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Poll

Land type for remake?

Siren-ish
- 2 (40%)
Krigg-ish
- 1 (20%)
Siren-ish with limited space age
- 1 (20%)
Krigg-ish with limited space age
- 1 (20%)
Other?
- 0 (0%)

Total Members Voted: 5


Pages: 1 ... 21 22 [23] 24 25 ... 42

Author Topic: Planetfall: Sci-Fi strategy. The resurrection.  (Read 34356 times)

Nirur Torir

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Re: Planetfall: Sci-Fi strategy. Turn 4.
« Reply #330 on: July 29, 2010, 02:37:29 pm »

That works, but we'll still need to track the cargo size.
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Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 4.
« Reply #331 on: July 29, 2010, 02:48:19 pm »

Can't we just calculate that from the unit stats? In my experience, units are usually only carried once or twice and then not carried. And if they're carried often, it's fairly easy to remember or calculate (or both, sort of) the cargo size.
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Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 4.
« Reply #332 on: July 30, 2010, 08:51:18 pm »

5 days is up. Who do we need?
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Nirur Torir

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Re: Planetfall: Sci-Fi strategy. Turn 4.
« Reply #333 on: July 30, 2010, 08:59:41 pm »

Wimdit. I'll send a PM, and hopefully get the turn up tomorrow. Fun stuffs will soon happen, and watching how things unfold will amuse me.
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Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 4.
« Reply #334 on: July 31, 2010, 07:46:14 pm »

Did he get a turn in?
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Nirur Torir

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Re: Planetfall: Sci-Fi strategy. Turn 4.
« Reply #335 on: July 31, 2010, 08:02:44 pm »

Yes. I'm working on the turn now.
« Last Edit: July 31, 2010, 08:28:38 pm by Nirur Torir »
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Nirur Torir

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #336 on: July 31, 2010, 09:25:54 pm »

This is Captain Frederick. It is unfortunate that I must resort to threats, but we will be forced to dispense nuclear annihilation if we are not rescued soon.

Spoiler: Siren (click to show/hide)
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Spoiler: White Techno65535 (click to show/hide)
Spoiler: Pink Abcullater_2 (click to show/hide)

Spoiler: Krigg (click to show/hide)
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« Last Edit: August 01, 2010, 06:32:45 pm by Nirur Torir »
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Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #337 on: July 31, 2010, 09:46:31 pm »

Uh... I wasn't really paying attention, sorry... What's all that stuff with Captain Frederick about? He sent us down to establish colonies while some other guys stay on the ship, right? And people are rebelling? Is he going to blow up the rebels with nukes?
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RAM

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #338 on: July 31, 2010, 10:32:25 pm »

We arrived on a big, interstellar space vessel, we then landed on these two planets with our own little coloniser boats. The captain is on the big vessel where a civil war has broken out between the political factions about how the human race should proceed from here.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Wimdit

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #339 on: July 31, 2010, 10:42:12 pm »

I, for one, will be calling his bluff. The man can just hold his damn horses, and we barely have the capability to get into orbit at all, much less mount a rescue operation. Even if somebody tried, they wouldn't be able to get into orbit until the turn after next at the earliest. Most of us on Krigg are too busy preparing for war to go gallivanting after superior officers.

Furthermore, is he really going to destroy the remnants of humanity because he's annoyed at not being rescued? He sure as hell wouldn't be getting rescued if he did that, anyway.
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techno65535

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #340 on: July 31, 2010, 10:59:27 pm »

To Captain Fredrick. "This is the Sovereign of Ardania located in the city of Valmorgen. We have been monitoring your situation and have been working on a craft to retrieve you. It should be completed shortly and will be launched to your position. Please hold tight while we reach you."

Spoiler: turn (click to show/hide)
« Last Edit: August 01, 2010, 08:39:10 pm by techno65535 »
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... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #341 on: July 31, 2010, 11:04:42 pm »

Well, he's going to blow up the rebels because it's blow-up or be blown up. I think it would probably be best to rescue him - but unfortunately, as Wimdit said, we just don't have the resources yet. Anyway, Nirur Torir probably doesn't want us to actually send rescue ships. It's just a nice bit of plot.
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techno65535

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #342 on: July 31, 2010, 11:18:42 pm »

But I'm already about to have a ship ready to go up there... Oh well, at least we'll get to see what the system looks like.
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... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

wolfchild

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #343 on: July 31, 2010, 11:37:08 pm »

Spoiler: turn (click to show/hide)

Spoiler: status at end of turn (click to show/hide)

ive changed my turn somewhat
« Last Edit: August 04, 2010, 07:09:49 am by wolfchild »
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 5.
« Reply #344 on: August 01, 2010, 05:55:21 pm »

I think the Valmorgen actually costs 75 industry.
You have Engines 3. The first 6 engines cost 3 points. Then the next 6 engines cost double, 6 points. That's 9 points total. 12 points with the weapons and armor. 16 points with cargo.
Your size limit is 3; (14 industry)(16/3)=74.66=75 industry.
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