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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 303714 times)

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 39: tnediccA etanutrofnU]
« Reply #450 on: February 10, 2011, 12:23:54 am »

Spoiler (click to show/hide)

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 39: tnediccA etanutrofnU]
« Reply #451 on: February 10, 2011, 05:55:43 am »

Man, I hate being the slow guy that everyone waits for.

Meta: Run away!

Fantasy: Acquire a new skill.
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All generalizations are false....including this one.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 39: tnediccA etanutrofnU]
« Reply #452 on: February 10, 2011, 05:38:21 pm »

The "nothing happens" portion of our adventure is coming to an end!

**********~
Turn 40
**********~


META TURN:
A pedestal...

Goals
Find the keycard stations.

Current Soundtrack
Tension

Actions
Meta: Loot using TELEKINESIS
(...) You make a can of non-perishable meat explode.
Meta: Run away from the pedestal, then use a rubber glove to fix my mop.
(...) Using the rubber glove, you somehow manage to mend the mop. You try to mend it further with the other glove, but it snaps out of your hands and hits Derm in the face as he approaches the doorway!
RW: Get to the hallway just outside sec 5 and peek inside. Look for possible source of grinding while staying in the relative safety of the hallway.
(...) It sounds like something is moving above sector 5! As you get closer to the doorway, something slaps you in the face and you fall off of the mecha-spider.
Meta: "Kyle... I'm gonna be on ya like [insert something witty here] when this is over."
(...)
John: "Mrrrmph mmmpphh mph, mrmbl mmmppphh mph MPPH MRRMMMPPHHH!
It was so witty.
Meta: Run away!
(...) John clings to you tightly!

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Laying on the floor.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Mecha-spider (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Squirming around.
Inventory: Explosive Collar | Jumpsuit | Medical Scalpel
Wounds: Missing Arm | Heavy Bleeding
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Looking through the storage room.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: None
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Currently: Fixing his weapon.
Inventory: Explosive Collar | Jumpsuit | Mop | Floor Buffer | Rubber Gloves | Medkit
Wounds: Broken Nose
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Clinging onto Frederick.
Inventory: Explosive Collar | Jumpsuit
Wounds: Broken Hand
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now


Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #453 on: February 10, 2011, 05:47:11 pm »

Meta: Investigate roof; figure out where's he's going to appear.

Fantasy: Investigate how to make my new skill work backwards as well.
Logged
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_DivideByZero_

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #454 on: February 10, 2011, 06:09:40 pm »

Meta: Try to rip the gauze off again.
Fantasy: Go-go-go!
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

HighEndNoob

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #455 on: February 10, 2011, 06:33:52 pm »

Meta: Grab the mop, than stuff John and Frelock in the GM, and drive to safety.
Fantasy:Hope the noble has a "terrible accident".
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #456 on: February 10, 2011, 06:39:33 pm »

MG: Sneak past kittens, make way for throne room side entrance

RW: Run up to the pedestal and DO SHIT TO IT. Figure out what it does.

FW: MORE CHURNING.
« Last Edit: February 10, 2011, 08:35:06 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #457 on: February 10, 2011, 07:13:20 pm »

What is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

RedWarrior0

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #458 on: February 10, 2011, 08:33:36 pm »

You know, it would be terrible of you to add a penalty specifically directed at people with functioning legs.
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Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #459 on: February 10, 2011, 08:35:04 pm »

What is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.

Did you not hear the ominous scraping sound coming from the ceiling?  Or hear my tale about the strange cyborg who crawls around in the air vents killing other players (well, he appeared near a body anyhow).  Plus, my D&D character died last night for being fool hearty and charging in when he shouldn't have, so I'm being rather cautious at the moment.
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monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #460 on: February 10, 2011, 08:36:56 pm »

Meta: Nuts to this, go to Deck Two

Fantasy: Attempt to crash into Mt Helmath


Also, I'm taking a brief vacation over the next few days, so I will likely not be online until Sunday Night. I'll stick my head in if I get the opportunity, try not to blow me up.

FAKEEDIT

You know, it would be terrible of you to add a penalty specifically directed at people with functioning legs.

I'm waiting for that ability to be used to wriggle out of some ropes or something.

FAKEEDIT 2

What is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.

Did you not hear the ominous scraping sound coming from the ceiling?  Or hear my tale about the strange cyborg who crawls around in the air vents killing other players (well, he appeared near a body anyhow).  Plus, my D&D character died last night for being fool hearty and charging in when he shouldn't have, so I'm being rather cautious at the moment.

I'd be more concerned if that room was full of ammo and health packs.

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #461 on: February 10, 2011, 08:42:33 pm »

What is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.

Did you not hear the ominous scraping sound coming from the ceiling?  Or hear my tale about the strange cyborg who crawls around in the air vents killing other players (well, he appeared near a body anyhow).  Plus, my D&D character died last night for being fool hearty and charging in when he shouldn't have, so I'm being rather cautious at the moment.

I'd be more concerned if that room was full of ammo and health packs.
That may or may not be the function of the room you're in right now. :o
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #462 on: February 10, 2011, 10:32:56 pm »

What is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.

Did you not hear the ominous scraping sound coming from the ceiling?  Or hear my tale about the strange cyborg who crawls around in the air vents killing other players (well, he appeared near a body anyhow).  Plus, my D&D character died last night for being fool hearty and charging in when he shouldn't have, so I'm being rather cautious at the moment.

I'd be more concerned if that room was full of ammo and health packs.
That may or may not be the function of the room you're in right now. :o

AAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHH RUN FOR YOUR LIVES!

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 40: Mandate]
« Reply #463 on: February 11, 2011, 02:36:08 am »

This ship travel thing was probably a mistake, since it dragged on for so long, as evidenced by DivideByZero getting bored and leaping off the ship. You've arrived now though, so I'll think of a new system for next time. HELMATH AWAITS.

**********~
Turn 41
**********~


META TURN:
A pedestal...

Goals
Find the keycard stations.

Current Soundtrack
Tension

Actions
Meta: Investigate roof; figure out where's he's going to appear.
(...) You look around the ceiling, but can't see any vents. The grinding noise gets even louder though, whatever is up there is big. Suddenly, you notice something you didn't before: a ceiling hatch! It looks.... out of place. You notice something else too. The pedestal at the back of the room has five large LED lights on the front, and three of them are lit up with a bright blue color.
Meta: Try to rip the gauze off again.
(...)
John: "Mrrrrrrrrrr-AAAAAGGGGGHHHHH!!!"
You violently rip the bandages from your head! You can breathe normally again. Ahhhhh...
Meta: Grab the mop, than stuff John and Frelock in the GM, and drive to safety.
(...) You pile everyone onto the GM and prepare to scoot out of the room!
RW: Run up to the pedestal and DO SHIT TO IT. Figure out what it does.
(...) You step into the room and look at the pedestal from afar. You can't tell how it works from here, but a light just came on.
Meta: Nuts to this, go to Deck Two
(...) You fall again. GOD DAMMIT.

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Looking at the pedestal.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Mecha-spider (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Looking at the ceiling.
Inventory: Explosive Collar | Jumpsuit | Medical Scalpel
Wounds: None
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Looking at the storage room floor very closely.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: None
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Currently: Revving up the GM.
Inventory: Explosive Collar | Jumpsuit | Mop | Floor Buffer | Rubber Gloves | Medkit
Wounds: Broken Nose
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Breathing...!
Inventory: Explosive Collar | Jumpsuit
Wounds: Broken Hand
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now


Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Frelock

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 41: Pirate RAGE]
« Reply #464 on: February 11, 2011, 03:01:49 am »

Meta: Use uncanny prediction to predict what would happen if we got all 5 players near the pedestal.  Help round up other players.

Fantasy: Find volcano-worshiping natives, and barter with them to sell the mayor off as a sacrifice for their fiery god.
Logged
All generalizations are false....including this one.
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