Climbing would be acceptible if we don't get levitation back, I know there are less of them than in other TES games, but some of the mountains in oblivion, or even hills, where near inpossible to get up unless you looked around, which depending on where you where could take more than half an hour, for a road. Climbing or leviation would be better just to aliveate the stress of sheer mountainfaces, and it would allow for more 3D dungeon fun.
Bah, if you think Oblivion was bad in that regard you really should try Morrowind. Oblivion's set in a big bowl with a few mountains along the edges and for the most part you can get from any point to any other point in a straight line. Morrowin's the other way around, with a big mountain range in the middle, so you constantly have to make detours to get around the terrain. Oddly enough, as much as I used to hate it, I actually found I prefered it that way when Oblivion came out. Made the world feel much larger than it really was.
Am I the only one who didn't tick "always use best attack" in Morrowind and actually moved to do different attacks? Of course, it'd matter more if certain armors (IE enemy organ-covers) reacted differently to different types of attacks.
Actually I did that as well, which just goes to show how horrifyingly dull and monotone the combat system was that that I'd willingly trade combat efficiency for some semblance of variety, if only visual.
Is there any info about horses in Skyrim? Because if they did add that, I would be really convinced they're actually trying to make things realistic.
Horses are supposedly in, but no word yet on mounted combat. I'm guessing no on that one. Although speeding along a low-flying dragon on your horse, jumping onto and climbing up its wing, then proceeding to run up the length of its body and jabbing your sword into its skull would be
awesome.
But there I go with my Shadow of the Colossus fantasies again.
Except when you were grinding weapon skills. Then you would thrust with your mace and/or axe, and hack with your spear.
Also Dark Messiah of M&M is 1st person and pretty damn awesome.
Never felt the need to do that.
Saw videos of that. Looks fairly intersting, actually.
Climbing would be awkward to implement in a proper 3D engine.
You haven't played Assassin's Creed, I take it.
Also, Daggerfall's engine
was a proper 3D engine, there was none of that 2.5D nonsense common at the time going on.
Also:
http://www.gameinformer.com/b/features/archive/2011/01/20/skyrim-s-dragon-shouts.aspxIs that an actual screenshot? Why isn't the skin of the dragon's wings attached to the body? That just looks wrong.