Waiting for Maxi!
So bored...how about some Ideas? I'm bad with numbers lol, I hope I give ya ideas-we got a basic military ship, which should be expensive, a defenseless mass freighter, milenn...er, really fast smuggling ship, and a blatant steal from homeworld
For space, I've crunched them together, but these could easily be spun off into entirely new ships.
'Stiletto': $???,???
Armor: ?
Equipment slots: ?
MILITARY GRADE (Weapons systems only take up half their normal equipment slot space)
EXPENSIVE UPKEEP (Repairs cost an additional ?? credits per armor point)
Description: The "Stiletto" is a well-known, widely used military vessel. Designated a Gunboat, it's the smallest vessel known that uses military grade "plug and play" hard points-it can adopt a wide array of weapons, and pack a nasty punch for such a small ship.. While not prohibitively expensive, it is a complex ship-expensive repair costs can seriously cut into the bottom line, which somewhat discourages its use by corps, at least those who are not at war.
'Type 442 Heavy Hauler (Wagoneer)': $???,???
Armour: ?
Equipment slots: ?
REPAIR BAYS: (This ship automatically restores ?? points of armor to friendly vessels in the same sector per turn. You still pay the usual cost as if you were repairing armor at a station)
EXPOSED (+1 to critical hits taken on this ship)
BULKY (Enemies firing upon this vessel get +25% to hit, And any weapons firing from this ship get -25% to hit)
Description: Developed by the renowned ship designer Dra Gnar, this beast is one of the largest ships ever built-the power systems alone are a revolution in efficiency and output, not to mention the unknown composite alloy used in its superstructure. In fact, it is large enough to contain its own onboard manufacturing plant-it can perform self-repair, on itself and others. Of course, everything has a catch. This ship was never meant for combat-it’s a sitting duck, and despite its size, is prone to massive chain reactive damage to its internals. One wonders if the designer was building it to some utopian ideal and not real world situations.
'Star Thrasher': $???,???
Armor: ?
Equipment slots: ?
SOUPED UP ENGINES (This ship gains 2 additional points of speed-you still can’t go above 10 speed.)
EMRGENCY THRUSTERS: (This ship can reroll a failed attempt to dodge damaging enemy fire, 6 times-this ability, once exhausted, does not recharge unless this ship docks in a space port. This can’t be used more than twice to dodge a single shot.)
ECM PACKAGE : (This ship gets +??% to dodge enemy seeking weapons such as torpedoes and missiles)
Description: The "Star Thrasher” civilian corvette is a dream made reality-affordable, maneuverable and very well built. While it’s nothing to look at, having discarded the fake “Aerodynamic” look popular in most civilian space craft, it has a super efficient energy package, and many special defensive features. Most favorable being the Scramm Emergency Thruster system, which is a experimental backup generator that provides emergency power to the engines during combat situations, and the Shadow Panther Holo ECM, used to deceive enemy missiles. Inquiries into how exactly these technologies ended up in a “civilian” craft have been met with silence.
'Spring Lotus' Class Hive Carrier: $???,???
Armor: ?
Equipment slots: ?
REPAIR DRONES (This ship automatically restores ?? points of armor to friendly vessels in the same sector per turn. You still pay the usual cost as if you were repairing armor at a station.)
SHIELD DRONES: (All friendly ships in this ships hex gain +? to armor level-this bonus is deducted before any damage is done to the friendly ship. Once the equivalent of (blah) Armor damage has been done, this ability is deactivated until this ship can dock at a spaceport and replenish its drones.)
WORK DRONES: (This ship increases the amount of resources gathered in its hex by 20%)
WAR DRONES: (All enemy ships in your hex take (blah) additional damage from any friendly ships successful attack on any enemy vessel. Once the equivalent of (blah) additional damage has been done, this ability is deactivated until this ship can dock at a spaceport and replenish its drones.)
Description: The "Spring Lotus” Hive Carrier is a new military vessel-epitomizing both ergonomic design and the desire of USEC to cut costs by scaling back on extensive crew compliments through drone tech. Shaped something like a flower, hence its name, this vessel contains hundreds of drone vessels-small, modifiable, computer controlled ships. They can be outfitted with scoops and vacuums for gathering, plasma cutters for quick hull repairs, or portable energy fields to help buffer friendly ships against enemy fire. They can also recognize enemy battle damage and use suicide attacks to cut their way into enemy vessels. Strong in a group of friends, in trouble when left alone…mind it well.