Come one! Come all! Come see the amazing fortress that will stand the test of time! Come witness
The Eternal Halls!
Before we begin our epic tale of dwarfery and elf backstabbery, I'd like to remind you all that DF2010 still has problems, especially, it seems, with custom worldgen. Trying to make a world with plenty of lava resulted in this:
I was able to fix it, but during the worldgen it crashed, so unfortunately, no custom world.
Things took another turn for the worst, as searching the map top to bottom revealed no volcanoes whatsoever. I guess the game doesn't want us to have magma. At least we have flux stone.
I picked a spot with a river and a good bit of trees to cut down to piss off the elves.
Now for starter equipment:
I got rid of the anvil and the splints and crutches because we can trade for the former when we need to start metal production, and make the latter when we actually have a hospital. I also added more food and booze because I'm probably going to space out and forget we need to make those.
I immediately scout the surroundings and find that there's plenty of coal and ore laying around, along with gems of all sorts; jackpot.
I planned out the initial structure of the outpost and came up with this:
The well will get water from an underground tunnel connecting to the river outside. Quite ingenious if I do say so myself. All of the 3x3 squares will be workshops closed off with doors to prevent psychotic breakdowns after moods being lethal. The entrance hallway is extra long so that traps can be built in it at a later date. All just planning ahead.
I'm hard at work when...
What? This early? Yes, it seems I've been blessed with the gift of:
3 Craftsmen
1 Mason
1 Jeweler
1 Peasant
1 Cute little donkey foal.
Bringing our population total to 12+2 animals.
I put all of them to work doing things they have no experience with. "What's your profession?" "Gem cutting, sir." "We already got one, here's a pick, get to mining."
Disaster strikes as our most skilled miner drowns... in a well...
I suspect treachery is afoot! Ustuth couldn't have pushed himself into the well, someone must've killed him! We must be on the lookout for sabotage!
Who is this fellow? Why, it's Dan the Man!
He's the leader of this fine establishment, and rightfully so. He
is the man after all.
Unfortunately, no-one can pull poor Ustuth out of the well, and his body is creating quite a stink. There's nothing I can do about it, and I wanted to give him a proper burial. Goodbye, Ustuth Cattenmat, I hardly knew ye.
Suddenly!
More? Really? We must be popular!
2 Craftsmen
1 Fisherman
1 Metalsmith
1 Jeweler
Total population: 17+2 fuzzy wuzzies.
I've also begun construction of a living area:
Next update in a bit when I eat.