Recap from Memory:
I don't recall exactly what the party's very first adventure was, but it boarded a ship to Xen'drik where it had some intermediary difficulties with a giant crab. Once it reached the port the local Corporation hired the band to investigate a local ruin and search for a portal, attaching a scout to the team to lead their way. They found the ruin (an ancient Giant temple now inhabited by lizardmen) and slaughtered the inhabitants whilst freeing several goblin slaves. After killing the local lizardman 'Mistress' they also recovered a rare and powerful Gem of the Planes, which the party (after some discussion) agreed to lock securely in a safe in port and not reveal they had discovered it - this being because the money-making potential of the gem was much greater in their hands than just selling it would be.
The party took a contract from the local banking guildmaster (a guildmaster of one of the dragonmarked Houses) to assist a friend of his - the Darguunian ambassador to Sharn who was allegedly experiencing a threat to his life. The party arrived late, finding the house of the ambassador already occupied by troops from the Silver Flame. Hijinks ensued and the local paladin was dropped 200ft to the ground. She survived the landing, though a party member made sure that she -did- land first. The ambassador, one of the King of Darguun's siblings/cousins, was escorted back to Darguun where a reward was forthcoming - although the paladin did set another ambush along the way. She was killed again and her ashes collected and bottled to prevent resurrection. The party also deduced that they had been betrayed, as their names and descriptions were made available to the constabulary of Sharn to provide arrest warrants. Sgt Skye has sworn vengeance upon whomever betrayed them - quite probably the guildmaster who hired them.
Whilst in Darguun the party has declined the offer to be retained as servants to the crown, but engaged in a mercenary contract with the local merchanter-at-arms to help clear out his competition problems. Whilst there they were also hired by Sgt Skye (out of his own pocket, pretending it to be an external offer) to help rescue a doomed military lieutenant. As part of this plan they have captured two of the three sergeants that framed the officer in question, also rescuing a noblewoman from a distant part of the continent. Once they have successfully extorted confessions out of the two sergeants and secured the release of the framed officer (and possibly wiped out the loose end of his third associate as well) their intent is to engage in the comparatively legal job of transporting the noblewoman home in the hope of reward.
Oh yes, and there was crazy stuff with dragons and dragon-hired mercenaries trying to kill us, which with a fantastic set of lucky rolls we blagged our way out of an actual fight with.
Everything's a bit vague because I haven't gone through the thread for details, but there you go.