A simple tile that vanishes would be fairly inconsistent with the current door structure.
It doesn't vanish it merely changes it's appearance to give the illusion that it has opened its "doors" (which aren't actually separate entities with their own hitbox). It would look fine, activate the same as doors (right click or redstone activate), and would be more functional than much of the new content he's implemented.
don't try and tell me it'll earn him lots of money to do so.
Implementing quick stuff like this is definitely easy money and it would be would be monetarily worth hiring a dev just to add stuff like this. Add a few more mini mechanical features and all of a sudden you widen the games audience to all the people that want more detailed engineering (entire communities like WireMod).
Never mind the fact that financial arguments haven't been a big motivator for Notch in the first place (there's a reason the game's still 50% off, after all!.
Could easily argue that he will overall make more money doing that, but I couldn't care less about that. If fun is more a motivator for him then I question the fun of adding "half-finished features" like milk, bookcases, papyrus, etc.
I'm sorry if you feel like I'm "putting words in your mouth",
Not feel like. You simply are. This isn't a verbal conversation where you can trick others into falsely remembering what I said.
don't demand a half-finished feature....and rant about how Notch has to do this
I demanded nothing. In fact, that was a direct quote from me only a few posts. Read or don't bother responding.
insult Notch for not implementing
Also not true. I think it's stupid not to implement ideas that are easy to code and add new functionality. You can do stupid things without being stupid. Questioning the order of his development is also not an insult.
I can only imagine the outrage if I actually said something truly negative like "Minecraft is bad." As much as all this misdirected fanboy rage amuses me it's time for bed.