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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 233737 times)

RandomNumberGenerator

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Arcanum Octet II: Forbidden Lore [Turn 81]
« on: March 06, 2010, 12:23:26 pm »

Twenty years have passed since the gate to hell has opened up, and the demon's influence has spread across the world like hellfire... quite literally. The land transformed beneath their feet, becoming twisted and corrupted, slowly poisoning any who tried to live off of it. Most have fled from the demons, hoping to find salvation on the seas. They were never heard from again. Now, only a few precious strongholds remain, where the last survivors of humanity desperately try to survive.

Spoiler: Rolls (click to show/hide)

Spoiler: Magic and Skills (click to show/hide)

Spoiler: Gods (click to show/hide)

Spoiler:  Legends (click to show/hide)

Spoiler: Map (click to show/hide)

Spoiler: Character Creation (click to show/hide)
« Last Edit: January 12, 2011, 11:51:58 am by RandomNumberGenerator »
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The end of the world is more fun then I expected.

ExKirby

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #1 on: March 06, 2010, 12:40:46 pm »

Why aren't I on the waiting list?
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Nirur Torir

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #2 on: March 06, 2010, 12:46:09 pm »

Hurray for sequels!

Name: Nirur Torir
Gender: Male
Profession/Skills: Healing Magic No, wait. I don't want to be lynched.
   Major: Metamagic
   Minors: Death Magic and Axefighting
Requested Equipment: An axe that doubles as a staff for focusing ethereal flows, some armor, and a tattered book of necromancy.
Background Information: Nirur was a young lad when the world changed. His father was a mage of minor renown, and taught him all he could. It was not enough, his father was drafted after six months, and was slain while trying to defend a town two years later. His mother moved to Maradin, where she raised him for ten years. He continued to work on his magic what little spare time he had. When he was 15 he was drafted into the Maradin militia. He eventually saved enough money for a contraband book on death magic.
The city continued to grow more desperate, and he has volunteered to take the fight to the enemy.
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Virroken

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #3 on: March 06, 2010, 12:51:27 pm »

Name: Virroken
Gener: Male
Profession-major: Runecrafting
Profession-minor: Short blades (daggers)

Background: A scavenger sent to the demonic badlands outside city walls to forage for materials. He survives on the outside through a combination of short blade skill, and chucking explosive-runed rocks.

Stuff: Set of daggers, and one of whatever people use to carve runes.
« Last Edit: March 06, 2010, 06:19:15 pm by Virroken »
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RandomNumberGenerator

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #4 on: March 06, 2010, 12:51:55 pm »

Why aren't I on the waiting list?
Woops, I missed you. Let me put you in.
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The end of the world is more fun then I expected.

kilakan

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #5 on: March 06, 2010, 02:55:53 pm »

I killed the arch-mage, via decapitation... is he a zombie now?

Name:Aarchan
Gender:Male
Profession/Skills(Chose 1 major and 2 minor):Major alchemy, minor throwing, minor herbalism
Requested Equipment(If it's reasonable, you will start with it):mortar+pestle, 10 glass vials, alchemy ingredient reference book, basic clothes
Background Information(Optional):Originally a herbal healer, Aarchan, realized that it not only made very little money, but with all the demons, few people survived to be healed.  When he stumbled upon an explosive mixture, and a type of contact acid, he decided to take the fight to the front lines.  Now a little crazy from so much chemicals, he travels the country in search of more powerful ingredients, in the hopes to make a potion which will one day kill the evil lords of the land.
« Last Edit: March 06, 2010, 06:31:09 pm by kilakan »
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RandomNumberGenerator

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #6 on: March 06, 2010, 03:16:50 pm »

I killed the arch-mage, via decapitation... is he a zombie now?
You killed the head of the academy. Not the archmage that summoned the demons.

Also, you get to pick one major AND two minor skills. Same goes for you, Virroken
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The end of the world is more fun then I expected.

kilakan

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #7 on: March 06, 2010, 03:17:45 pm »

ooooooooh ok
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Virroken

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #8 on: March 06, 2010, 06:19:59 pm »

Is smithing needed for rune carving? If it is, I'll take that. If not, I'll take elemental magic as a minor.
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Dermonster

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #9 on: March 06, 2010, 06:21:47 pm »

Name: Derek Hellbinder
Gender: Male
Profession/Skills: Major Summoning magic, Minor air and fire magic.
Requested Equipment(If it's reasonable, you will start with it): Wizards staff and robe. Sandals.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

KineseN

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #10 on: March 06, 2010, 06:46:00 pm »

Name: Kin
Gender: Male
Profession/Skills(Chose 1 major and 2 minor): Major Rune Magic, minor hammer fighting and minor elemental magic.
Requested Equipment(If it's reasonable, you will start with it): A heavy two-handed hammer made of iron, a book on basic magical runes and a blank book with quill and ink included.
Background Information(Optional): Kin started out his career as a Hammerman but after an unfortunate accident were he was the target of a noble trap he spent his recupating days in bed. Almost bored to death he would leave the bed several times a season but was soon shoved back to the bad. One day he got hold on a book on basic magical runes before being put back to bed. He started to study them in detail and was soon better with rune magic than he was with his trusty hammer. The day he was released from the cursed bed he bought a blank book, ink and quills thinking up ways to combine the runes with.
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RandomNumberGenerator

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #11 on: March 06, 2010, 06:58:49 pm »

Is smithing needed for rune carving? If it is, I'll take that. If not, I'll take elemental magic as a minor.
It's not needed, but it is a complimentary skill. Elemental magic is fine, though.
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The end of the world is more fun then I expected.

RandomNumberGenerator

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #12 on: March 06, 2010, 08:55:58 pm »

Alright, I finished the builds for everyone who posted their character. I'll give until Monday night for the other three to post theirs, since it's the weekend. If they don't post by then, we will start going down the waiting list.

Spoiler: Nirur Torir (click to show/hide)
Spoiler: Virroken (click to show/hide)
Spoiler: Aarchan(Kilakan) (click to show/hide)
Spoiler: Kin(KineseN) (click to show/hide)
« Last Edit: March 06, 2010, 10:42:47 pm by RandomNumberGenerator »
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The end of the world is more fun then I expected.

zchris13

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #13 on: March 06, 2010, 09:58:25 pm »

I still accuse you of gaming the dice.
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kilakan

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Re: Arcanum Octet II: Reign of the Infernal [Turn 0]
« Reply #14 on: March 06, 2010, 09:58:40 pm »

agh kinesen is naked my BRAIIIIIN!!!!!!
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