide against something that doesn't even appear to care about getting shot, but he could at least distract the thing.
Hickie, despite the pain of his injuries, continues ministering to James. [Medical 22+1+1-4, 14+1-4, 5+1-4, 12+1+1-4. Luck 14. 129/96] (James HP +36) It doesn't take much effort to finish getting the man fit enough to stand. His body would regret it later, and the drugs would probably wreak havoc on his kidneys, but he'd live through the next ten minutes. Assuming he didn't get shot again. [Hickie Observation 20] Hickie rolls over onto his less damaged side as he finishes with James, fishing his last remaining Stim out and tossing it to Anna.
Wigs [P.Empathetics 18], like Feuer, breaks free of the dampening field's effects in the Presbyter's moment of weakness. [Observation 6] He doesn't notice the sudden change in Jeremiah as he prepares a lance of kinetic energy and drives it towards the presbyter. [Blade 16-5+2+2] (-50 Stamina) The flash of energy as it contacts the shield is almost as brilliant as the one Feuer's laser created. (Presbyter Shield -110, 5 Absorbed) The presbyter remains as the flash fades, but his determination is far less calm.
Anna [Dexterity 1] attempts to grab the stims that Hickie threw, but her body doesn't work quite right. The stresses, psychic and physical, slow her reactions, and the syringe bounces of her knuckles. [Luck 6] The glass reservoir breaks as it strikes the metal roof, turning its contents into nothing more useful than a slick chemical smear. [Stamina 16] Anna flinches at the loss, but forces her body to remain conscious. This isn't the end, not yet.
Total Damage Dealt to Presbyter's Shield: 502
Total Stamina Lost by Presbyter: 161
Health: 15/88 [MHD 36]
Stamina: 77/100 (+3)
Carried weight: 171/300
Attire: Exarch Dress uniform [8lbs] James' Light Body armor 15/50 (40/50) [25lbs]
Inv:
Renfield SMG (10/30, 10lbs)
Riot shield (10lbs 1/30, in hand)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
.45 Gauss slug clip (5)
Simone's Song (6lbs 2/7 -Frangible Rounds-)
.50 caliber Frangible pistol clips (7) x1
Dybbuk Flechette Canister Rifle (0/2 35 lbs)
20 mm flechette canisters (x2, 1 lb)
Emergency VIP Drop Suit (30lbs, Armor 35/35)
Irin Combat Shotgun (3/6, 15lbs)
Status: New Hensfield, Mindbarred (Anna). Medium Cover, -4 to incoming attacks, -2 to outgoing attacks.
Health: 30/95
Stamina: -11/105 (+6-3)
Carried weight: /130
Attire: Colonist Worksuit, Limbo Medium Body Armor (8/115, 25lbs)
Inv:
Kapre Light Rifle (11/15, 16lbs)
Renfield SMG (10/30, 10lbs)
Combat Knife x2 (1ls)
.30 cal rifle clip (15/15) x1
.115 spike pack (30/30) x1
.225 Convention magazine (25/25) x1
.220 Gauss Magazine (5/35)
Combat Blade (8lbs)
Jormungandr Assault Rifle (25/35A 35/70E, 16lbs) -Reflex Sight-
Satyr Light Pistol (25/25, 4lbs)
Status: New Hensfield, South-east. Mindbarred (controlling)
, +25 A.Empathetics (3).
Health: 59/79
Stamina: 85/85 (+3)
Carried weight: 95/150
Attire: Colonist Worksuit, Limbo Medium Body Armor (54/115, 35lbs)
Inv:
Energy Cell x1 (Full)
Artemis Railgun (1/3E, 1/3A, 18lbs)
Kapre Light Rifle (8/15, 16lbs)
Medical Kit (9/10, 5lbs)
First Aid Kit (10/10, 5lbs)
Bandages (4/5, 2lbs)
Combat Knife (1lbs)
ALR Broadbeam (4/10 E, 14lbs)
.30 Cal pistol clip (10) x1
Field Surgery Kit (9/10, 5lbs)
Satyr Light Pistol (25/25, 4lbs)
Technocrat Tags
Status: New Hensfield, South-east. Mindbarred (Anna)
'Hickie', Unchained Psionic
Health: 61/65
Stamina: 65/70
Armor: 59/65
Weapon: Kapre Light Rifle (14/15); Ichneumon AA Rifle (1/1)
Status: Fine
Jeremiah, Unchained Psionic
Health: 59/65
Stamina: 68/70
Armor: 26/65
Weapon: Sleipnir SMG (Dual, 25/25 A, 50/50E. 25/25A, 50/50E) [holstered] ; Jormungandr Assault Rifle (25/35A, 60/70E)
Status: Fine
'Wigs', Unchained Kineticist
Health: 57/109 (MHD = 40)
Stamina: 65/115
Armor: 71/115
Weapon: Basilisk Pulse Rifle (2/10)
Status: Fine
Marshal Feuer
Health: 126/130
Stamina: 130/135
Armor: 43/100 (Half Cell)
Weapon: Hellhound SMG (30/30), Sol Laser Cannon (0/100)
Status: Fine
---
Dominique WakemanDom held up a hand, then closed it into a fist to indicate she wanted everyone to stop. "...I don't trust those lumps. Everyone, get ready to open fire." She took a knee so the others could fire over her if need be, then fired a needle at the closest lump, ready to open fire with the shotgun if it turned out to be one of those things.
The group halts at your command, quickly assuming firing positions that will allow them to focus on your target and protect the engineers and scientists. It's an impressive amount of firepower, all brought to focus on one point. You raise your shotgun, aiming the dart launcher carefully at the nearest mound. You're confident that you press the firing stud and be in a position to fire before anything could react to being shot, even considering how fast these things can move.
The launcher makes a sharp hiss as it fires, sinking a single dart half its length into the nearest wax mound. [Roll not shown] Nothing happens. The lump remains inert, and, while the dart appears to have discharged its fluid, there is no reaction from the mound. If there is something in there that's alive, it has amazing self control or very few nerves.
Health: 107/128
Stamina: 120/120 (+14)
Carried Weight: 124/210
Attire: Harlequin Uniform, Styx Assault Armor (150/150, 60lbs. Integrated Power cell charged 3/3, Internal Ammunition Supply [Cerico, 14])
Inv:
Dominique's Abassy Heavy pistol -laser sight- [6, 8lbs]
.50 pistol clip (7 0.2lbs) x5
Artemis Railgun (3/3 A, 3/3 E 18lbs)
Size S-3 rail spike pack (3, 0.6lbs) x2
Cerico Shotgun (24/8 A, 16lbs)
12 gauge shells (8, 0.3lbs) x5
Stun club (50/50 11lbs)
Advanced Medical Kit (10/10) (5lbs)
Energy Cell (Full, 0.5lbs) x5
ORS (3) x2
Chitin Nodule
Status: Fine
---
Ashley FeyTravel towards Harry while asking him how many possible hostiles are left near the dock
"I don't know, that's what I've been telling you! Everything is still so fuzzy that there could be a half-dozen or none at all! The max possible that could possible be left behind is say, max of ten or fifteen as long as the spread out. All I can tell you is that there aren't clusters of people." You grunt again and key open the first airlock door, walking quickly down the length of the boarding tube. You can handle a couple soldiers, but any more than four will be tricky, particularly if they spread out. You key the second airlock door, preparing to take a look at the dock, but nothing happens.
You frown and punch in the command again. A small red light flashes, but nothing happens. Apparently they locked their ship up after Dominique joined them. [Failed roll not shown] This could be a problem.
Health: 159/159
Charge: 159/159
Carried weight: 115/150
Attire: Plain gray under armor padding. Midguard Hardened Armor (112/140, 60lbs)
Inv:
Garou Repeating Cannon (9/12) (19lbs)
15 MM bonding charges x1 (12)
Ashley's Leanashe Assault Rifle [10/30 18lbs]
4.73 mm Caseless box mags x1
Cirri Light pistol [20/20 4lbs]
Energy cell x2
basic medical supplies [1/5] (5lbs)
Manticore Pistol [9/10 6lbs]
Mechanical Bypass kit 1/5 [3lbs]
---
Toomas AmkIn the words of the immortal bard, let's see if that second access code the bitch gave us is any good. If not, try to think of a brighter idea.
You type the next code in when prompted, and the computer system takes some considerable time to respond. Eventually, something clicks inside the electronics bank, and both computer screens flash green. Rob face takes on that partially feral grin again, and he starts muttering again. You don't have the same control authorization that his console does, but you can see what he's working on. He's diverting power to the surveillance system, trying to give it enough energy to activate despite being encased in wax.
From what you can see, he's sacrificing life support and internal security systems to do it. You would guess that he's gambling on being able to get off the station before the life support matters, and deactivating security turrets and force fields in this section might help as well, but those some security lines also power door locks. There are some doors that should not be allowed to become unlocked, particularly when they abut the military section.
A flicker of motion at the rooms entrance catches your eye, and you turn with some surprise to regard the woman you cut. She standing in the doorway, both hands covered with blood, and she's smiling. Her body seems to shake from the effort of remaining standing, a feat which she only accomplishes by leaning against the open door, but she smiles nonetheless. It's a suicidal smile, one makes you think that the logic of Rob's plan might have been poorer than even you initially thought.
Health: 552/590 -[1,6]
Degeneration: Near Nil
Carried Weight: 57 /120
Attire: Plain Technician Uniform, White. Annwn CFUS (50/50, 15lbs)
Eldjotnar Shotgun (4/4 A, 12/12 E, 10lbs)
Energy Cell x3 (Fully Charged)
20 gauge gauss canister x12
Portable Welding Kit (20lbs, Plasma, 100/100)
Mechanical Bypass Kit (10 lbs, 10/10)
Mechanic's Utility Knife (1lb)
Pad (Charged, significant free space, 1lb)
Status: Fine