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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 230559 times)

kilakan

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #165 on: March 24, 2010, 04:00:10 pm »

pick up some of the mud that the holy water made, and throw it onto the nearest demon footman.
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Nom nom nom

Virroken

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #166 on: March 24, 2010, 04:35:37 pm »

I let the demons know I'm a pretty chill dude. By casting chill.
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Cheddarius

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #167 on: March 24, 2010, 05:48:57 pm »

I heal the archers who are faltering in battle.
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Dermonster

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #168 on: March 24, 2010, 06:44:58 pm »

Rest up my mana. While doing so, meditate on what elemental magic i saw from the wind elemental
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Acanthus117

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #169 on: March 24, 2010, 06:57:39 pm »

Damn it! Read my book and attempt to learn how to fire bolts of pure mana that can strike a single enemy, rending his/her/it's flesh and armor.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Terrahex

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #170 on: March 24, 2010, 10:48:56 pm »

If there's room, I might like to join in...
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What do you think? Yes? No?

RandomNumberGenerator

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #171 on: March 24, 2010, 11:26:25 pm »

If there's room, I might like to join in...

Not at the moment. I can add you to the waiting list.
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The end of the world is more fun then I expected.

Acanthus117

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #172 on: March 24, 2010, 11:29:55 pm »

I've had terrible luck. XD the RNG hates me.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

KineseN

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #173 on: March 25, 2010, 12:39:15 pm »

I laugh at the demons and continue to hurl Stones against the remaining demons.
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zchris13

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #174 on: March 25, 2010, 04:46:47 pm »

I laugh at the demons and continue to hurl Stones against the remaining demons.
There you go.  Laughing is a much better action.
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this sigtext was furiously out-of-date and has been jettisoned

dragnar

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #175 on: March 25, 2010, 04:58:09 pm »

I wonder what a legendary laughing skill could do...
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

IronyOwl

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #176 on: March 25, 2010, 05:47:09 pm »

Synergy bonus to villainry.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

ExKirby

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #177 on: March 26, 2010, 02:32:38 am »

Actually, I just realized. How the hell do I get back to you guys one I'm revived WITHOUT the demons being able to follow?
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

RandomNumberGenerator

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Re: Arcanum Octet II: The Battered Keep [Turn 6]
« Reply #178 on: March 26, 2010, 01:50:02 pm »

The Battered Keep [Turn 6]

...ya know what? Fine. I cast animate remains on Kirby's body.
You attempt to reanimate Alexander. (5+1) You rebind his soul to his broken body. (Luck 6) He turns into a Wright.

+3 to Necromancy

I meditate to restore my energies.
You assume a medatative pose and rest. (4) You try to clear your mind of all thoughts. (Luck 1) You clear your mind of all your thoughts... in face, you can't really remember anything. What were you doing again?

pick up some of the mud that the holy water made, and throw it onto the nearest demon footman.
You grab a handful of mud. (3+1) You throw it at a demon. (Luck 5) It hits him, and seems to burn. He melts into black slop.

+3 to Throwing


I let the demons know I'm a pretty chill dude. By casting chill.

Seeming to be the most productive thing you can do, you continue to lower the average temperature of the battlefield. (5+1) The temperature drops quite a bit. (Luck 4) It is very cold now. Almost freezing.

+3 to Elementalism


I heal the archers who are faltering in battle.

You run up to the battlements and fix up the archers. (6+2) You try to graft wounded flesh back onto the archers. (Luck 6) Hmm... that can't be right.

New Spell: Create Flesh Golem

+3 to Life Magic

Rest up my mana. While doing so, meditate on what elemental magic i saw from the wind elemental

You rest and try to recover your power. (2) You find you can't do that very well. (Luck 2) A pot falls on your head and knocks you out cold. At least you're resting now.


Damn it! Read my book and attempt to learn how to fire bolts of pure mana that can strike a single enemy, rending his/her/it's flesh and armor.

You delve into your book. (5) You read it thoroughly. (Luck 5) You learn a great deal.

+5 to Metamagic
New Spell: Mana Bolt

I laugh at the demons and continue to hurl Stones against the remaining demons.

You strike the demons with more stones. (6+1) You build up a vast amount of power. (Luck 5) You direct that power into the earth, lifting a huge rock spike from the ground that impales a demon.

+4 to Elementalism
New Spell: Spire


Quote from: Archers
Finish Them!
The archers lose another volley of arrows. {14}{8} They kill the rest of the demons.
-----
Spoiler: Nirur Torir (click to show/hide)
Spoiler: Virroken (click to show/hide)
Spoiler: Aarchan(Kilakan) (click to show/hide)
Spoiler: Kin(KineseN) (click to show/hide)
Spoiler: Dragnar (click to show/hide)
Spoiler: Marcus(Acanthus117) (click to show/hide)
Spoiler: Cheddarius (click to show/hide)

Spoiler: Allied Army (click to show/hide)
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The end of the world is more fun then I expected.

RandomNumberGenerator

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Re: Arcanum Octet II: Victory at hand [Turn 5]
« Reply #179 on: March 26, 2010, 01:52:34 pm »

Last update for a while. Spring break starts tomorrow, so I probably won't update until it's over. Please don't post "I read my book for spells", spells aren't something you should be able to learn casually from a book. I only gave them to Nirur and Arcan because they got really good rolls, but I might stop doing that in the future even.
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The end of the world is more fun then I expected.
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