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Author Topic: Mission Room. Done in MSPaint!  (Read 13781 times)

Vlynndar

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Re: Mission Room. Done in MSPaint!
« Reply #75 on: July 18, 2009, 05:28:14 am »

What? No cookies? WHY DID I HAVE TO THROW THAT GRENADE.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Mephansteras

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Re: Mission Room. Done in MSPaint!
« Reply #76 on: July 18, 2009, 11:13:06 am »

Well, maybe we'll figure something out once we search the island.

In the meantime, I swing south a bit until I have a shot on those guys to the SE. Once I can see them, I'll put a few bullets into them.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Strife26

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Re: Mission Room. Done in MSPaint!
« Reply #77 on: July 18, 2009, 11:20:20 am »

Get to the launcher.
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Vlynndar

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Re: Mission Room. Done in MSPaint!
« Reply #78 on: July 18, 2009, 11:29:10 am »

Follow Strife. As there still should be two powerful men.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Mephansteras

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Re: Mission Room. Done in MSPaint!
« Reply #79 on: July 18, 2009, 11:43:21 am »

Barb will cover Strife and Vlynn, then swing south to take out any stragglers around the south side.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #80 on: July 18, 2009, 11:10:37 pm »

I'll draw the update tomorrow morning, just got back from a 6 hour car ride to a family reunion.
Did I make the grenade large enough that you all can see it flying into the bunker?
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I picked up the stone and carved my name into the wind.

Vlynndar

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Re: Mission Room. Done in MSPaint!
« Reply #81 on: July 19, 2009, 02:44:30 am »

Now that you mention it. The speed stripes are obvious now.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #82 on: July 19, 2009, 12:00:55 pm »

I've got something in mind to fix size issues. Anyways, update! (Don't worry, I'll prevent people from running into the grenade).

Mephansteras swung south to confirm his kills.
Barbarossa took up a position to cover Strife and Vlynndar while they did their thing.
Vlynndar and Strife both tried to sprint into the bunker but the grenade exploded, sending shrapnel, and the meaty chunks of what used to be guards, flying past them.



With all the guards dead and no cookies to be found, you decide to just buy some Oreo's on the way home.

Mission Accomplished. Check the weapons store for new guns. Everyone is issued $600 for their efforts. New Missions in the first post.
« Last Edit: July 19, 2009, 12:13:33 pm by sonerohi »
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I picked up the stone and carved my name into the wind.

Mephansteras

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Re: Mission Room. Done in MSPaint!
« Reply #83 on: July 19, 2009, 12:20:05 pm »

Cool! That was fun! :)

Couple of questions before I buy anything:

1) Can we sell off old equipment or give it to other players?
2) How many grenades can you carry without a bandoleer?
3) Can you put some specs next to each gun to give us an idea of the benefits of using it? For example, why is an Uzi more expensive then an AK-47? What advantages/disadvantages are you giving it?
4) The radio headset- does that mean you're going to limit communication for any players who don't have one?
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #84 on: July 19, 2009, 12:34:28 pm »

1. You can give it to other players, and since I repurposed the bandoleer, I will give refunds to those who want one on it.
2. Without a bandoleer, 2 is the max.
3. Sure.
4. Indeed. It adds another layer of playing when you can't be certain that you'll receive backup, and when you don't know where everyone is shooting.
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I picked up the stone and carved my name into the wind.

Vlynndar

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Re: Mission Room. Done in MSPaint!
« Reply #85 on: July 19, 2009, 12:47:13 pm »

Are our inventories reset? I can't open the 'player gear' spoiler, as there's nothing in it.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #86 on: July 19, 2009, 12:48:46 pm »

Had to take a moment to fill it in. Theevilmonk and Cheetar are now in, and more players will be added in if you choose a new mission with a max higher than 6.
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I picked up the stone and carved my name into the wind.

Strife26

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Re: Mission Room. Done in MSPaint!
« Reply #87 on: July 19, 2009, 12:51:22 pm »

Buy the rifle.
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Vlynndar

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Re: Mission Room. Done in MSPaint!
« Reply #88 on: July 19, 2009, 01:02:22 pm »

I had a very cunning buying plan, waiting on confirmation to post it.
Logged
For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Vlynndar

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Re: Mission Room. Done in MSPaint!
« Reply #89 on: July 19, 2009, 01:28:43 pm »

The PM:

Quote from: Vlynndar PMs Sonerohi
I'm just going to PM this, as I just wasn't sure if I could post this.

I'd like to be the long range guy on the team, so:

I have $615. With a $200 refund on the bandoleer and a $550 cost for the sniper rifle and a $120 cost for a headset  I'm left with $145. (612 + 200 - 550 - 120 = 145)

If it could be allowed, I could sell my bandoleer for $160 to another player. That would leave me with $105 and another player with a cheap bandoleer. I would use the $105 to buy a baton and one grenade ($70 + $35 = 105). Would I be allowed to keep my pistol in that case?
Logged
For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.
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