The Battered Keep [Turn 6]
...ya know what? Fine. I cast animate remains on Kirby's body.
You attempt to reanimate Alexander. (5+1) You rebind his soul to his broken body. (Luck 6) He turns into a Wright.
+3 to NecromancyI meditate to restore my energies.
You assume a medatative pose and rest. (4) You try to clear your mind of all thoughts. (Luck 1) You clear your mind of all your thoughts... in face, you can't really remember anything. What were you doing again?
pick up some of the mud that the holy water made, and throw it onto the nearest demon footman.
You grab a handful of mud. (3+1) You throw it at a demon. (Luck 5) It hits him, and seems to burn. He melts into black slop.
+3 to ThrowingI let the demons know I'm a pretty chill dude. By casting chill.
Seeming to be the most productive thing you can do, you continue to lower the average temperature of the battlefield. (5+1) The temperature drops quite a bit. (Luck 4) It is very cold now. Almost freezing.
+3 to ElementalismI heal the archers who are faltering in battle.
You run up to the battlements and fix up the archers. (6+2) You try to graft wounded flesh back onto the archers. (Luck 6) Hmm... that can't be right.
New Spell: Create Flesh Golem+3 to Life MagicRest up my mana. While doing so, meditate on what elemental magic i saw from the wind elemental
You rest and try to recover your power. (2) You find you can't do that very well. (Luck 2) A pot falls on your head and knocks you out cold. At least you're resting now.
Damn it! Read my book and attempt to learn how to fire bolts of pure mana that can strike a single enemy, rending his/her/it's flesh and armor.
You delve into your book. (5) You read it thoroughly. (Luck 5) You learn a great deal.
+5 to Metamagic
New Spell: Mana Bolt
I laugh at the demons and continue to hurl Stones against the remaining demons.
You strike the demons with more stones. (6+1) You build up a vast amount of power. (Luck 5) You direct that power into the earth, lifting a huge rock spike from the ground that impales a demon.
+4 to Elementalism
New Spell: Spire Finish Them!
The archers lose another volley of arrows. {14}{8} They kill the rest of the demons.
-----
Status:AmnesiaSkills:{4/20 Skilled Necromancer}
{0/10 Novice Summoner}
{4/10 Novice Elementalist}
Spells:{Animate Remains}
{Shadowtouch}
{Lifetap}
{Weakness}
-----
{Conjure Food & Water}
-----
{Chill}
{Frost}
Equipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
Tattered Leather-Bound Tome "Theorems of Black Magic"
Status:Healthy
Skills:6/20 Skilled Runecrafter
7/10 Novice Elementalist
0/10 Novice Dagger User
Spells:Rune of Warding
Rune of Finesse
Rune of Ice
-----
Chill
Frost
Equipment:Iron DaggerFragile Iron Dagger of FinesseCotton Shirt
Cotton Pants
Leather Shoes
Chisel
Mallet
Chalk Stick
Status:Chest: Burned
Right Arm: Burned
Skills:0/20 Skilled Alchemist
3/10 Novice Thrower
0/10 Novice Herbalist
Spells:Healing SalvePyredraughtAcid FlaskEquipment:Copper KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
Mortar & Pestle
2 Glass Vials
5 Vials of Holy Water
Glass Flask
3 Pouches of Ash
2 Bottles of Water
Flask of Vinegar
Burnt Small Book “Survivalist's Field Guide”
Status:Unconscious
Skills:3/20 Skilled Summoner
8/10 Novice Elementalist
Spells:Conjure Food & Water
Summon Fire Spirit
Summon Wind Spirit
Summon Fire Elemental
-----
Torch
Gale
Equipment:Oak StaffCotton Robe
Cedar Sandals
Status:Bruised
Skills:3/20 Skilled Runecrafter
1/20 Skilled Elementalist
0/10 Novice Hammer User
Spells:Rune of Warding
Rune of Power
Rune of Durability
Rune of Ice
-----
Stone
Spire
Equipment:Iron WarhammerCotton Shirt
Cotton Pants
Leather Shoes
Small Book “Index of Runic Spells”
Status:Healthy
Skills:4/20 Skilled Runecrafter
2/10 Novice Summoner
5/10 Novice Necromancer
Spells:Rune of Warding
Rune of Weakness
Rune of Energy
-----
Conjure Food & Water
-----
Animate Remains
Equipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
Chisel
Mallet
Small Book “Treatiese of the Outworlders”
Followers:Wright
Status:Healthy
Lost
Skills:0/20 Skilled Swordsman
0/10 Novice Dodger
3/10 Novice Elementalist
0/10 Novice Scholar
Spells:Torch
Fireball
------
Mana Bolt
Equipment:Iron ShortswordLeather BrigandineLeather TrousersLeather BootsSmall Book “Beginner's Guide to Combat Magic”
Status:Right Arm: ScarredSkills:9/20 Skilled Healer
0/10 Novice Alchemist
0/10 Novice Staff Fighter
Spells:Cure Minor Wounds
Protect
Hasten
-----
Healing SalveEquipment:Gnarled StaffCotton Robe
Cedar Sandals
Followers:Flesh Golem