"Gentlemen, I have a proposition for you all. Consider that, in due time, through research and deduction, each of us will eventually gain understanding of all possible spells. Consider that, in order to all gain the same understanding, we will all have to spend time testing out the same spells. Unless one of you has found a spell that grants eternal youth or turns back time, I'd say time is a something which none of us can afford to waste. Therefore I believe it is in all of our best interests to collaborate. If we share our spell knowledge and inform each other about what we plan to research, we can split the work between us and all gain much in a short amount of time."
Now, then, these are the spells I know so far:
da(ka)|sap(fa)|ta- A defensive ability, this spell gives you the ability to dodge blows with a fluid grace, and even those that do strike you just seem to bounce off your strengthened skin.
rom|ols|haz- Manifests a strong flame around your fists that can be projected forward in a stream of fire. the flame weakens the further it gets from you.
da(tor)|qur(om)|pan- The air around you begins to rotate while a cool wind from above freezes the moisture in the air. Soon the area around you is filled with rapidly spinning shards of ice, inflicting countless tiny cuts on anyone except you. Unfortunately moving while the spell is in effect will still probably get you cut.
tor(rom)|ols(fa)|ta- You change into a living flame for a short time. while in this form you can fly as fast as you could normally run, but water damages you and the spell eats up a lot of energy to maintain.
nil|qur|pan- distorts reality in the area, causing objects within to decay rapidly. Lessened effect on living beings.
(These two I learn from Frederick XXII in exchange for knowledge of two of my spells)
Nil-tor|sur-qur|pan- sucks in all the air in the area(won't create a vacuum unless used in a small enclosed area.), forming a small orb of rapidly swirling winds that can be thrown as a weapon.
Ka-da|ols-sur|haz- Summons a ball of clay into your hand. You can reshape it at will until you release it, at which point it's form is locked(well, without ordinary sculpting).
(these three I subsequently researched myself)
ka(da)|qur(om)|pan- The ground around you becomes marshy, ruining building's foundations. You can exert some limited control over the effect, allowing you to create quicksand-like areas to trap objects or creatures.
ka(da)|ols(sur)|pan- Summons a clay wall near you. You can shape it however you want, but once it is summoned it is completely mundane.
rom|ols|pan- Ignites the immediate area. You are not automatically immune to the flames.