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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1240752 times)

smigenboger

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Re: Ironhand's Graphics Set (awesome cartography!)
« Reply #525 on: June 03, 2010, 07:10:44 pm »

Ah, I though you were asking if vermin can be undead, though I've never seen any undead ones.
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Wavecutter

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We farm and kill mermaid children. Its too late to worry about political correctness.

Maldevious

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Re: Ironhand's Graphics Set (awesome cartography!)
« Reply #527 on: June 04, 2010, 12:00:13 pm »

Can't wait until the new version of the graphics set comes out!
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MaXMC

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Re: Ironhand's Graphics Set (awesome cartography!)
« Reply #528 on: June 05, 2010, 02:06:31 am »

I just tried 0.10 with 31.05 and I can't use it, it's too dark, I'm used to Maydays tiles with backgrounds... If we could somehow specify what the general background color would be (ie not 100% black), then maybe I could use this set...
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Deon

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Re: Ironhand's Graphics Set (awesome cartography!)
« Reply #529 on: June 05, 2010, 07:00:51 am »

Hey Ironhand. CANNOT_UNDEAD makes creatures being unable to become undead.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

SanDiego

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Re: Ironhand's Graphics Set (awesome cartography!)
« Reply #530 on: June 05, 2010, 10:52:28 am »

Just posting away so I can watch this totally awesomely promising project more easily.
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Wavecutter

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Re: Ironhand's Graphics Set (awesome cartography!)
« Reply #531 on: June 05, 2010, 12:09:44 pm »

Ironhand, if you'd like I'm willing to edit raws for you. You just tell me what you want in or out and I'll make it happen.
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Ironhand

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Re: Ironhand's Graphics Set (0.20 is out!)
« Reply #532 on: June 05, 2010, 12:37:31 pm »

Oh, wow. I went away for a couple days and look at all the stuff I missed!

MaXMC: keep your pants on.
That's what this is for: Version 0.20!

Hope you guys enjoy it! It's got full graphics support for dwarves and critters!
Most of the critters are Bane's, but it fills the gaps until I can make my own.

Deon: Thanks, I know.

Thanks everybody else for your support!
Enjoy 0.20!


I'm gonna follow it up quick with a 0.21 in a couple days,
which will have Sphr's elves and humans and goblins, I think.
Also buzzards and vultures, which are the only critters I'm missing.

So anyway, if there's anything else you think should change, let me know.

Cheers!
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Wavecutter

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Re: Ironhand's Graphics Set (0.20 is out!)
« Reply #533 on: June 05, 2010, 01:37:59 pm »

Downloading it now.
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We farm and kill mermaid children. Its too late to worry about political correctness.

Ironhand

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Re: Ironhand's Graphics Set (0.20 is out!)
« Reply #534 on: June 05, 2010, 01:57:15 pm »

Cool. Let me know how it works.

Also,
we are now hanging with the big boys!
So come to Modding now when you want to check in on me.
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Ironhand

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Re: Ironhand's Graphics Set (0.20 is out!)
« Reply #535 on: June 05, 2010, 02:18:47 pm »

Whoops!

I forgot to retain my stone/plant raws.
Fixed it. Now rocks and stuff should look better.

Ironhand Graphics version 0.21

All I changed here were the raw/objects files,
so you should be able to switch those out if
you already genned a world or whatever.
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Hummingbird

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #536 on: June 05, 2010, 03:33:30 pm »

I've seen these previews, and I congratulate Ironhand for creating such a great work of art. I've been a die-hard ASCII fan, but I've looked at all the tilesets that are being created out there; Ironhand's tileset is the only one that looks good enough for me to actually try using.

One problem, though: I have a Mac. How can I make this tileset work with the Mac version of DF?
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BlackRogue

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #537 on: June 05, 2010, 04:00:09 pm »

I'd try replacing your data and raw folders with Ironhands and see if that works.
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Ironhand

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #538 on: June 05, 2010, 06:43:41 pm »

Oh, hey! Sorry I missed you.

Yeah, let me know how that works.

I'm honestly flattered that you're switching for me.
Your happiness continues to be my number one concern.

Anyway, I actually have access to a Mac right now, so
maybe in the future I'll patch together mac versions too.

Would that be a good thing for people?


Also, over 60 downloads in one day!
Woop. I feel so loved. Thanks guys.

I know I haven't been putting much out lately,
but this week I should be able to finally be able to
make some significant headway. Keep checking up on me!
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Ironhand

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #539 on: June 05, 2010, 06:54:27 pm »

Also also:

I feel like it would be cool to have some screenshots up here of my set in action,
but I don't need any excuses to actually play because then I won't get any spriting done.

So I hereby task you, my beloved fans, to go forth and enjoy my graphics set, but to also
make sure to snap a totally awesome, epic, beautiful screenshot every now and again.

I think it would be cool to have some of those displayed on the main page,
so that people can get an idea of the set without downloading it.

The hope is to have some more stuff for you in a few days.
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