I am short-listing my feat to:
Divine metamagic(rapid)
I could, at present, use it only once per day, but it is a neat trick...
Domain spontaneity(D.S.)(travel)
3 times per day I can trade in a prepared spell for one from the
travel domain, which is very nice, with 6 spells that are not on the cleric list and one that is a level lower than on the cleric list. being able to grab a bunch of fly or teleport spells out-of-the-blue, and having locate object and find the path on-hand without preparation would definately be nice.
D.S.(Oracle)
Identify,
augury,
divination,
scrying,
commune,
legend lore,
greater scrying,
discern location,
foresight. This would let me get information on just about anything at just about any time...
These sorts of spells are the type of thing that one would generally rather not memorise in advance of needing them...
D.S.(
knowledge)
Detect thoughts, Clairaudience/Clairvoyance, and True Seeing are all nice alternatives to Oracle, but I would feel the abscence of identify, scrying, and commune...
Improved initiative
Better than it sounds, if I can drop the tasty treat down before the tyrannosaurus rex reaches the bard, then there will be much rejoicing, or not...
Craft wondrous item
I just noticed that Pearls of power are CL17, I can't dig up the rules that living greyhawk used, which were some sort of gradiated affair, but the F.A.Q. states that you can make stuff anyway...
The rules for magic item creation permit a character
creating an item to use scrolls, wands, or even another
caster as the source of the spells to be placed in the item.
The rules do not, however, state clearly whether the
character crafting the item has to be of a level sufficient to
cast a given spell. Is the caster level of the character with
the item creation feat being used to create the item (the
“creator”) a limit on the power of the item? For example,
can a 3rd-level wizard with the Craft Wondrous Item feat
create items containing any spell (assuming access to the
spells by other means), or is he limited to 2nd-level spells?
Unless stated specifically, items never have a minimum
caster level as a prerequisite. (The “CL” entry is the default
caster level of the item, not a requirement for creation.)
A 3rd-level wizard with Craft Wondrous Item could create
a harp of charming (even though he’s not high-enough level to
cast suggestion, a prerequisite for creation), as long he had
D&D FAQ v.3.5 64 Update Version: 6/30/08
access to the suggestion spell during creation (such as from an
item or another character).
I know someone else apparently needs the feat for a class, but unless we can work out some sort of xp trading scheme it would really strain someone to meet the needs of the whole party. I alone would want, say, 20 odd pearls of power, +6 wisdom amulet, cloak of charisma, type 4 bag, heward's haversack, vest of resistance, maybe some tomes...
I am currently leaning towards spontaneous travel...