Valkyria Chronicles, chapter 16. After all the bullshit of this game, after all the enemy mortars that shoot everywhere except your troops (preferrably the very walls they are supposed to protect), after exploding DAMNED HEAVY TANK with THREE BULLETS FROM SCOUT RIFLE, i finally found worst of the worst of gameplay things in this extremely overrated game. It's Marmota's hitbox.
At first try, it pressed my mook in 2D state while not touching him, but he was in hypothetical perfect rectangle, with widest and longest points being the wides and longest points of Marmota. Ok, devs were very lazy, and just made a rectangle hitbox, it's annoying. At second try i get a bit suspicios - hitbox seems to extend past that rectangle. At third, it smashed my scout that hided behind pile of rocks behind another rock. And at fourth, it smashed my tank at the end of passage in not goes in. Then i gived up, and looked in walktrough.
I supposed that you must explode all bombs before minefield, then hide bihind piles of rocks and wait for Marmota to make way trough the minefield for you. Then you run around it as fast as possible and explode the rest, easy peasy. Turns out, you must not hide your tank, you must go trough the very minefield this wunderwaffen should go in (well, not last one, but i thought it's to scrath it a bit before main one), then explode rest of the bombs.
Now i wonder who and for what purposes placed this minefield here.Empire Of Darkness have absolutely no reason to make that excessive fortifications here, and probably no ability(it's supposed to be sudden rush of freaking land superdreadnought that goes at 100 km/h trough supposedly impassable terrain, isn't it?). And Kingdom OF Light have absolutely no reason to place anti-personnel mines here, it should be anti-tank ones, if any. And to add last drop to my bafflement, there is a wonderful phrase said by Alisia after Marmota almost passes said minefield:
"Look, Velkin, there are another fork!"
I'm not even raging at gallian commanders that don't tell their troops vital information(for all the country, no less!), but doesn't it looks like they are not supposed to know about it? So, my method to hide the tank in first blocked passage and not ruch in was right, tight?
I give up on understanding developers. This mission was made by lovecraftian allien, incoprensible and horrible. It's a finish.