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Author Topic: Masters of magic.  (Read 29803 times)

Nirur Torir

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Re: Masters of magic.
« Reply #30 on: August 27, 2010, 10:09:21 pm »

Quite an intriguing puzzle/adventure game. Solving it in less moves is greatly beneficial, but not using enough moves will make us weak and prone to self-immolation.

I'll spend my turn studying secret spells.
« Last Edit: August 27, 2010, 10:13:11 pm by Nirur Torir »
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Kadzar

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Re: Masters of magic.
« Reply #31 on: August 27, 2010, 10:10:42 pm »

This turn I will spend researching some spells.
« Last Edit: August 27, 2010, 10:17:30 pm by Kadzar »
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

dragnar

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Re: Masters of magic.
« Reply #32 on: August 27, 2010, 10:12:11 pm »

...I said in the OP: PM me the spells you want to research. It won't matter too much yet, but once you've started to figure things out it could give people hints to know what you are researching.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

LAAT501legion

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Re: Masters of magic.
« Reply #33 on: August 28, 2010, 03:29:15 am »

Waiting list please
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This isn't reality.
THIS IS DWARF FORTRESS!!
*kicks an elf into the pit*
Roll to be a BATTLE WIZARD

Nirur Torir

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Re: Masters of magic.
« Reply #34 on: August 28, 2010, 09:22:56 pm »

Could those who are PMing actions please post a general idea of what they're doing? The game will get dull if the only one posting anything is Dragnar, and I don't think there's any reason to hide that you're studying, or building something some where, or off in a dungeon.
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dragnar

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Re: Masters of magic.
« Reply #35 on: August 28, 2010, 09:27:54 pm »

Could those who are PMing actions please post a general idea of what they're doing? The game will get dull if the only one posting anything is Dragnar, and I don't think there's any reason to hide that you're studying, or building something some where, or off in a dungeon.
Yeah, it's probably best to post what you're doing, just not the specifics.

Edit: Also, I am really expecting the thread to be pretty boring for the first few turns, while everyone is researching. It will liven up once people start adventuring.
« Last Edit: August 28, 2010, 09:34:47 pm by dragnar »
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Hugehead

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Re: Masters of magic.
« Reply #36 on: August 28, 2010, 09:32:36 pm »

Hugehead goes deep into the libraries of the academy, hoping to find a new useful spell.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

dragnar

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Re: Masters of magic.
« Reply #37 on: August 29, 2010, 12:19:26 am »

Turn one: Everyone has been PMed their actions, so... here it is!

...Not that there's much to report, all the newly trained mages remained within the Academy walls to study their spells, excited to test their new-found knowledge. They have some nice spells now though, so maybe something will happen next turn.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

RandomNumberGenerator

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Re: Masters of magic.
« Reply #38 on: August 29, 2010, 12:31:21 am »

Dang, seems I'm late for the party.
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The end of the world is more fun then I expected.

Nirur Torir

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Re: Masters of magic.
« Reply #39 on: August 29, 2010, 12:47:26 am »

I think I have this mostly figured out.

More studying is needed, to confirm my theories.
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Kadzar

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Re: Masters of magic.
« Reply #40 on: August 29, 2010, 03:42:21 am »

I, however, feel I have enough spell knowledge to start making some plans.

Before I go running off, though, I want to gather some information about the surrounding area.
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Hugehead

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Re: Masters of magic.
« Reply #41 on: August 29, 2010, 09:51:26 am »

Hugehead thinks he has a few of the words figured out but he needs more time to study
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

breadbocks

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Re: Masters of magic.
« Reply #42 on: August 29, 2010, 10:36:32 am »

Welcome friends!
It is time we magicians begin progress! No longer should we be secretive on what we learn! No longer must we hide our knowledge which could save a man's life! We must share what we know, if we intend to learn!

The speech continues for some time...
And so it is now I shall tell you what I have learned. The final word Haz means your hand. The first word Tor is for spinning. The middle word Qur is wind. Tell me, friends, what have you learned?

Investigate spells "Tor(da)|Qur(olm)|Ta", "Tor(da)|Qur|Pan" and "Tor|Qur(olm)|Pan"
« Last Edit: August 29, 2010, 10:43:44 am by breadbocks »
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Hugehead

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Re: Masters of magic.
« Reply #43 on: August 29, 2010, 10:48:43 am »

Ka is the word of health!
Da is the word of energy!
Pan is the word of area!
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

SHAD0Wdump

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Re: Masters of magic.
« Reply #44 on: August 29, 2010, 02:16:28 pm »

You could probably get a bit more interest by posting up short summaries of what the players have done. If they are practicing spells for example, you can type whether someone indeed threw that fireball. But you don't need to show what words they used.
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