IT'S BECAUSE I SAID THAT, ISN'T IT, DWARF FORTRESS? THAT'S WHY YOU DID THAT.
ENTRY 3: 24th Hematite, 252, Early Summer
Just before the merchants left, I got something off of them.
I'm thinking of her up on guard at the front gate, but unfortunately she wouldn't be able to chase anything down like that. We need an animal trainer...
I fee like I'm doing something wrong... Why does no one want to come? What's the problem? Is it that I'm not building fast enough?
Arrrgh!
Well, life proceeds as normal- It appears
Adil and
PereGarret have gotten in a relationship- It's the talk of the fort! Also, Dastot shares my opinion of Zrk2, it seems. Just yesterday he almost beheaded the guy while doing an... 'Individual Combat Drill', he calls it, but I call it swinging your weapon around and pretending to slaughter goblins. Well, he can't be
all bad.
The gods have smiled upon us, or at least given a little twitch of their lips! We've struck aluminum! That sweet, shiny metal will surely make us rich!
Unfortunately, it's where I was planning another farm, so it looks like I'll have to wall that section off.
Meanwhile...
Just as I solve the
booze problem, the water problem becomes clear. Namely, we have a couple of pools and they're all salty. What you see diagrammed above is the beginning of my plan for fixing it- A screwpump will pump it into a reservoir, which will be drunken from by the dorfs and used for water, etc. I'll have to put protective barriers over the floor and such, so that it doesn't come into contact with groundwater and be recontaminated, but I hope it can be done.
Maybe even within my reign, too.
Dastot's training paid off- When it came time to fight some slugmen who were pestering our weaponsmith, he killed two of them himself, plus another pair in the next engagement. Those little bastards might not attack, but they sure are annoying... I'm proud to say I got one as well.
Also, I've built another magma smelter and forge. Can't have too much metal, can we?
By the time Fall is upon us, progress on the reservoir is... slow. We're finished the floors, but the actual body isn't even near done yet. I can only hope my successor understands what I'm trying to make...
Last but not least I've begun a temporary wall around our western side, until I or another can get around to building a trap-filled labyrinth for any would-be ambushes.
I suddenly heard a pitched, gurgling sound from over by the south ramp. Looks like those weapon traps work.
…
And so my time as the overseer of this fortress comes to an end- WOAH WHAT WAS THAT SCREAM OF PAIN?
OH SWEET ARMOK, DEG AND TUSTEM! GOBLINS!
I hear someone run by, screaming that they got the metalsmith. NO!
SODEL!
EVERYONE! GET INDOORS!
...A few minutes later, we hear the goblins screaming and running, having met our weapon traps and perished.
But...
We've lost our weaponsmith. We've lost Sodel Eseshkeskal.
Our one source of metal, and a good friend to all.
He didn't deserve to go like that, ambushed from behind, an axe buried in his brain...
I'll take up his duty for the time being, my first job to make a suitable tomb for him.
But then another one! Zumdol is caught this time, as well as Adil, out by the reservoir! He's cut down by a lasher, and Adil quickly follows! Oh god, they're heading towards the fortress, there's nothing I can do- They're coming for me! My arrows can't stop them!
I awaken, to a kick from Zrk2.
“Ye were screamin' in ye sleep,” he grumbled angrily, before stomping off. I pulled myself together.
A dream. Prophetic, maybe? But I suddenly realize why they'd been down there in my dream- Zumdol ordered small pockets of copper, found in the mountainside, dug out. Sodel had been out collecting it, when...
...I immediately forbid
anyone from going after it. They give me funny looks, but I explain it away as being 'undwarfy' to just pick the minerals out of the mountainside, which while it annoys Zumdol it has the desired effect.
All I can do now is build- Build the wall, pray it will protect us.
When the other militia and I checked the weapon traps, lo and behold- They were filled with dead goblin corpses. As I watched them in apprehension, I realized what day it was.
1st Granite, 253.
I will pass my duty onto someone else, as per tradition... PereGerret is next, I think. I'll find him as soon as I finish this entry.
-Hydrall, Second Overseer of Ulolgeshud
Just to note:
There
may be goblin ambushers running around, I don't know. Also, the manager ([j] then [m]) is incredibly useful for getting jobs done precisely: Currently I've got them making armor and ammo for everyone, not to mention serrated disks and spiked balls.
WE NEED BETTER DEFENSES. The wall is not yet finished, and neither is the reservoir- To operate it, just have a dorf manually pump some water into the thing, and it'll be magically desalinated and drinkable. I've already got a well prepared.
Pretty much all information is recorded in notes, accessed with [N].
I'll upload the save shortly.