I like the second picture, it looks like some sort of industrial facility.
NEW VERSION RELEASED!(only three weeks late)Get it here:
http://dffd.wimbli.com/file.php?id=1272Changes:
- Pixel shaders no longer required, plus other fixes. If you had problems running it before please try again now. Shaders can also be disabled in the .ini file if you experience visual anomalies.
- 40d-14 support
- Now displays buildings. Currently this is limited to chairs, tables, windows, bridges (these only appear lowered) and statues. Paved roads are in but I discovered they caused a crash so I've disabled them in the config files. I'll fix this next update.
More buildings can be added very easily, all I need is the models!
- Material colors are now read from DF memory, so it should work with any modded versions. Some materials may still appear in slightly odd colors, this is because I only use one colour but DF uses two and sometimes I pick the wrong one. If you find any report them.
- Fortifications with stuff above them are rendered as walls with arrow slits. Looks much better this way.
- Added basic lighting controls.
- Many other minor fixes.
Known issues:
- When running without shaders windows don't appear transparent, and glass windows don't appear at all. Sorry, I'll see if I can fix this.
- I've broken the preset cameras somehow.
Thanks to
Japa,
LordZorintrhox and
EvilTwin for contributing models to this release!
I'm away from tonight until Monday but there'll be a bugfix release sometime next week.
Enjoy