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Author Topic: Fallout: New Vegas  (Read 215279 times)

KingofstarrySkies

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Re: Fallout: New Vegas
« Reply #1890 on: August 17, 2015, 11:43:23 am »

...From what I'm hearing, Fallout Shelter doesn't have any waittimes, or at least not many. Building things is automatic and happens on the spot. Yes, it's incredibly shallow, but still. Credit where credit is due.

And go google Triple A titles.
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Bohandas

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Re: Fallout: New Vegas
« Reply #1891 on: August 17, 2015, 11:56:14 am »

To be fair, the wait times were something I heard about from reviewers. I didn't actually experience them firsthand because I immediately uninstalled the game once it became apparent that closing the application didn't pause the action.
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KingofstarrySkies

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Re: Fallout: New Vegas
« Reply #1892 on: August 17, 2015, 11:59:43 am »

That's a bit shallow. :/
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Elfeater

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Re: Fallout: New Vegas
« Reply #1893 on: August 17, 2015, 12:09:10 pm »

To be fair, the wait times were something I heard about from reviewers. I didn't actually experience them firsthand because I immediately uninstalled the game once it became apparent that closing the application didn't pause the action.
It pauses consumption of resources after a little bit.
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Tellemurius

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Re: Fallout: New Vegas
« Reply #1894 on: August 17, 2015, 01:21:34 pm »

Yea you can go back to the game and technically your resources will still be there as consumption freezes, however wasteland excursions will still continue along with any births and growths. I know it runs my phone slow but goes away in 5 minutes as the game is offloaded from my ram.

Rolan7

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Re: Fallout: New Vegas
« Reply #1895 on: August 17, 2015, 01:31:07 pm »

Sideswiping it off the recent task list should end it, right?
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Tellemurius

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Re: Fallout: New Vegas
« Reply #1896 on: August 17, 2015, 01:34:56 pm »

Sideswiping it off the recent task list should end it, right?
That can, some notifications can come through but that stops after a while too.

Sergius

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Re: Fallout: New Vegas
« Reply #1897 on: August 17, 2015, 02:30:18 pm »

The only reason to "pause" the game would be to avoid getting people killed while exploring, and you can just recall everyone if that's an issue, then forget about the game for a week if you want. People don't eat or consume anything while idle, only the production/training timers go down.

There aren't many things that give money which is the real bottleneck (the only timers that matter are the Wasteland and training rooms, nearly everything else takes about 1 minute on fully staffed rooms). To get money you need to either Rush lots, maximize Luck everywhere and/or get people to explore.

Sideswiping it off the recent task list should end it, right?
That can, some notifications can come through but that stops after a while too.

As far as I know all swiping the recent list does is remove it from the list. The OS decides when an app gets shut down, depending on idle time or memory requirement for running something else, unless the app itself shuts down when you back out of it. You can also hit "back" to Main Menu, then "back" to Quit the game in FS.

I have Notifications disabled in this game, so they don't bug me.
« Last Edit: August 17, 2015, 02:32:35 pm by Sergius »
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forsaken1111

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Re: Fallout: New Vegas
« Reply #1898 on: August 17, 2015, 03:49:51 pm »

To be fair, the wait times were something I heard about from reviewers. I didn't actually experience them firsthand because I immediately uninstalled the game once it became apparent that closing the application didn't pause the action.
What are you even talking about? Nothing happens while it's closed. My wife hadn't opened her app in a month on her ipad so I made her check. Nothing going on at all. You jumped to a silly conclusion and are blathering about it on the internet as if it were fact. Get real information or just keep your bullshit to yourself.

The only thing that happens 'offline' is wasteland exploration and you can recall those guys first.
« Last Edit: August 17, 2015, 03:52:51 pm by forsaken1111 »
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Tellemurius

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Re: Fallout: New Vegas
« Reply #1899 on: August 17, 2015, 04:08:08 pm »

The only reason to "pause" the game would be to avoid getting people killed while exploring, and you can just recall everyone if that's an issue, then forget about the game for a week if you want. People don't eat or consume anything while idle, only the production/training timers go down.

There aren't many things that give money which is the real bottleneck (the only timers that matter are the Wasteland and training rooms, nearly everything else takes about 1 minute on fully staffed rooms). To get money you need to either Rush lots, maximize Luck everywhere and/or get people to explore.

Sideswiping it off the recent task list should end it, right?
That can, some notifications can come through but that stops after a while too.

As far as I know all swiping the recent list does is remove it from the list. The OS decides when an app gets shut down, depending on idle time or memory requirement for running something else, unless the app itself shuts down when you back out of it. You can also hit "back" to Main Menu, then "back" to Quit the game in FS.

I have Notifications disabled in this game, so they don't bug me.
At least for Kitkat and Lollipop the Recent list showed all apps sent to background and closes them when swiped.

I had people still die during expeditions while idle so I guess this game runs off on time advancement.

Sergius

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Re: Fallout: New Vegas
« Reply #1900 on: August 17, 2015, 05:00:07 pm »

At least for Kitkat and Lollipop the Recent list showed all apps sent to background and closes them when swiped.

That's not how Android works.

It actually leaves the app running in the background (you can check in App Info, the "Force Stop" button is enabled), but now you have to click the icon in your launcher instead and it will go back to the main screen, since the Activity that was cached now doesn't have a direct link to it. So it just takes longer to get to your last open vault. Meanwhile, the old screen is still waiting for the garbage collect thingy to decide it wants to close it.

I had people still die during expeditions while idle so I guess this game runs off on time advancement.

Yes, that's why I said this, which you quoted:

The only reason to "pause" the game would be to avoid getting people killed while exploring, and you can just recall everyone if that's an issue
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Tellemurius

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Re: Fallout: New Vegas
« Reply #1901 on: August 17, 2015, 05:47:55 pm »

At least for Kitkat and Lollipop the Recent list showed all apps sent to background and closes them when swiped.

That's not how Android works.

It actually leaves the app running in the background (you can check in App Info, the "Force Stop" button is enabled), but now you have to click the icon in your launcher instead and it will go back to the main screen, since the Activity that was cached now doesn't have a direct link to it. So it just takes longer to get to your last open vault. Meanwhile, the old screen is still waiting for the garbage collect thingy to decide it wants to close it.
If you want I'll send you the logcat of the app termination :P.


edit: as for the pausing quote well, it was meant to be a supportive response.
« Last Edit: August 17, 2015, 05:53:58 pm by Tellemurius »
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Sergius

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Re: Fallout: New Vegas
« Reply #1902 on: August 17, 2015, 09:19:46 pm »

Cool, thought you had missed it.

Anyway, I find this is a mostly chill little casual game without all the "pay2skip" crap (in fact buying tons of lunchboxes means you skip the actual game so you "finish" way too quickly  ::) but there aren't any "waiting times" that you actually pay to skip like exploration or production). But it never intended to be anything more than that, so I don't understand the massive disappointment. I mean, if you think those kinds of games are dumb already then what's with the high hopes?
« Last Edit: August 17, 2015, 09:23:00 pm by Sergius »
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KingofstarrySkies

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Re: Fallout: New Vegas
« Reply #1903 on: August 18, 2015, 01:24:03 am »

Iiiiii really didn't expect much more than a silly little simple game. And I got that! :D
I enjoy it, if only because I like building vaults.
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Vendayn

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Re: Fallout: New Vegas
« Reply #1904 on: December 08, 2015, 04:52:00 pm »

I started playing new Vegas again, without mods even. Still tons of fun! It's a real rpg, not a far cry/mass effect fps like fallout 4 lol.

Anyone else go back to fallout 3 or nv? I was pretty disappointed in fo4, got bored super quick and I don't like fps games. More into rpgs and strategy games. Seems on nexus, a lot more people going back to new vegas, judging by mod votes and downloads.

Hope obsidian can make a new fallout, they'd hopefully make another good one.
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