Tarran Smith"Where's James? Son of a bitch, this was a distraction! Harry, see if you can't repeat that lap throw and light the hall ahead up for us please."
Grab a railgun, and half of all the ammo the Immortals were carrying, and continue down the hall cautiously.
You jog the remaining yards up to Ash and Harry, noting the complete lack of James (alive or dead) among the charred corpses of the three Immortals. Three, out of the six that had originally been sent as your escort. A distraction, one that you could not have avoided, but that hardly keeps you from cursing the loss of precious minutes.
You pop one of the lightly burned railguns into your hands with a quick flick of your foot, checking the weapon over as you -politely- request that Harry throw the light again. [Diplomacy 2+1+1] It's clear that he doesn't like taking orders (or requests) from you, but it's a sensible thing to do and now is not the time for a pissing contest.
While Harry is retrieving the lamp for another forward toss, you advance at a quick walk. Speed is of the essence, but so is not getting numerous bloody holes.
---
Ashley Fey, Jordan Grey, Harry NakamunoContinue Down the hallway aswell, Retrieve Light
You advance with Jordan into the edge of the ring of light, motioning Harry to go back and get the light again. What you can't see can still hurt you, and you have no idea how much the darkness effects these things. Not for the first time in the last hour, you wish that one of your team had been loaded out with low-light implants.
Tarran asks Harry for another light-throw, you don't countermand the request. It's not a bad idea, and letting the little captain recover some of his pride might smooth things over for later.
Harry makes your shadow dance across the walls of the corridor as he picks up the stand light, hefting it once again for a javelin throw. [Harry Strength 3+1] It flies a decent distance, hitting the floor, [Lamp integrity 2][Luck 4] and flickering dangerously as it skids across the ground. It remains mercifully lit, illuminating a T-junction past the Mavaren gardens entrance, but you don't think that lamp is going to be up to much more throwing.
---
Dominique WakemanDom handed the papers over grumpily. "You should pay more attention, dude. I mean I could have shot you like ninety times while you were farting around on that computer. What did you find that was so interesting, anyway? Seven zettabytes of porn?" she said, perhaps a bit snarky in tone. On the other hand, given Taric's previous nonchalance about looking at porn, using porn to distract people on the subway - or so he'd said - and using touch-based porn to distract enemies, he did kind of have a track record...
You shove the papers into Taric's hands with a touch more force than is strictly necessary, but if he'd wanted nice he could've paid attention.
You ask a few, mostly sarcastic, questions about what he found on the computer. His only response while he's looking through the papers you gave him is a noncommittal grunt; an expression that could either mean, "Oh no, I wouldn't stop to look at porn while we're surrounded by armored creatures that want to kill us", or "Of course I was looking at porn, what else would I be doing?".
Jake hadn't gone red and sweaty yet though, -hell, he looked like he'd managed to fall asleep on the wall- so Taric probably hadn't spent all of his time looking at acrobatically flexible nudes on a ten foot glowing screen. [Stamina 4] (+8 Stamina)
---
Taric SizierLook over the papers. Maybe that'll get dom off my case...
You grudgingly accept the papers from Dominique, reading them and giving her the synopsis was better than a kick in the head, which was probably the alternative. The dim light of the holo-screens is difficult to read by, a factor which contributes heavily to your disbelief at the document's contents. The papers are out of order, but you're able to get the gist of the document from the page on top.
You look at Dominique in a way that asks if she's serious about this. She raises an eyebrow and stares back, clearly stating that she is indeed serious about this. You shrug and thumb through to a random paper, reading aloud from the first complete sentence.
" 'Halt demon, afore me and mine mighty steed slayeth thee upon the field of crimson battle!' challenged the shining knight as his charger reared, steel shod hooves flashing in the sunset. The twisted demon of pain and suffering laughed horribly in reply, its red-streaked form shaking like some immense and carnal pudding. 'No,' the demon hissed lustily, 'the maiden is mine, forever!'" You're forced to stop there as your scarcely veiled laughter gets the better of you.
"Like an immense and carnal pudding," you repeat between chuckles as soon as you're able to speak again.
"Who wrote this, and why was it worth beating me up over?" ---
James Evan"Aaahhh God. I've gone to my previous memories in an attempt to do what caused me to find my shadow, it looks like. ...I'm going to repeat the process."
James willed the dream away rapidly like he had done before, trying to shatter the dreamscape precisely as before.
You groan in pain as you peel your face off the floor, shifting your weight back onto your knees so you can at least kneel. You do your best to explain your theory of events to Her as she struggles her own way into a kneeling position. She mutters something in response that you can't quite hear as you focus on breaking this dream loose. You lack the ability to shoot a fungal arm off of someone's body, but you can at least try to get close. [Will 2]
Your head twinges. You open your eyes. Same holding cell, same walls, same extremely pissed-off woman thing bound up beside you. If you were one for swearing you're sure you could come up with a couple of truly vile epithets fit for the situation, as it is you're forced to stare blankly.
What now, you mentally ask whatever might be listening.
Her struggling and your thoughts are interrupted by a faint humming from the door. If everything goes as before, then two armed men are about to enter the room. One of them is going to shoot Her, and then receive a call on his radio. Then the other one is going to try and shoot you.
At least that simplifies the question of 'what now'.
---
Turn Recap Taric is reading really bad fantasy
James is in an all too familiar situation
Tarran is looting
Dominique being read to
Ash is advancing
Jordan is advancing
Harry is hurling
The skirmishers are boarding an Elevator
Other EventsLockdown Override for Elevator is initiated
Tarran Will be encumbered as soon as the gravity goes back to earth normal
Relevant ItemsMemory Stick (Dom)
Broken Pad (Taric)
Ident Badge -Pyotr Ivanov- (Taric)
Ident Badge -Kira Masse- (Tarran)
Unpowered Pad (Tarran)
Artemis Railgun (E 3/3, A 3/3, 18lbs) x1
Energy cells x1
.50 Rail Clip (3) x1
Weapon: Weapon: Artemis Railgun (E 3/3, A 3/3)
Immortal Sniper 3 –Host Killed-
Class: Long Range Bio-Suit Soldier
Health 0/50
Wearing: Carapace Armor (38/150)
Weapon: Artemis Railgun (E 2/3, A 2/3)
Secondary:
Status: Total Paralysis
Range: Mid, Tarran, Jordan; Short, Ashley; Melee, Harry
Blight
Health: 150/200
Armor: None
Primary Weapon: Dreamspace Knife
Secondary Weapon: None
Health: 91/100
Charge: 99/150
Carried Weight: 101/200 (-25%)
Attire: Plain gray under-armor padding. [10lbs] Heavy Combat Armor, 74/150. [45lbs]
Inv:
Ashley's Leanashe Assault Rifle [10/30 18lbs]
4.73 mm Caseless box mags x1
Cirri Light pistol [20/20 4lbs]
Energy cell x5
basic medical supplies [1/5] (5lbs)
Manticore Pistol [9/10 6lbs]
Mechanical Bypass kit 3/5 [3lbs]
Arc implants, Planerian Implants
Stormcrow implants (Active)
Javelin Implants, Duelist Implants (Active)
Status: Primary Staff quarters.
Harry Nakamuno
Health: Slightly Damaged
Charge: Three quarters charge
Description: 6'3", weighing three-hundred and fifty pounds Harry is the frontline muscle. Generally calm but a man who dislikes doing nothing, slow to anger he's been friends with Jordan since the Conclave gained their freedom.
Personality Complication: Just cause. Harry Believes in the work he does, and he believes hard. He won't hesitate to put a hole through anything in the way of his duty.
Skills: Melee 2, Soak 2, Brawling 2, Marksman 1
Attributes,
Strength (Str): 6
Dexterity (Dex): 3
Endurance (End): 6
Charisma (Char): 3
Intelligence (Int): 3
Willpower: (Will): 3
Staggershock implants,
Aegis implants (Active), Lazarus implants
Samson Implants, Duelist Implants (Active)
Equipment: Heavy Combat Armor 52/150, Wolfkin SMG 9/18, Disruptor Pistol (4/4 4lbs), .50 cal drum clips x3,Advanced medical kit [1/5], Thermal Paste (1), energy cell x3
Jordan Grey
Health: Slightly Damaged
Charge: Almost Full
Description: 5'9'' Jordan is a slender blond man with the red scraggle of beard perpetually encroaching on his chin. Part of his memories were lost during translation, and all hope of recovering them lost in the second battle. His name is a combination of earth history and the book Grey's anatomy. His medical expertise remains intact along with his sarcasm and combat skills, but most of the rest of his life is hazy.
Personality complication: Hatred, he might not show it much of the time but Jordan holds a grudge against the... thing that robbed of the chance to ever recover his memories. He is determined to kill it, if it's the last thing he ever does.
Skills: Mechanics 2, Marksman 2, Dodging 3,
Attributes,
Strength (Str): 1
Dexterity (Dex): 6
Endurance (End): 1
Charisma (Char): 3
Intelligence (Int): 6
Willpower: (Will): 6
Javelin implants,
Spider implants, MD. Ande Suite
Toxicology and hazard recog, Arc implants
Equipment: Combat Armor 76/100, Laelaps Laser rifle 3/12 (15lbs), Disruptor Pistol (4/4 4lbs), energy cell x4, ORS pack 3/3, HE grenades (1).
Health: 91/115
Stamina: 113/115
Carried Weight: 160/200 (-25%)
Attire: Arbiter dress Uniform, pristine [10lbs] Standard Body Armor, 47/100. [35lbs]
Inv:
Dominique's Abassy Heavy pistol -laser sight- [7, 8lbs]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Stun club (50/50 11lbs) x4
Fuath Riot suppression carbine [6, 13lbs, Caustic load]
.50 caliber pistol clips x7 (7, 2lbs)
Full Bottle of Wine x1 (1lb, sealed)
Jormungandr Assault Rifle (A30, E65, 16lbs,)
LR Jormungandr Battle Rifle (13/35 A, 8/15 E, Damaged, 17lbs)
.220 gauss slugs x2 (35)
Smoke Grenades x1 (neg)
Field rations x1
Unusual Pistol [?, 9lbs]
Basic medical kit (1/5) (5lbs)
Data storage drive [Romance novels]
Unknown Chemical Hypo x3 (Neg)
Unsorted stack of Technocrat stamped papers (Unknown)
Status: Personal Rooms.
Health: 47/70
Stamina: 47/70
Carried Weight: 138/170 (-25%)
Attire: Technocrat Commander Dress uniform [11lbs] Standard Body armor, 66/100. [35lbs]
Inv:
Energy Cell x7 (3 lbs)
Taric's Frankenstein Versatility Rifle (A4, E70, 31lbs, in hand,)
.220 gauss clip x4
Basilisk pulse rifle 4/5 (13 lbs)
Piru Gauss Rifle (4/5 4/5 16lbs)
.45 Gauss slugs x2 (5)
Disruptor Pistol (4/4 4lbs)
Saun's Helmet (Quarter full of ants, enclosed.) (3lbs)
Box of terrible scrap components (20lbs)
Short Range Radio, (Off)
Memory Foam centerfold
colonist rations x5 (5lbs)
Tripwire emitter
Status: Private room
Health: 24/75
Stamina: 75/75
Carried Weight: 151/150 (-25%)
Attire: High-prelate Uniform [8lbs] Standard Body Armor 48/100. [35lbs]
Inv:
Tarran's Ichneumon Anti-Armor Rifle -Scope- (1, 20lbs, 0 rounds in speed loader)
1' sabot packs x2 (2)
Chimera pistol (0, 5lbs)
Combat Knife (1lb)
Sleipnir SMG (A0, E25 9lbs,)
Sleipnir SMG (A0, E25 9lbs,)
Energy cells x4
8 .220 gauss clips (35)
Basic First Aid Kit 3/5 (5lbs)
1 .220 gauss clip (25)
Jormungandr Assault Rifle (A30, E65), 16lbs
Artemis Railgun (E 3/3, A 3/3, 18lbs)
.50 Rail Clip (3)
Status: Primary Staff quarters, Hall.
Health: 28/75 (Dreamspace HP 150/200)
Stamina: 54/75
Carried weight: 105/200 (-25%)
Attire: Exarch Dress uniform [8lbs] James' Light Body armor 47/50 (48/50) [25lbs]
Inv:
Renfield SMG (10, 10lbs, in hand)
Riot shield (10lbs 30/30)
Piru Gauss Rifle (E5/5 A5/5 16lbs)
.45 Gauss slug clip (5)
Simone's Song (6lbs 4/7 -Frangible Rounds-)
.50 caliber Frangible pistol clips (7) x1
Dybbuk Flechette Canister Rifle (1/2 35 lbs)
20 mm flechette canisters (x2, 1 lb)
Status:Primary Staff quarters, Hall. Incredibly Smelly.
Colored Line: Door, map continues this way
Colored Square: Map continues this way
Red: Locked
Yellow: Untried
Blue: Used Previously
Orange: Potentially Trapped, possibly locked.
(Lightness on the outside of the walls is the alpha layer having a bitch-fight with the shadow layer. Ignore it.)