"Urists or Cats?"
"Cats!"
*Coin Flips*
"Sorry Demetra, that's an Urist. I guess we're heading for the volcano."
The group spent the next several hours packing up their meager belongings before starting on their journey. It was mostly uneventful, but the group was ever-alert, as they were passing through the territory of the hated goblins which had destroyed their civilization 60 years prior. After several days of travel, we finally encountered our destination.
1st of Granite:"Woah there, Dwarfy Dwarf. Slow the wagon down, you're going too fast!"
"Fast? Ha! Why when I was a child, I took wagons at three times this speed! Here, I'll show you!"
"NO! WAIT, YOU'LL DRIVE RIGHT INT-"
*CRASH*
So... due to that little incident, we had our wagon teetering on the edge of the volcano. Thankfully we were able to retrieve our supplies from it before it caught on fire and burned to a crisp. I guess we aren't going anywhere anytime soon, so it doesn't matter that much.
I decided that it would be best if we moved a little further away from the volcano to set up our lodgings. There was a nice, flat area just a little to the northwest. Well, flatter. This whole area is basically a giant spike of obsidian. I suppose that means we don't have to worry about breaking through the aquifer, as nature has already done that for us.
1st of Malachite:We spent the last couple months digging a simple living area out of the stone. We now have a barracks to sleep in, a dining hall to eat in, an armory to store weapons and armor as well as several stockpiles for other stuff. Things seem to be coming along at a decent pace, and the nearby goblins don't seem to have noticed us yet. Actually, nobody seems to have noticed us. There is nothing here except for us. No animals, even.
8th of Malachite:
Finally, another face, and it just so happens to be a friendly one! It seems that at least among our brethren, tales of our venture has spread. Today, a small and weary band of traveling dwarves showed up an requested to join our fort. Their skills seem somewhat odd, as they are a potash maker, a lye maker and a soap maker, but I suppose they can still be useful.
3rd of Galena:I noticed today that we had a disturbing shortage of both bins an barrels, and had some made. We also started a potash industry. I'm not sure how useful it will be, but we needed to have those migrants do something, and there was a ton of extra logs lying around. Maybe we can make clear glass, or something.
We also set up our first farms, a ways south of the fortress using a nearby muddy pond for flood irrigation. Since we're in a saltwater swamp, we better make sure we have enough booze for everybody. Actually, fertilizing those farms might be a decent use for all that potash we're making...
20th of Limestone:Another migrant wave. This time we got a weaponsmith, which I am very happy about. Perhaps he can make me a new axe; this copper one is starting to dull after the couple hundred trees I cut down. We also got a bowyer and a thresher. I'll probably draft the thresher into the army with me.
17th of Timber:It seems we have started to attract unfriendly attention. Today we found a kobold lurking around the edges of our camp, likely looking for something to steal. We chased him off, but we should be more alert in the future.